Killzoned said:
LoL you are one funny fanboy, Alright let me say it this way yeah? so that your brain can function correctly /jk don't take it seriously Like someone said in the previous page just because a developer put in new gameplay element makes it broken? KZ2 is way more challenging game, not only do you have to face your enemies but must be able to function the controls correctly otherwise your dead. And it does make sense because its how the game was developed and how its played, Theres a slight delay when you move the analog stick to aim, Someone like you saying i have brain damage probably haven't even played the game to understand what its like Halo controls are easy which are likable to many, you can have a machine gun and spray 24/7 with no recoil LOL what kind of gun is that? so you call that competitive? i see why many people like Halo and many are turnt away by KZ2 because they cannot Control it and find it difficult to aim. Like you said son to learn it is easy but in Halo you don't need to learn lol At first when i played KZ2 it was rather difficult to control but after time i control it like its nothing its like am playing Call of Duty Anyway this is my opinion so don't take it seriously and don't insult someone with you have brain damage cause you probably have it yourself haha, KZ2 gameplay suits KZ2 and Halo Gameplay Suits Halo. Theres no need for which is better, Am not stating which is better but am just trying to say KZ2 gameplay don't sucks and am not downgrading Halo gameplay, if you think i am then you probably have some serious issue. An opinion is an opinion |
I wasn't saying you had brain damage, I was suggesting that unless one does, having a delayed response to actions shouldn't be considered "realistic".
And for the record, machine guns(SMGs) in Halo certainly do have recoil.