- A 25 year old male gamer
- United States
- Joined on April 3rd 2011, last online 7 hours ago.
- Profile Views: 13,483
- Forum posts: 3,157 times which averages 1 posts per day
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- VG$ 2,250.00
Samus Returns is only considered good because it's better than nothing. If we ever have the fortune of a good development team making another 2D Metroid game, Samus Returns will be exposed as the letdown that it is.
Why did you add random guys like Romo and Tebow to shad's roster? Shouldn't you add back all the guys he dropped?
If we keep the league going next year, could we make it like a half point ppr? I've only played standard so far, which isn't saying much since this is only my second time playing ff, but I like the idea of ppr.
Do we have a trade deadline in our league?
This list only shows a selection of games from this user's favourite games.
Btw, you were saying Chapter 19 was a particularly challenging map with compact enemy groups earlier. I had a slightly different experience, one that ended in 3 turns. xD While I do think there's merit to your arguments based on what you've said, I also do think a significant part of this may legitimately be due to level discrepancy. I think your average unit was about 4-5 levels...
Lonely_Dolphin said: MTZehvor said: First off, I'm...not trying to peer pressure you into changing your mind? I'm not quite sure where that's coming from. More than anything I'm just curious why you've had an experience that differs from mine. As the writer assigned to review the game for this site, I do my best to try and make sure I haven't missed potential issues (and...
Lonely_Dolphin said: MTZehvor said: Fuck's sake I hate this website revamp and the new quoting system. Formatting this shit is impossible. I'm just gonna take this point by point because trying to split it up is taking me longer than writing my response out. >Another reason I can aggro so easily is because enemy groups are generally spaced too far away to support each...