- A 33 year old male gamer
- Joined on October 23rd 2007, last online 2 hours ago.
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I appologize for the statement about the PS4 came out but we have seen some bad ports as of late from primarily console developers in the new gen. Being that Remedy is very big on PC I hope everything turns out well there as well. I was only speaking from a primary development perspective in which if Quantum Break was made for either the PS4 or PC first then its possible resolution and graphics output would have a slight bump (if not a much larger bump on PC).
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So this is version 1.4 we finished this yesterday but i only got a chance to upload the video today. As you can see we are using a new lighting engine that matchs the WiiU version much much closer. New features include. Lighting Engine V1.0 SSAo+SSGI Per-Pixal Lighting Bump Mapping. Zelda Wind Waker HD Dolphin Edition V1.4 Official Thread here:...
Chazore said: zero129 said: Wow so a game that launches almost a year after its PC version has a few better effects who would of guessed... This seems like things that can be fixed by forcing AF16x in your GPU, and reshade to fix the issues with shadows. Now the extra foliage (ITs not even that much extra compared to the PC version!) might be a problem but im sure a mod could fix...
Eye colour: Blue
Hair colour: Brown
Zodiac sign: Virgo
Relationship status: Single