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Forums - Sony Discussion - Why Heavy Rain is a 9/10 game

forevercloud3000 said:
Gh0st4lifE said:
BigBoobieHead said:
^ Stop talking trash, have a think and go read the thing Ghost.

 

 

If you understood how a game can be really typical and really different at the same time please explain.

Typical Sony game: Sony is known for publishing games that do not meet standard conventions of what a BIG HIT are at the time. See ICO, Shadow of the Collosus, Little Big Planet, Flower,etc

Different type of game: seeing as David Cage has crafted something beyond mindless fun. Its less a game, more of an experience that you manipulate. This is meant to keep you geussing and wonder-full.

Does that help you at all?

 

And another flawed logic...

All those typical games are typical 'cause they're different ?

 

Somehow you identify this game as conveying a "SONY" feeling just because it's exclusive. Since its' very first announcement to the last time you read about it you have systematically associated the game to the brand SONY, to the Playstation brand, to the DualShock, to its' buttons, the insignificant four basic square, triangle, circle, cross...

The feeling cannot come from the game's lack of typical characteristics, otherwise every unconventionnal game would feel like SONY across all platforms.

That is why you Sony fans feel CGI and the interviewed guy are right but do not know why.

 

Basically, however you turn it, there is no way something unfamiliar to a platform may be reminescent of it at the same time.

 

The unconventional games of a platform are by definition different of the conventional games (duh) and differentiated from each other (otherwise they would form a genre).

 

mmmmm'kay?



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

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CGI-Quality said:
forevercloud3000 said:
CGI-Quality said:
WilliamWatts said:
CGI-Quality said:

I just got through reading this article. My favorite piece: (This is very much a 'Sony game'). Not only do I agree that it is, but I'm glad they mention that. Give better insight into Sony's tastes when it comes to sales. They prefer these artsy, story-driven games that don't do 10-20 million in sales, not even 5. They just prefer the top-notch quality, which as a gamer is most important.

Thats like totally not true. You're just spinning the fact that they haven't had a few massive sellers by saying 'oh they wanted it that way'. If they had released 2-3 5M + sellers you'd be singing another completely different tune 'gamers just respond well to quality Sony first party titles' or something like that. If SCE could make a game equivalent series of Spiderman they would!

It isn't? You can prove that it isn't, even when the article itself hints at it? Where in there do I say that they don't want high sales? I said the games they prefer don't sell those huge numbers. Sounds to me like an agenda you had in quoting me.

I think what my man CGI was getting at was not that sony dont want 10million seller games. Thats crazy talk, if one of their series started selling that much they would gladly embrace it(see GT).

What he means is that sony is looking to inovate a genre rather than just pump out what the rest off developers are doing. What was the idea behind Gran Turismo? To create the most realistic driving sim known to man, not to make a game that sells a lot. This was at a time when Racing games were pure arcade style and abhord realism, it was seen as not fun enough. This is Sony's trademark.

You got it.

 

Who could possibly believe a corporation chooses not to issue blockbusters but limit itself to niche products ???

Again,Brandpower got you fooled into believing something absurd.

 

Perhaps Sony doesn't have many 5 million plus sellers out there. But that's not a policy !! Either they haven't published yet the potent titles (GT5), had them go multiplat (GTA4, FFXIII) or had their attempts fail (Killzone 2).



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

CGI-Quality said:
^ ^ You're still quite lost in this topic. All you saw were the words: "Sony game" and got bent out of shape. Oh well...

 

^ ^ Anger issues. Oh well...



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

Why is it "Let's derail a thread!" day today?



Gh0st4lifE said:
forevercloud3000 said:
Gh0st4lifE said:
BigBoobieHead said:
^ Stop talking trash, have a think and go read the thing Ghost.

 

 

If you understood how a game can be really typical and really different at the same time please explain.

Typical Sony game: Sony is known for publishing games that do not meet standard conventions of what a BIG HIT are at the time. See ICO, Shadow of the Collosus, Little Big Planet, Flower,etc

Different type of game: seeing as David Cage has crafted something beyond mindless fun. Its less a game, more of an experience that you manipulate. This is meant to keep you geussing and wonder-full.

Does that help you at all?

 

And another flawed logic...

All those typical games are typical 'cause they're different ?

 

 

Somehow you identify this game as conveying a "SONY" feeling just because it's exclusive. Since its' very first announcement to the last time you read about it you have systematically associated the game to the brand SONY, to the Playstation brand, to the DualShock, to its' buttons, the insignificant four basic square, triangle, circle, cross...

The feeling cannot come from the game's lack of typical characteristics, otherwise every unconventionnal game would feel like SONY across all platforms.

That is why you Sony fans feel CGI and the interviewed guy are right but do not know why.

 

 

Basically, however you turn it, there is no way something unfamiliar to a platform may be reminescent of it at the same time.

 

The unconventional games of a platform are by definition different of the conventional games (duh) and differentiated from each other (otherwise they would form a genre).

 

mmmmm'kay?

you are seemingly trying to twist it into something it is not. Typical and Original. It is TYPICAL of Sony to publish such an ORIGINAL game like Heavy Rain. What about that sentence is hard to understand? Sony has shown much interest in "Artsy" games, more so than Nintendo or Microsoft, common known fact. Shadow of the Collosus would have never made it through screening anywhere else. It was just too DIFFERENT. Yet Sony sees potential in these sorts of titles and gives them the green light.  And actually, Heavy Rain is sort of forming a genre of it's own. There are not many games that can relate to what HR is trying to accomplish and how it executed(Indigo Prophecy being the closest).

Have you ever heard of the term Nonconformistconformatism? From afar it sounds like a direct contradiction of itself but when interpreted it is the act of not conforming with the general public(goth/punk/emo/etc) but in turn are simply conforming with whatever particular sect, which makes you a conformist. You can be two contradicting things at once :)



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

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"It is TYPICAL of Sony to publish such an ORIGINAL game like Heavy Rain."


Now try integrating "has a Sony feeling" to that. Good luck



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

Gh0st4lifE said:
CGI-Quality said:

I just got through reading this article. My favorite piece: (This is very much a 'Sony game'). Not only do I agree that it is, but I'm glad they mention that. Give better insight into Sony's tastes when it comes to sales. They prefer these artsy, story-driven games that don't do 10-20 million in sales, not even 5. They just prefer the top-notch quality, which as a gamer is most important.

 

 

How can this feel like a Sony game and at the same time be something very different on PS3 ? (as declared by the same guy in this itw and in the review)

Another element of contradiction : this is the first Quantic Dream game on any of Sony's platforms... (lol inside)

 

 

Whoops!

Now please go away.



 

 

Gh0st4lifE said:
BigBoobieHead said:
^ Stop talking trash, have a think and go read the thing Ghost.

 

 

If you understood how a game can be really typical and really different at the same time please explain.

It's very much a typical sony game, not just a typical game. It's a typical Sony game because it's a different experience than other games out there. Sony likes to make games that are different. And It's also different at the same time because... it's different. So there you go. It's pretty fucking obvious if you use your brain for once. All the answers are right there in the article. 



CGI-Quality said:
CommonMan said:
Why is it "Let's derail a thread!" day today?

You honestly deserve a medal for that. I'm serious

 

thank go the cavalry arrived in time



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

alright guys, break it up.

Ghost, stop coming to this thread if you're only going to derail it.

Everyone else, stop responding to Ghost, few of you are getting close to flaming and I will moderate you for it if you cross the line.



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