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Forums - Gaming Discussion - does microsoft or sony have a "mario killer" in the works?

KungKras said:
Am I the only one that mentioned that MS has the Banjo Kazooie IP?

If we could time travel back to the late 90's it might matter.



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hsrob said:
KungKras said:
Am I the only one that mentioned that MS has the Banjo Kazooie IP?

If we could time travel back to the late 90's it might matter.

No one gives a shit about RARE anymore.



Nothing will ever kill Mario, Zelda, Final Fantasy, etc. At least in sales.



Why don't you make like a tree and get out of here?

KungKras said:

b, but Mushroom Hill looks like it belongs in the smurfs and not Sonic I didn't mean anything bad about the smurfs :(

Anyways to me, the best starting stages in a Sonic game are Palmtree Panic and Green Hill Zone, they're just so much more stylish than the other starting stages, and Palmtree Panic Bad future is the coolest stage in a Sonic game ever, period. Seeing how Green Hill Zone would look like if it was taken over and robotisized by Robotnik is awesome.

And S3&K has Sky sanctuary, wich is awesome, and it has Ice Cap Zone and the Marble Garden boss and Hydrocity wich are awesome too :) Carnival Night is a BIG minus though.

Alrighty, I'll un-report you. I have inside connections, so it should work out A.O.K.

Also, pretty much agree with everything... especially the last comment. My goodness, no stage has ever traumatized me as much as Carnival Night Zone did back in the day. And it looks like I wasn't alone...

(All I needed to do was type in "Carnival Night Zone" in google. The first three images I got were these lol!)

Oh well, at least we can all go back to Sonic 2 and love Casino Night Zone. It's just one heck of an awesome stage.



I don't think it would be physically possible for either of the two to "kill" Mario.



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It's usually the main problem in this industry: when a game has some success, we see waves and waves of copycats, usually never as good as the original...

Plus, if it was so easy to match Nintendo's efforts, how do we explain that after all these years, no one yet has brought that so-called "Mario killer" in the platforming genre?

Same thing with Zelda: a "Zelda-killer"? Where? Tell me, i'd really like to play other games in that vein... but i never found a single one, with the possible exception of Okami...

Same thing with racing: in the arcade/cartoony racing style, where are those "Mario Kart killers"?

Same thing with fighters: who has "killed" Super Smash Bros?

I'd say it's easy to criticize, but when it comes to game's quality and game's success, Nintendo is definitely a very hard contender...


 

"A beautiful drawing in 480i will stay beautiful forever...

and an ugly drawing in 1080p will stay ugly forever..."

As I don't care about platformers, Mario is dead to me! :O



Neither of them can. Apart from newcomers, Mario games atrack a lot o people who played his games lots of years ago. It's not possible to compete with that.. Sony and MS should focus on others things.



Play my LittleBigPlanet level: Mystic Runner. Thanks!

I actually see LBP's online mode and focus on level creation as a negative. People don't want to play together so much, and the levels aren't concisive. It's kind of like an app of sorts.

I see it totally differently from Mario, but I can't explain it with words. The best way to really rationalize it is by playing, it's really in the feel.

Every game has uniqueness and they don't need to compete. Making these comparisons is what kills the fun for everybody, the games do different jobs and they don't have to cannibalize each other.



I think "mario equivalent" is a better nametag than mario killer. Playstation 3 already has a mario equivalent and thats little big planet.