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I actually see LBP's online mode and focus on level creation as a negative. People don't want to play together so much, and the levels aren't concisive. It's kind of like an app of sorts.

I see it totally differently from Mario, but I can't explain it with words. The best way to really rationalize it is by playing, it's really in the feel.

Every game has uniqueness and they don't need to compete. Making these comparisons is what kills the fun for everybody, the games do different jobs and they don't have to cannibalize each other.