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Forums - Nintendo Discussion - MWR: the core market didnt shift

LordTheNightKnight said:
"...and Metroid Prime 3 is the latest entry in a huge Nintendo franchise. Yet its sold 1.55M LTD -- no where near any of the 360 or PS3 CoD games, or many of the big shooters at all."

Wrong. Metroid is not a huge selling franchise. Did you even bother to look up the sales of the other games?

MP1 sold near twice as much on a console which had less than half the installed base.  MP2 sold nearly as well as MP3.. except again, on the GC, and when the GC was down and out for the count.

I did look it up.  I didn't feel like I needed to bring it up, to add support to the argument you were trying to refute.  But.. there ya go.



 

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"MP1 sold near twice as much on a console which had less than half the installed base."

Install base is not a sales booster. And you acting as though just MP2 can have other reasons to sell less, but MWR doesn't, just lost the argument because you're being selective. Or the fact that you mentioned just MP3 before I called you out on that, and you think that's so sufficient you didn't need to bring the rest up.

You fail for not doing the research. If you want to prove install base increases sales, you have to look at LOST OF SEQUELS.

Metal Gear Solid 2 sold more than 3, but the PS2 had a larger install base, and was certainly not waning. And that's just off the top of my head, but I have things to do right now. You should do more research and stop acting as though one is enough.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
"MP1 sold near twice as much on a console which had less than half the installed base."

Install base is not a sales booster. And you acting as though just MP2 can have other reasons to sell less, but MWR doesn't, just lost the argument because you're being selective. Or the fact that you mentioned just MP3 before I called you out on that, and you think that's so sufficient you didn't need to bring the rest up.

You fail for not doing the research. If you want to prove install base increases sales, you have to look at LOST OF SEQUELS.

Metal Gear Solid 2 sold more than 3, but the PS2 had a larger install base, and was certainly not waning. And that's just off the top of my head, but I have things to do right now. You should do more research and stop acting as though one is enough.

Your superfact info is like depleted uranium armor to my mere conventional argument bullets.  

Carry on then.  I sincerely hope my flawed logic didn't offend.



 

LordTheNightKnight said:
"On the other hand I sort of see this as the best potential a Wii war shooter type thing could sell."

Call of Duty's brand name is on the 360 and PS3. It's not that strong on the Wii yet, because this is the first MW game on it, which is what made CoD strong on those systems.

At this point with the advertising and marketing that was done, CoD is global franchise and I don't think the non core gamers that saw ads during his footbal game necessary payed attention to which platform the game was released on...

The public at large is aware of the CoD brand ( the huge coverage the release  got on TV and in the press helped that too)...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Procrastinato said:
LordTheNightKnight said:
"MP1 sold near twice as much on a console which had less than half the installed base."

Install base is not a sales booster. And you acting as though just MP2 can have other reasons to sell less, but MWR doesn't, just lost the argument because you're being selective. Or the fact that you mentioned just MP3 before I called you out on that, and you think that's so sufficient you didn't need to bring the rest up.

You fail for not doing the research. If you want to prove install base increases sales, you have to look at LOST OF SEQUELS.

Metal Gear Solid 2 sold more than 3, but the PS2 had a larger install base, and was certainly not waning. And that's just off the top of my head, but I have things to do right now. You should do more research and stop acting as though one is enough.

Your superfact info is like depleted uranium armor to my mere conventional argument bullets.  

Carry on then.  I sincerely hope my flawed logic didn't offend.

Come on. This is a sales sight. If you're claiming install base is the sole factor in these games selling or not (hint, Metroid Prime 2 disappointed people, and that's why it sold less), you have the whole damn sight to show you that isn't the case.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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Procrastinato said:
LordTheNightKnight said:
"On the other hand I sort of see this as the best potential a Wii war shooter type thing could sell."

Call of Duty's brand name is on the 360 and PS3. It's not that strong on the Wii yet, because this is the first MW game on it, which is what made CoD strong on those systems.

...and Metroid Prime 3 is the latest entry in a huge Nintendo franchise.  Yet its sold 1.55M LTD -- no where near any of the 360 or PS3 CoD games, or many of the big shooters at all.

I don't think you could say that, if Metroid Prime magically went HD, and moved to the HD consoles, it wouldn't sell like hotcakes.  I think this "CoD isn't big on Wii... yet" concept is a little... off base.

Metroid isn't a shooter franchise, let alone a "huge" one for Nintendo. But judging by your post history, I'm just going to assume that you're being obtuse for shits and giggles.



Tag - "No trolling on my watch!"

Ail said:
LordTheNightKnight said:
"On the other hand I sort of see this as the best potential a Wii war shooter type thing could sell."

Call of Duty's brand name is on the 360 and PS3. It's not that strong on the Wii yet, because this is the first MW game on it, which is what made CoD strong on those systems.

At this point with the advertising and marketing that was done, CoD is global franchise and I don't think the non core gamers that saw ads during his footbal game necessary payed attention to which platform the game was released on...

The public at large is aware of the CoD brand ( the huge coverage the release  got on TV and in the press helped that too)...


Look guys, I think Ail has a point. It has climbed on the marketing of MW2 a little.

However, MWR would  sell better with its own marketing campaign that illustrates its strengths. The little Wii sound effect and all that does have an impact, I am sure of this. You have to concede, Ail, that showing MWR with someone playing it using the Wiimote is more effective than showing the graphics of a different game altogether. Showing its customisation and the online mayhem would have helped too.

A sustained campaign of WaW did not happen either and thus the features that are advertised within the main campaign become the reasons to buy it. That is shiny graphics, crazy online play and so on. This did not differentiate to show off the Wii's strengths in any sustained way.



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Procrastinato said:
@ taking the Wii version over the HD version. Lol. Have you guys played both?

The Wii version is nice for the Wii. But taking it over the HD version? The controls just aren't that good guys. I can't help but notice a couple folks who said that don't actually own a HD console. I suppose, if you've got a SD TV, maybe that comment has some merit. I think you'd be hard pressed to find HD TV/HD console owners who would agree, however.

I owned, played and finished the game on the PC several years ago, but never played much online as I didn't have the connection for it at the time. I can't remember what resolution I was playing it at but I know it was more than 600p, I've been gaming on a HDTV for about 7 years and yes I decided to pick up the Wii version.  Why?

I enjoyed it on the PC but as I said I never got to enjoy the multiplayer and I'd thought I'd rather enjoy playing another shooter with the Wii controls.  The graphics are fine, sure not as good as the PC version, but then again neither are some other versions I could mention, and the game still plays great. 

For those of us who enjoy and are accustomed to using the the Wii controller for shooters, dual analogue is almost a non option.



bazmeistergen said:
Ail said:
LordTheNightKnight said:
"On the other hand I sort of see this as the best potential a Wii war shooter type thing could sell."

Call of Duty's brand name is on the 360 and PS3. It's not that strong on the Wii yet, because this is the first MW game on it, which is what made CoD strong on those systems.

At this point with the advertising and marketing that was done, CoD is global franchise and I don't think the non core gamers that saw ads during his footbal game necessary payed attention to which platform the game was released on...

The public at large is aware of the CoD brand ( the huge coverage the release  got on TV and in the press helped that too)...


Look guys, I think Ail has a point. It has climbed on the marketing of MW2 a little.

However, MWR would  sell better with its own marketing campaign that illustrates its strengths. The little Wii sound effect and all that does have an impact, I am sure of this. You have to concede, Ail, that showing MWR with someone playing it using the Wiimote is more effective than showing the graphics of a different game altogether. Showing its customisation and the online mayhem would have helped too.

A sustained campaign of WaW did not happen either and thus the features that are advertised within the main campaign become the reasons to buy it. That is shiny graphics, crazy online play and so on. This did not differentiate to show off the Wii's strengths in any sustained way.

I don't deny that the gamer that knows his stuff knows the Modern Warfare advertised on TV is MW2.

However the Mum and Dad less in the know that sees a CoD Wii titles while shopping for holydays and vaguely remember hearing about that franchise on TV was probably impacted... BasicallyI think the impact was mainly on those purchasing the title as a gift to others than on those purchasing it for themselves ( because those tend to known more ).



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Ail said:
Hobowan said:

ive said this elsewhere, but the sales of this game considering its diabilities lead to one massive question...

if it has sold this well, 600,000 in 8 weeks, when its 2 years late withough ads and without a big brother stealing its limelight...

how well would it have sold if it were released 2 years ago? (before all the wii core supposedely left for a HD model)

and another question...if it were released 2 years ago, and instead we got mw2 now instead of mwr...how well would that have sold?

because if mrw has sold like 600000 in 8 weeks, surely releasing it 2 years ago would have at least doubled  or tripled sales, and releasing mw2 would also surely be double this 2 year old port

This game sales are riding on the MW2 sales and huge push everything CoD related is getting from Activision's marketing efforts ( even if Reflex itself got no adds, CoD has a lot of visibility right now esp thanks to that 150 million$ marketing campaign).

The franchise wasn't nearly so big 2 years ago...


i can see this argument, and i see how it would have benefitted form it.

but i think it is a double edged sword. When they were released, you would see pillars and pillars of MW2, with one copy of the wii version hidden on the same stand.

so although I think although in many ways it can be argued that it was helped by mw2, (which it no doubt was), there is also the factor that the launch of MW2 was so huge, nobody would notice MW1.

Also, considering much of the wii "core" audience has a HD console to compliment it...and so therefore much of its potential market wont have bought MW1 as MW2 was sitting next to it instead.

This also means that many of the audience of the wii who are of the correct demographic, and would want this game, have likely played it before, or own it already, so therefore wont buy it again. especially not on the same day/week/month they get their hands on mw2.

yet it is still managing to sell really well as the moment.

this is one of the disabilities i was talking about - combine the MW2 double edged sword, with the lack of advertising, and the fact a lot of the target audience having played it/owning it, with (the current opinion) that the hardcore have abandoned the wii, with the fact its 2 years old...and its doing exceptionally.

if the engine were available 2 years ago, then it would be looking at 2-3 mill lifetime, which isnt a million miles away from the ps3.

 

this to me, if the first sign that there is still a market for the right type of game. people mention RE4, RE:UC, HOTD2&3, red steel etc, but ultimately, they were all a long time ago, and no non nintendo core game has achieved similar sales for years now.

but this game has.

(edit: ok, WaW did in nov 08, but thats the only one. companies need to tap into this audience that buys call of duty games and nothing else! ie full, cinematic, quality, mainstream etc)

 

 



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