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Forums - Nintendo Discussion - MWR: the core market didnt shift

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MaxwellGT2000 said:
Procrastinato said:
Arius Dion said:
Procrastinato said:
You guys realize that being a 2-year-old port is not really a big deal, considering that both this game and WaW would obviously be purchased on another platform, if it were available. Its not old if it wasn't available, no matter how long the wait.

But wasn't the excuse of Bioshock being a late port the reason why the PS3 version flopped?

@Ail..What does that have to do with anything?

I dunno.  We don't really know the number of dual HD console owners, or the propotion of PS3 owners, at that point, who were really "gamers" likely to buy a shooter, as opposed to people who wanted, and could afford, a good BD player.

I still think my supposition is mostly true.

Sounds more like an excuse than an actual explanation especially since that was 2008 when people were buying GTA4, LBP, Resistance 2, and MGS4 on the PS3... so much for the movie buffs :P

@your comments about MW Wii vs MW 360/PS3, put it like this, I've owned the game spanning 360, PC, and Wii, the only version superior to the Wii version would be the PC version, the only things the Wii version lacks is local multi (which isn't even in the PC version either and they added squadmate mode) and the lack of the DLC maps.  But the Wii controls are miles ahead of the 360 version and would be the console version of choice, so unless the PS3 and 360 game sprouts a mouse and keyboard and some mod support, this is a no brainer, people like good controls in FPS games.

I dunno.  I would have to say that most of the FPS gamers I play with regard good framerate as being more important than some pointer controls that, honestly, are only mildly better than a dual analog, if you're experienced with one.  Without the pinpoint accuracy, and lighting fast near-zero delay of the mouse, the Wii will just never be all that for shooters.

MWRs framerate is bad, relative to the 360 version.  That makes all the difference in the world in a shooter, in a LOT of people's books.  Not to mention the obvious graphics realism differences, which is a large part of the draw of the SP experience.

I kinda think the anecdotal "I prefer it on the Wii" comments are pretty left field, and largely unfounded, from a FPS community standpoint.  I'm willing to accept that the pointer controls are mildly better, when implemented well, but its just not the difference most FPS fans would jump the framerate and graphics ship for -- the Wiimote is laggy and somewhat inaccurate, especially when the framerate is low, which is often is in MWR.

I can totally see casual players enjoying on the Wii more though -- controls are everything to someone who doesn't play many shooters, or action games in general.  If I wasn't used to the dual analog at this point, I might even prefer it, if I was coming from a pure PC gaming background.



 

Procrastinato said:
MaxwellGT2000 said:
Procrastinato said:
Arius Dion said:
Procrastinato said:
You guys realize that being a 2-year-old port is not really a big deal, considering that both this game and WaW would obviously be purchased on another platform, if it were available. Its not old if it wasn't available, no matter how long the wait.

But wasn't the excuse of Bioshock being a late port the reason why the PS3 version flopped?

@Ail..What does that have to do with anything?

I dunno.  We don't really know the number of dual HD console owners, or the propotion of PS3 owners, at that point, who were really "gamers" likely to buy a shooter, as opposed to people who wanted, and could afford, a good BD player.

I still think my supposition is mostly true.

Sounds more like an excuse than an actual explanation especially since that was 2008 when people were buying GTA4, LBP, Resistance 2, and MGS4 on the PS3... so much for the movie buffs :P

@your comments about MW Wii vs MW 360/PS3, put it like this, I've owned the game spanning 360, PC, and Wii, the only version superior to the Wii version would be the PC version, the only things the Wii version lacks is local multi (which isn't even in the PC version either and they added squadmate mode) and the lack of the DLC maps.  But the Wii controls are miles ahead of the 360 version and would be the console version of choice, so unless the PS3 and 360 game sprouts a mouse and keyboard and some mod support, this is a no brainer, people like good controls in FPS games.

-- the Wiimote is laggy and somewhat inaccurate, especially when the framerate is low, which is often is in MWR.

Flat out untrue... singleplayer is stable 30 with a dip here and there, multiplayer is stable 30 with no dip ever, 30 frames doesn't seem to effect the enjoyment people have with KZ2 (also with dips and pop in) or Uncharted 2 (also has pop in)...



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

What's MWR? Everyone seem to know but I'm completely lost...



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

Pristine20 said:
What's MWR? Everyone seem to know but I'm completely lost...

http://www.vgchartz.com/games/gamereviewdisp.php?id=39017

There ya go all the info you need :P



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

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ive said this elsewhere, but the sales of this game considering its diabilities lead to one massive question...

if it has sold this well, 600,000 in 8 weeks, when its 2 years late withough ads and without a big brother stealing its limelight...

how well would it have sold if it were released 2 years ago? (before all the wii core supposedely left for a HD model)

and another question...if it were released 2 years ago, and instead we got mw2 now instead of mwr...how well would that have sold?

because if mrw has sold like 600000 in 8 weeks, surely releasing it 2 years ago would have at least doubled  or tripled sales, and releasing mw2 would also surely be double this 2 year old port



Muramasa: the Demon Blade

Hobowan said:

ive said this elsewhere, but the sales of this game considering its diabilities lead to one massive question...

if it has sold this well, 600,000 in 8 weeks, when its 2 years late withough ads and without a big brother stealing its limelight...

how well would it have sold if it were released 2 years ago? (before all the wii core supposedely left for a HD model)

and another question...if it were released 2 years ago, and instead we got mw2 now instead of mwr...how well would that have sold?

because if mrw has sold like 600000 in 8 weeks, surely releasing it 2 years ago would have at least doubled  or tripled sales, and releasing mw2 would also surely be double this 2 year old port


Good Questions. All I can say is Activision left a lot of money on the table.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Arius Dion said:
Hobowan said:

ive said this elsewhere, but the sales of this game considering its diabilities lead to one massive question...

if it has sold this well, 600,000 in 8 weeks, when its 2 years late withough ads and without a big brother stealing its limelight...

how well would it have sold if it were released 2 years ago? (before all the wii core supposedely left for a HD model)

and another question...if it were released 2 years ago, and instead we got mw2 now instead of mwr...how well would that have sold?

because if mrw has sold like 600000 in 8 weeks, surely releasing it 2 years ago would have at least doubled  or tripled sales, and releasing mw2 would also surely be double this 2 year old port


Good Questions. All I can say is Activision left a lot of money on the table.

Again, the engine wasn't complete, so it wasn't Activision's choice.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Funny how everyone forgets to mention this game whenever talking about the lack of sales for M rated games on the Wii, pointing to Dead Space Extraction or Madworld instead. M rated Wii games can sell if they are not niche and have a good deal of content. This game is an example of that.



Metallicube said:

Funny how everyone forgets to mention this game whenever talking about the lack of sales for M rated games on the Wii, pointing to Dead Space Extraction or Madworld instead. M rated Wii games can sell if they are not niche and have a good deal of content. This game is an example of that.

They also forget Resident Evil 4 unless they exclude ports just to reduce the number.

But it's true. Those games would not have sold well on the HD systems, so acting as though the Wii made them not sell is just BS made up to make the Wii look bad.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs