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Forums - Sales Discussion - Mario Kart Wii has crossed 20 MILLLION!!!!!

CGI-Quality said:
Grimes said:
CGI-Quality said:

That's different. Saying that Nintendo titles are the only titles that "can reach it", is another matter. Not underminig Nintendo's success, but I just know that anything is possible.

Many people thought the original PlayStation would flop. How wrong they were. Many people thought the Xbox 3660 wasn't going to do much this gen. The results in 2010 speak otherwise.

Anything is possible.

 

It's possible I could win the Lotto tomorrow. I wouldn't pin my hopes on it though.

You have a different way of looking at things. Fine by me. I just know that Nintendo isn't the only company capable of such numbers. They've just been the only company to break through a threshold, which is commendable, but still possible from other comapnies as well.

That's like saying that no other console (remember, console NOT handheld) "can reach" 100 million because Sony is the only company to do so.

 

I don't really see the point in considering possibilities based on systems that don't currently exist.



Anyone can guess. It takes no effort to throw out lots of predictions and have some of them be correct. You are not and wiser or better for having your guesses be right. Even a blind man can hit the bullseye.

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Just say it: Mario Kart owns.
Mario Kart owns.

Hell even my grand parents enjoyed it. I love Forza 3 but I couldn't say the same for mass appeal.

Mario Kart, Wii Sports, New Super Mario Brothers and many other future Nintendo titles have the ability to please both hardcore and casual fans. Not many games can do that.



It's just that simple.

It happens when you think outside of the box. Nintendo took a big risk by going motion control but it paid off. When your Grandmother and Grandfather is playing a video game and NEVER had interest in games before? You got solid gold there.

Nintendo ran with the ball and MS + Sony stood by and watched. It wasn't until Nintendo took off with a stupid amount of sales before Sony decided to throw in the wand MS Natal. Tho I think neither will be as successful as Nintendo's Wii they will atleast be open minded on getting more of the non-gamer audience.

 

I also think the Wii will outsell the PS2 evetually. Even with a small price cut people were slaughtering each other at my store (Wal-Mart in the US here) for Wii's and saw the $50 price cut as a "God Send." in the holiday season. I can only imagine what kind of chaos Nintendo could casue with a further price drop next holiday season or a bundling of Wii Sports Resort or even New Super Mario Brothers Wii.



It's just that simple.

CGI-Quality said:
Squilliam said:

Less is more?

Why would fans care about a game that sells 20 million, when they could have multiple games and have then seem moderatley. Come to think of it, most fans dopn't care that Mario Kart Wii sold 20 million copies.

I'm not saying that sales don't matter to anybody, as obviously the devs would love them to be high. But why should any GAMER care that this game just crossed 20 million? It was a success before that so 20 million just proves that it's a monstrous success. If there are more games to play with less sales though, I don't see why the majority would care for ONE game that does this. More games = more incentive to buy a said console, thus, the industry continues forward.

The PlayStation 2 wasn't a success story because Gran Turismo 3 A-Spec sold 14mill+. It was because of the plethora of titles that graced the console, which to this day, is the highest in history.

A game which sells more is a game which is probably better than a game which sells less. A lot of movies and games seem to sell well because they sell well as people wonder what the fuss is about. Since people have limited attention/money then choosing games which are popular is a less risky way to make your purchases.



Tease.

CGI-Quality said:
Squilliam said:
CGI-Quality said:
Squilliam said:

Less is more?

Why would fans care about a game that sells 20 million, when they could have multiple games and have then seem moderatley. Come to think of it, most fans dopn't care that Mario Kart Wii sold 20 million copies.

I'm not saying that sales don't matter to anybody, as obviously the devs would love them to be high. But why should any GAMER care that this game just crossed 20 million? It was a success before that so 20 million just proves that it's a monstrous success. If there are more games to play with less sales though, I don't see why the majority would care for ONE game that does this. More games = more incentive to buy a said console, thus, the industry continues forward.

The PlayStation 2 wasn't a success story because Gran Turismo 3 A-Spec sold 14mill+. It was because of the plethora of titles that graced the console, which to this day, is the highest in history.

A game which sells more is a game which is probably better than a game which sells less. A lot of movies and games seem to sell well because they sell well as people wonder what the fuss is about. Since people have limited attention/money then choosing games which are popular is a less risky way to make your purchases.

COMPLETELY subjective. So tell me then, is Call of Duty instantly better than Halo? Is Final Fantasy better than Mass Effect? If you answered yes or no you wouldn't be wrong either way. Just because something sells more, or less, than something else doesn't make that prouct "better". And it's quite subjective no matter what.

Half-Life 2, F.E.A.R, & Killzone 2 are games that sold no where near Halo-like numbers. Many people, including myself, still prefer those 3 over it. Therefore, the sales theory doesn't hold much weight.

Since no-one can agree on what makes a quality game or movie as it comes down to taste its probably pointless even talking about whether or not a game has quality if theres no real definition on what quality means. Since quality doesn't really have an overall definition when related to games and the quantity of sales is a quality of a commercial release then just as you argued that Uncharted 2 sold systems I can argue that more sales = more quality as its about one of the only objective and comparable metrics for game quality.

The fact that HL2, FEAR and Killzone 2 sold over a million each indicates that they aren't bad games.

 

 



Tease.

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CGI-Quality said:

Gotta be honest about one thing though, even though I think software numbers of 20 mill+ are possible on another console, I'm not so sure hardware sales like the Wii's are ever going to happen again.

The Wii really is one of a kind. I never thought I'd see a console sell so much, so fast. From Sony's perpsective, I don't think even another PlayStation can sell like the Wii has. Like the PlayStation 2, sure. Like the Wii, nope.

I know, I know, kinda goes against my "anything is possible" theory, right? It's just that now that I have eally studied the Wii's momentum/patterns/holiday sales, I don't think another console can pull that off. My hats off to Nintendo.

Yeah, it looks like from now on, the big 3 will be focusing on as many markets as possible, not just the hardcorez. Nintendo had a giant market all to itself, which may never happen again in the home console market.



CGI-Quality said:
Squilliam said:

Since no-one can agree on what makes a quality game or movie as it comes down to taste its probably pointless even talking about whether or not a game has quality if theres no real definition on what quality means. Since quality doesn't really have an overall definition when related to games and the quantity of sales is a quality of a commercial release then just as you argued that Uncharted 2 sold systems I can argue that more sales = more quality as its about one of the only objective and comparable metrics for game quality.

The fact that HL2, FEAR and Killzone 2 sold over a million each indicates that they aren't bad games.

 

 

I'm sorry, I will always be against your theory that sales = quality. Many quality games don't see 1 million, doesn't mean they aren't quality experiences. It's subjective, yes, but sales =/= quality.

How can you define a game which sells <1M as quality? It probably has some flaw which keeps it from selling more. If so few people actually thought it was worthwhile to buy a game then how can it have much quality?



Tease.

Congrats to Mario Kart Wii!!!



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CGI-Quality said:
Squilliam said:

How can you define a game which sells <1M as quality? It probably has some flaw which keeps it from selling more. If so few people actually thought it was worthwhile to buy a game then how can it have much quality?

Quite simple: sales =/= quality.

Theres no better measure of quality than sales. All other measures are subjective and not comparable and noone can agree on anything. Its nowhere near a perfect system but its better than a subjective system and its better than no system.



Tease.

Squilliam said:
CGI-Quality said:
Squilliam said:

How can you define a game which sells <1M as quality? It probably has some flaw which keeps it from selling more. If so few people actually thought it was worthwhile to buy a game then how can it have much quality?

Quite simple: sales =/= quality.

Theres no better measure of quality than sales. All other measures are subjective and not comparable and noone can agree on anything. Its nowhere near a perfect system but its better than a subjective system and its better than no system.

Well, in that same vain Islam is the only true religion, right?

Maybe it's not quite the same, but the highest quality book of all time (in America) is certainly not the Bible.

 

There is a relationship between the two, but not a very strong one.

Other measures of quality exist, I'm sure, besides metacritic. I'm just curious that if we found another one, it might also be thrown out for being invalid.