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Forums - Gaming Discussion - pirated games of 2009 with numbers (mw2 5.1m)

vlad321 said:
ZenfoldorVGI said:
ssj12 said:
frankly im glad CODMW2 was pirated so badly, remove a standard PC game feature and act like its nothing, let the game rot in the eyes of PC gamers. Ill take my CS, DOD, BF, and Unreal any day of the week.

The removal of DS had nothing to do with MW2 being pirated over 4 million times since launch, imo. It would have been pirated that much anyway, and imo, I think it would probably have been pirated much more, had more PC gamers actually had an interest in it.

Piracy isn't something PC gamers do to take revenge on developers who make bad games. It's just something a lot of PC gamers do, period. Not all, but obviously enough where developers should take notice.

I don't mean for this to sound preachy, but either way, I pay for my games, and I'm never glad when ANY game is pirated, and imho, neither should anyone be. Pirates aren't special. They shouldn't be able to play a game for free before launch, that millions of us paid 60 dollars for just because they decided that no one can stop them from doing it, and the developer "deserves" to be stolen from. It is not a form of civil disobediance, it is outright criminal, and certainly accepting it here, leads you down a slippery slope. Paying for things, like them or not, is what makes society work. When you don't pay for things, because you don't like them, YOU CAN'T JUST TAKE THEM FOR FREE. That logic is completely nonsensical.

If I hate a McFish, can I just go steal one for free, and even though I stole it, do I still have the right to complain about how much it sucks? That is spoiled, illegal, selfish, amoral, and arrogant all at the same time, and it is exactly why I despise the justifications for it.

I hope the game industry puts an end to this sooner rather than later. You wanna talk loss of PC game features? Just how loud are the screams gonna rise when Activision does away with piracy next time, a primary staple of PC gaming, and MUCH more popular than DS ever were.

Your quote is BULLSHIT. Why is it that the top 5 games are shit? Outside of the Sims, which probably sold so much that it's not even funny?

Removeal of DS really had everything to do with it. It's sort of a "fuck you activision," also the fact that you can actually hack and get far far moe features, like the console, up on a hacked version over the retail also helped it out a bit.

 

I also laugh at your McFish argument, or any argument equating piracy and tangible material theft.

I'll leave you with these 2 links to think about. Please don't respond without reading them:

http://www.techdirt.com/articles/20090219/1124433835.shtml

and now Blizzard:

http://www.incgamers.com/Interviews/204/starcraft-ii-developers-talk-single-player/2     (it's the 2nd to last question on that page)

So let me get this straight, the top 2 PC games developers somehow MAGICALLY avoid this piracy thing. But oh no, the developers who release shit on the PC must be right! OBVIOUSLY!

 

P.S. Even twesterm backed out of this thread: http://www.vgchartz.com/forum/thread.php?id=95410&page=1 you should just do the same.

lol at your Blizzard interview.

They are aware of piracy, to limit it they are just going to make the Starcraft experience outside of battlenet subpar and you won't be able to play Battlenet without a legit copy.......

This is why there won't be any LAN without battlenet....

Why do you think they even considered preventing offline single player campaign ???

Because they like paying for Battlenet bandwidth and want to spend more money on it ??????



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Around the Network
Ail said:
vlad321 said:
ZenfoldorVGI said:
ssj12 said:
frankly im glad CODMW2 was pirated so badly, remove a standard PC game feature and act like its nothing, let the game rot in the eyes of PC gamers. Ill take my CS, DOD, BF, and Unreal any day of the week.

The removal of DS had nothing to do with MW2 being pirated over 4 million times since launch, imo. It would have been pirated that much anyway, and imo, I think it would probably have been pirated much more, had more PC gamers actually had an interest in it.

Piracy isn't something PC gamers do to take revenge on developers who make bad games. It's just something a lot of PC gamers do, period. Not all, but obviously enough where developers should take notice.

I don't mean for this to sound preachy, but either way, I pay for my games, and I'm never glad when ANY game is pirated, and imho, neither should anyone be. Pirates aren't special. They shouldn't be able to play a game for free before launch, that millions of us paid 60 dollars for just because they decided that no one can stop them from doing it, and the developer "deserves" to be stolen from. It is not a form of civil disobediance, it is outright criminal, and certainly accepting it here, leads you down a slippery slope. Paying for things, like them or not, is what makes society work. When you don't pay for things, because you don't like them, YOU CAN'T JUST TAKE THEM FOR FREE. That logic is completely nonsensical.

If I hate a McFish, can I just go steal one for free, and even though I stole it, do I still have the right to complain about how much it sucks? That is spoiled, illegal, selfish, amoral, and arrogant all at the same time, and it is exactly why I despise the justifications for it.

I hope the game industry puts an end to this sooner rather than later. You wanna talk loss of PC game features? Just how loud are the screams gonna rise when Activision does away with piracy next time, a primary staple of PC gaming, and MUCH more popular than DS ever were.

Your quote is BULLSHIT. Why is it that the top 5 games are shit? Outside of the Sims, which probably sold so much that it's not even funny?

Removeal of DS really had everything to do with it. It's sort of a "fuck you activision," also the fact that you can actually hack and get far far moe features, like the console, up on a hacked version over the retail also helped it out a bit.

 

I also laugh at your McFish argument, or any argument equating piracy and tangible material theft.

I'll leave you with these 2 links to think about. Please don't respond without reading them:

http://www.techdirt.com/articles/20090219/1124433835.shtml

and now Blizzard:

http://www.incgamers.com/Interviews/204/starcraft-ii-developers-talk-single-player/2     (it's the 2nd to last question on that page)

So let me get this straight, the top 2 PC games developers somehow MAGICALLY avoid this piracy thing. But oh no, the developers who release shit on the PC must be right! OBVIOUSLY!

 

P.S. Even twesterm backed out of this thread: http://www.vgchartz.com/forum/thread.php?id=95410&page=1 you should just do the same.

lol at your Blizzard interview.

They are aware of piracy, to limit it they are just going to make the Starcraft experience outside of battlenet subpar and you won't be able to play Battlenet without a legit copy.......

This is why there won't be any LAN without battlenet....

Why do you think they even considered preventing offline single player campaign ???

Because they like paying for Battlenet bandwidth and want to spend more money on it ??????

I guess you fail at reading....

 

A level of "DRM" will also be used by limit installation. Dustin explained "you need to connect once to install the game."

many have speculated what could be behind this decision, and most have attributed it to piracy. Pardo said it was not, explaining "I'm just saying that getting rid of LAN is not getting rid of piracy."

 

At least learn how to read before responding....

I'm also absolutely well aware that Blizzard is aware that if people can fool WoW and pirate it, then those same people can easily fool Battle.net.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

After ass-raping the PC version of MW2, was any less expected?



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ameratsu said:
I guess this would be a good time to point out that those torrent numbers don't include private trackers.

They may have sources from some private trackers as well, most definitely not all though. They do, however, get jsut about all public BitTorrent trackers.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

vlad321 said:
Ail said:
vlad321 said:
ZenfoldorVGI said:
ssj12 said:
frankly im glad CODMW2 was pirated so badly, remove a standard PC game feature and act like its nothing, let the game rot in the eyes of PC gamers. Ill take my CS, DOD, BF, and Unreal any day of the week.

The removal of DS had nothing to do with MW2 being pirated over 4 million times since launch, imo. It would have been pirated that much anyway, and imo, I think it would probably have been pirated much more, had more PC gamers actually had an interest in it.

Piracy isn't something PC gamers do to take revenge on developers who make bad games. It's just something a lot of PC gamers do, period. Not all, but obviously enough where developers should take notice.

I don't mean for this to sound preachy, but either way, I pay for my games, and I'm never glad when ANY game is pirated, and imho, neither should anyone be. Pirates aren't special. They shouldn't be able to play a game for free before launch, that millions of us paid 60 dollars for just because they decided that no one can stop them from doing it, and the developer "deserves" to be stolen from. It is not a form of civil disobediance, it is outright criminal, and certainly accepting it here, leads you down a slippery slope. Paying for things, like them or not, is what makes society work. When you don't pay for things, because you don't like them, YOU CAN'T JUST TAKE THEM FOR FREE. That logic is completely nonsensical.

If I hate a McFish, can I just go steal one for free, and even though I stole it, do I still have the right to complain about how much it sucks? That is spoiled, illegal, selfish, amoral, and arrogant all at the same time, and it is exactly why I despise the justifications for it.

I hope the game industry puts an end to this sooner rather than later. You wanna talk loss of PC game features? Just how loud are the screams gonna rise when Activision does away with piracy next time, a primary staple of PC gaming, and MUCH more popular than DS ever were.

Your quote is BULLSHIT. Why is it that the top 5 games are shit? Outside of the Sims, which probably sold so much that it's not even funny?

Removeal of DS really had everything to do with it. It's sort of a "fuck you activision," also the fact that you can actually hack and get far far moe features, like the console, up on a hacked version over the retail also helped it out a bit.

 

I also laugh at your McFish argument, or any argument equating piracy and tangible material theft.

I'll leave you with these 2 links to think about. Please don't respond without reading them:

http://www.techdirt.com/articles/20090219/1124433835.shtml

and now Blizzard:

http://www.incgamers.com/Interviews/204/starcraft-ii-developers-talk-single-player/2     (it's the 2nd to last question on that page)

So let me get this straight, the top 2 PC games developers somehow MAGICALLY avoid this piracy thing. But oh no, the developers who release shit on the PC must be right! OBVIOUSLY!

 

P.S. Even twesterm backed out of this thread: http://www.vgchartz.com/forum/thread.php?id=95410&page=1 you should just do the same.

lol at your Blizzard interview.

They are aware of piracy, to limit it they are just going to make the Starcraft experience outside of battlenet subpar and you won't be able to play Battlenet without a legit copy.......

This is why there won't be any LAN without battlenet....

Why do you think they even considered preventing offline single player campaign ???

Because they like paying for Battlenet bandwidth and want to spend more money on it ??????

I guess you fail at reading....

 

A level of "DRM" will also be used by limit installation. Dustin explained "you need to connect once to install the game."

many have speculated what could be behind this decision, and most have attributed it to piracy. Pardo said it was not, explaining "I'm just saying that getting rid of LAN is not getting rid of piracy."

 

At least learn how to read before responding....

I'm also absolutely well aware that Blizzard is aware that if people can fool WoW and pirate it, then those same people can easily fool Battle.net.

I know how to read...

' I'm just saying that getting rid of LAN is not getting rid of piracy' means there will still be piracy even without LAN.

Nowhere did Pardo say that it won't however help to reduce it...

Basic English..



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Around the Network
jefforange89 said:
After ass-raping the PC version of MW2, was any less expected?

"IWNet will drastically reduce piracy!!11oNE"

Refer to my sig for the official IW mode of transportation.

 

I wonder if id is still considering not supporting dedicated servers and mods for RAGE.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

vlad321 said:
jefforange89 said:
After ass-raping the PC version of MW2, was any less expected?

"IWNet will drastically reduce piracy!!11oNE"

Refer to my sig for the official IW mode of transportation.

 

I wonder if id is still considering not supporting dedicated servers and mods for RAGE.

I wonder when will the be released the first big title that decides to forego PC support...

Probably next gen if console architecture become more different than PC ( at some point Microsoft is going to be pushed by publishers to make hardware harder to pirate..)



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Ail said:
vlad321 said:
Ail said:

lol at your Blizzard interview.

They are aware of piracy, to limit it they are just going to make the Starcraft experience outside of battlenet subpar and you won't be able to play Battlenet without a legit copy.......

This is why there won't be any LAN without battlenet....

Why do you think they even considered preventing offline single player campaign ???

Because they like paying for Battlenet bandwidth and want to spend more money on it ??????

I guess you fail at reading....

 

A level of "DRM" will also be used by limit installation. Dustin explained "you need to connect once to install the game."

many have speculated what could be behind this decision, and most have attributed it to piracy. Pardo said it was not, explaining "I'm just saying that getting rid of LAN is not getting rid of piracy."

 

At least learn how to read before responding....

I'm also absolutely well aware that Blizzard is aware that if people can fool WoW and pirate it, then those same people can easily fool Battle.net.

I know how to read...

' I'm just saying that getting rid of LAN is not getting rid of piracy' means there will still be piracy even without LAN.

Nowhere did Pardo say that it won't however help to reduce it...

Basic English..

See, now you are just trying to spin it. They even give a VERY nice answer towards the end.

hat really comes from Battle.net that we would have to duplicate again specifically for LAN." For Blizzard "it was a combination of making a better user experienceand also just trying to get the game done. These are some of the bigger issues there."

I mean, Obama's medical plan is all nice and stuff, but by your logic I guess it also reduces crime rates and improves eductation. After all he didn't say it didn't.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Ail said:
vlad321 said:
jefforange89 said:
After ass-raping the PC version of MW2, was any less expected?

"IWNet will drastically reduce piracy!!11oNE"

Refer to my sig for the official IW mode of transportation.

 

I wonder if id is still considering not supporting dedicated servers and mods for RAGE.

I wonder when will the be released the first big title that decides to forego PC support...

Probably next gen if console architecture become more different than PC ( at some point Microsoft is going to be pushed by publishers to make hardware harder to pirate..)

That's actually fine with me. Just about all ports this generation have been utter shit anyhow. The exception is Dragon Age, but I guess it was shit on consoles because they coouldn't handle it....



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Ail said:
vlad321 said:
ZenfoldorVGI said:
ssj12 said:
frankly im glad CODMW2 was pirated so badly, remove a standard PC game feature and act like its nothing, let the game rot in the eyes of PC gamers. Ill take my CS, DOD, BF, and Unreal any day of the week.

The removal of DS had nothing to do with MW2 being pirated over 4 million times since launch, imo. It would have been pirated that much anyway, and imo, I think it would probably have been pirated much more, had more PC gamers actually had an interest in it.

Piracy isn't something PC gamers do to take revenge on developers who make bad games. It's just something a lot of PC gamers do, period. Not all, but obviously enough where developers should take notice.

I don't mean for this to sound preachy, but either way, I pay for my games, and I'm never glad when ANY game is pirated, and imho, neither should anyone be. Pirates aren't special. They shouldn't be able to play a game for free before launch, that millions of us paid 60 dollars for just because they decided that no one can stop them from doing it, and the developer "deserves" to be stolen from. It is not a form of civil disobediance, it is outright criminal, and certainly accepting it here, leads you down a slippery slope. Paying for things, like them or not, is what makes society work. When you don't pay for things, because you don't like them, YOU CAN'T JUST TAKE THEM FOR FREE. That logic is completely nonsensical.

If I hate a McFish, can I just go steal one for free, and even though I stole it, do I still have the right to complain about how much it sucks? That is spoiled, illegal, selfish, amoral, and arrogant all at the same time, and it is exactly why I despise the justifications for it.

I hope the game industry puts an end to this sooner rather than later. You wanna talk loss of PC game features? Just how loud are the screams gonna rise when Activision does away with piracy next time, a primary staple of PC gaming, and MUCH more popular than DS ever were.

Your quote is BULLSHIT. Why is it that the top 5 games are shit? Outside of the Sims, which probably sold so much that it's not even funny?

Removeal of DS really had everything to do with it. It's sort of a "fuck you activision," also the fact that you can actually hack and get far far moe features, like the console, up on a hacked version over the retail also helped it out a bit.

 

I also laugh at your McFish argument, or any argument equating piracy and tangible material theft.

I'll leave you with these 2 links to think about. Please don't respond without reading them:

http://www.techdirt.com/articles/20090219/1124433835.shtml

and now Blizzard:

http://www.incgamers.com/Interviews/204/starcraft-ii-developers-talk-single-player/2     (it's the 2nd to last question on that page)

So let me get this straight, the top 2 PC games developers somehow MAGICALLY avoid this piracy thing. But oh no, the developers who release shit on the PC must be right! OBVIOUSLY!

 

P.S. Even twesterm backed out of this thread: http://www.vgchartz.com/forum/thread.php?id=95410&page=1 you should just do the same.

lol at your Blizzard interview.

They are aware of piracy, to limit it they are just going to make the Starcraft experience outside of battlenet subpar and you won't be able to play Battlenet without a legit copy.......

This is why there won't be any LAN without battlenet....

Why do you think they even considered preventing offline single player campaign ???

Because they like paying for Battlenet bandwidth and want to spend more money on it ??????

Again, the business model is what really counts.  By making SC2 mutliplayer b.net only they aren't doing anything about pirates, because people can just set up clone servers like they do for WoW.  This is something addressed in that article, maybe you could read the whole thing before making foolish arguments?  Nothing, I mean nothing, stops piracy outright except (apparently) the security structure of the PS3 (and even that's questionable since it could still be for lack of trying).  Even having to connect to a server in order to install won't cut it because, again, people can create clone servers. 

What Blizzard is trying to do is create a service people will want to pay for (b.net) rather than relying on selling a product (SC2).  People are going to buy legitimate copies not because they can't pirate, but because they can't get the full experience if they do.  This is the same principle that XBox Live works off of.  They can't stop piracy, they know it, all they can do is make the paid-for version better than the free one.  They can make it annoying to use pirated copies or they can have legitimate ones support extra features, but they can't actually do anything about piracy itself so (for the wiser companies) they don't really try hard at all.  They only put in the minimal effort as a means to stop the uniformed (ie mainstream) consumer that might try to make a simple copy of their legitmate product.

Also, here's Microsoft saying that piracy today makes for loyal customers tomorrow:  http://www.cbronline.com/news/microsoft_admits_piracy_benefits

Windows, too, is like a service.  You don't even have to be a pirate to get an OS for free that does 99% of what a typical PC user wants it to do.  People will pay for Windows, though, for that extra 1% and, you know, not having to worry about MS's ominous statement that pirated OS's are much more vulnerable to attacks (which is to say "what is MS plotting to do to pirates?").  There must exist incentives or disincentives beyond simply legal threats to cutail piracy.  American lawyers don't scare Chinese peasants.



You do not have the right to never be offended.