Khuutra said:
Part of it is the fact that coming up with wildly different melodies and harmonies for many different songs is very, very, very difficult! Ocarina of Time must have been a Herculean effort.
More, building on a single theme is a legitimate mode of composition: I think God of War is a good example of how this can be done well.
As to the comment directed at me. it's really just bizarre. I mean, he's never even heard of it? Did he never play the GBA games, or New Super Mario Bros.?
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Oh, I definitely understand that. I'm just unsure of why they (seem to have) managed to pull it off more often in the past than nowadays.
I've never played God of War, but I'm sure it can be done alright. I'm definitely more annoyed when the games don't have their own themes, and instead borrow heavily from previous games in the franchise.
My bro has definitely heard of 2D Mario, but he's never played it. We're not big on handhelds, I can't even recall what games we had other than Golden Sun and Pokemon (the DS is the first handheld I've really taken seriously). He has played Super Mario 64, Sunshine, and Galaxy, but as you know... they're nothing like 2D Mario. I guess you wouldn't know the gameplay mechanics unless you've actually played the game.