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Helios said:

This man speaks the truth!

However, re-used music is actually one of my pet-peves with SMW (and Sunshine) as well. Nearly every song is an arrangement of one single main theme, and while the theme isn't bad by any means, it's still lazy and drab work by the composer. That is why Yoshi's Island's soundtrack is better than that of it's precursor, much like everything else about the game.

The arrangements of the Zelda series, on the other hand, are only subtly based on the Zelda main theme, and such variations form the basis of my favorite kind of music. I hope Zelda Wii's soundtrack is as large a leap for the series music as OoT's was (please let it be orchestrated/composed by Kondo, please let it be orchestrated/composed by Kondo, please let it...).

Oh, I understand that. Super Mario World wasn't a great example, I guess I was only comparing the overworld themes between games rather than overall soundtracks.

Game soundtracks nowadays seem to re-use music way too often. Now, I could be wrong, but I don't think it was the same a decade ago. I'm not sure if it's because of laziness or higher demands due to improved sound quality (I'm no expert here), but the result is meh. I'd take a wide assortment of SNES music over orchestrated rehashes any day.


@Khuutra: I kid you not. I guess that's what happens when you grow up with stuff like Duke Nukem, Goldeneye and Diablo...