| Helios said: I don't... I don't see any real relevance as pertaining to this psuedo-analytical observation. What does pitch have to do with anything? I also question whatever basis you have for your claim - certainly the 3D games music can be more atmospheric at times, owing to the fact that they are more immersive by nature, but I really don't think of most of the non-ambient OoT/TWW tracks as lower pitched than those of the 2D games. I guess I'm just having trouble seeing your point, as this thread is mainly about the melodic/harmonic elements of music. |
It's grown in that direction but at heart it's really about how awesome the Spirit Tracks overworld theme is, especially in-game







