| c0rd said: Oh, I understand that. Super Mario World wasn't a great example, I guess I was only comparing the overworld themes between games rather than overall soundtracks. Game soundtracks nowadays seem to re-use music way too often. Now, I could be wrong, but I don't think it was the same a decade ago. I'm not sure if it's because of laziness or higher demands due to improved sound quality (I'm no expert here), but the result is meh. I'd take a wide assortment of SNES music over orchestrated rehashes any day.
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Part of it is the fact that coming up with wildly different melodies and harmonies for many different songs is very, very, very difficult! Ocarina of Time must have been a Herculean effort.
More, building on a single theme is a legitimate mode of composition: I think God of War is a good example of how this can be done well.
As to the comment directed at me. it's really just bizarre. I mean, he's never even heard of it? Did he never play the GBA games, or New Super Mario Bros.?







