Khuutra said:
RageBot said:
Khuutra said:
RageBot said: I want to go back to the point where we started this argument:
It makes no sense to port the game to the Wii because FF is a brand that sold not because of it's gameplay, but MOSTLY because of it's great production values. If the game was a Wii exclusive from the start it would make some kind of sense, but porting a game, that a lot of it's success is due to it's production values, to a console whose specs are much lower.
(And I give up on the story point here, it's obvious that we both look on the subject from our point of view, and that are a lot more points to consider). |
You're right about not porting FFXIII, but for all the wrong reasons.
But yes
It makes no sense to port FFXIII to the Wii
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What is wrong about my reasons? If they are wrong, than what point is there for not porting the game?
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"Production values" roughly translates into effort used to make something look great - a game on the Wii can have production values that would be absolutely stunning, atl east enough so that technology is not the primary driving factor of leaving behind the platform
I misspoke; I agree with you concerning the demographic problem, just not the reason for it.
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Well for the production values arguement, that would be the same thing said about CoD4 which wasn't supposed to be able to run on the Wii, they put a lot of work into it and it's a faithful port with all the action, just the graphics aren't as good, but every story piece, scale, animation, etc is there, and it still feels like that blockbuster movie. So yeah with the work you could make it work on the Wii, is there a reason for porting it though? Not likely, since people that care will get it no matter the platform.
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