Yeah, we got lucky yesterday. I wasn't really expecting that lol
I'm pro town, and you just remembered something
EVERYBODY POST THAT YOU'RE PRO TOWN OR YOU GET LYNCHED
Yeah, we got lucky yesterday. I wasn't really expecting that lol
I'm pro town, and you just remembered something
EVERYBODY POST THAT YOU'RE PRO TOWN OR YOU GET LYNCHED
i thought it was obvious.
pro-town.
Fine. I hope you're not the lie detector (if there's one) because if you are we're screwed, we know very well that you don't know how to use the role
I'm pro town
@trashleg
what was obvious?
@zexen
the only time time I screwed it being the lie detector was the first time, the last time I was in a position in which it was useless.
sorry i should have quoted.
i thought this was obvious:
"I'm pro town, and you just remembered something
EVERYBODY POST THAT YOU'RE PRO TOWN OR YOU GET LYNCHED"
Falcon095 said: Er.. I think I'm a bit slow today.. What's obvious? That I was pro town? |
noo the announcement you made. all in caps. as though it was important.
Falcon095 said: Yeah, we got lucky yesterday. I wasn't really expecting that lol I'm pro town, and you just remembered something EVERYBODY POST THAT YOU'RE PRO TOWN OR YOU GET LYNCHED |
No, I refuse. I stated my reasons in the last game you tried this, but I will state them again here. This gives any potential mafia far far too much power. It turns a fun interesting role into a simple cop. I am against that. If we wanted to have two cops, then just put two cops in the game. Otherwise the lie detector has to wait for someone to slip up. The game is more fun that way, and the role is balanced that way. If you want to waste a lynch on me as a result then thats up to you. I am going to stick to lynching lurkers as thats what keep the game moving.
Unvote: Blacksaber
Vote: Pichu
Err nt potential mafia but potential lie detector sorry. Meant to say it hurts the mafia too much. A game is only fun when it is balanced. I will stubbornly resist anything that threatens to seriously alter game balance.