SMG may not have sold as much as it should have, but from my personal experience it is the best game I have ever played. Everything about it was polished and awe-inspiring.

SMG may not have sold as much as it should have, but from my personal experience it is the best game I have ever played. Everything about it was polished and awe-inspiring.

Majin-Tenshinhan said:
Wii may have it's fair share of pirates but there is simply no way in hell that it's the most pirated console in the world. |
The DS is the most pirated console this gen by far, with entire games having been effected by piracy. Following that, its not a stretch to say PSP is next in line, followed by Wii, as both systems also have seen 'loss' from sales due to piracy. The Wii even has its own dedicated channel to hacking and homebrew.
And you can't really count the PS2 anymore since its hard to guage how many people are still using their PS2s. Let alone 'pirating' games.


Kenryoku_Maxis said:
The DS is the most pirated console this gen by far, with entire games having been effected by piracy. Following that, its not a stretch to say PSP is next in line, followed by Wii, as both systems also have seen 'loss' from sales due to piracy. The Wii even has its own dedicated channel to hacking and homebrew. And you can't really count the PS2 anymore since its hard to guage how many people are still using their PS2s. Let alone 'pirating' games. |
Oh, is it? I didn't know, most people I know pirate their DS's, but word around the forums here seems to be that the DS is hardly pirated at all compared to the PSP so I just assumed. Well, okay then.
| scruffybunny said: 2d platformers gives the impression of simplicity, because you are limited to Top, Right, Bottom and Left screens to move about in, left doesn't even count if you can't move backwards. But open world 3d games, you can move in any direction, so exploration is an inherent part of the game play, the idea of exploring about fruitlessly or getting lost is probably not attractive to many. |
But that doesn't explain the tremendous success of titles like the original Zelda and the original Metroid, which were in many ways even more "open world" (as we're using the term here) than games like Galaxy.
the other titles were released as player choice and galaxy wasn't...so yeah.

noname2200 said:
But that doesn't explain the tremendous success of titles like the original Zelda and the original Metroid, which were in many ways even more "open world" (as we're using the term here) than games like Galaxy. |
Well, the original poster was complaining more about 'cutscenes' but claiing Mario 64 was better than Mario Galaxy because it just allowed you to 'just play the game'. Yet both have the similar HUD level design where you jump into levels indavidually (one connected to Peach's castle, the other connected to Rosalina's Starship). In essence, its just like past 2D Mario games where you select a level and then play it. But all levels are centralized into one area instead of 'worlds'.
Mario Galaxy just added more graphics and some story on top of that interface. And frankly, aside from making the game better looking, there'snothing really bad about it aside from your own personal discomfort. In fact, even if you took away the cutscenes and such, you'd find that Mario Galaxy has far more content than Mario 64.
I got SMG day one, beat it and kept for around 3 months and still payed it at that time for 3 months but then i got bored and thats cause there is no multiplayer!!!!!!!!Why nintendo why??? This would have been a perfect 100 if there was multiplayer or other modes like free for all like in nsmbwii....
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oh and by the way after 3 or 4 months i returned smg well be returned i mean traded it in...
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Lol @ this thread. XD
Nintendo Network ID: Cheebee 3DS Code: 2320 - 6113 - 9046



yeah all rol threads are lol lol!!!
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