I don't understand the attitude against motion controls. If anything, this generation should teach us a good deal about what works and what doesn't with motion controls, and how they should be done in the next generation.
Right now all the solutions have inherent problems, though some of them are basic and will be fixed as the hardware grows more advanced for the next generation.
All solutions needs buttons though, which is why I see Natal as the one to be the least popular for a gamer of my kind. The optimal solution is to be found somewhere between Sony and Nintendo's solutions.
But Natal is still the most intriguing solution I think, though it may end up being nothing more than what the Sixaxis is today, unless Microsoft decides to do something very different from what the solution will be once Natal is released for the 360.
I'm excited to see what this will bring to games, but if it means sacrificing depth in gameplay, then it cannot be the definitive solution. I just hope that won't be the case when all is said and done.










