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Forums - Nintendo - Iwata (not laughing): ' We failed with the Wii'

really, they noticed that no Starfox, F-Zero, Pokemon, waveracer, Rogue Squadron (wasn't it 2nd party or something?) or an non casual new IP hurt their momentum.... I know they release more than anyone, but those series are taking a bit long to arrive our way :/



OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO

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yushire said:
So the Wii was finally over. Even how much we debate about this Nintendo failed the Wii. Along with the gaming industry with it. And the pricecut really didnt help the Wii which leads to 11 page debate about it. WHAT NOW...?

Your argument in multiple threads and on multiple levels has already been proven to be illogical and unwarranted... nothing more than a base assumption.  Why do you keep asserting it as something is proven to not be. 



Hephaestos said:
really, they noticed that no Starfox, F-Zero, Pokemon, waveracer, Rogue Squadron (wasn't it 2nd party or something?) or an non casual new IP hurt their momentum.... I know they release more than anyone, but those series are taking a bit long to arrive our way :/

Actually it has nothing to do with those series, what hurt their momentum, was that there is nothing to go beyond Wii Sports resort, or Wii fit plus or anything new, the promise of the Wii has been stalled, when the best motion plus game is Wii sport resort, and the best balance board game is Wii fit, there is a problem

 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Yeah they did in maintaining momentum compared to last year

but as pacheter said...."oh noes they went from selling amazingly to selling PS2 levels"

its not bad at all.

On the other hand even PS2 was breaking records in its day & managed to continue its momentum....but 3rd parties were behind it all the way.

++++ Respect to nintendo



All hail the KING, Andrespetmonkey

Why do I get the feeling this thread will have 300+ replies to it but only about 20 of them will have been from people who actually read/understood the topic...



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

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Naum said:
Why do I get the feeling this thread will have 300+ replies to it but only about 20 of them will have been from people who actually read/understood the topic...

Maybe because that's what always happens haha.



It says Wii has stalled not Wii has failed -_-


Back to defensive positions again. They still not admitting the Wii failed on them.



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg

yushire said:
It says Wii has stalled not Wii has failed -_-


Back to defensive positions again. They still not admitting the Wii fauled on them.

They never said the Wii failed on them, if you read, you would see that they are not saying that the Wii failed, but that they failed to support it properly, and failed to keep its momentum going with software

 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

richardhutnik said:
yushire said:
Anyway I predict this I even make threads about it but comes from Iwata/Nintendo themselves seems it just shocks and depressed me. I still like the Wii and still enjoyed playing it. Seem mocking Nintendo and the Wii at this time was like having fun of someone that have a bad experience lately.


And because my prediction was true about the pricecut didnt help Ninty that much straight from the horse's mouth itself:


"With the price drop, sales returned to a certain level, but they just did not reach the level of last year around this time. We decided that it would be difficult to sell enough to recover from the poor performance of the first half of the year. "



I wont saying much or posts threads and topics about this. Its too sad to be true. I DONT WANT THE GAMING CRASH TO HAPPEN!

We have multiple things in place that weren't in place during the crash of the 1980s, but we are missing arcades this time.  Anyhow, here is what we have:

1. Videogame rental market.  This is akin to movie theaters, and provides a way for people to not get burnt by bad games.

2. Videogames as a part of the culture on part with books, movies and music.  Back then, they were a fridge bubble hobby that wasn't as entrenched.  Games are now becoming made into movies also.

3. Nintendo's business model of licensing games.  Really BAD BAD BAD games don't have a chance to flood the market.  Games may be old and derivative, and boring, but they aren't broken.  I am talking worse than NES Color Dreams level here.  There is some quality control.

4. We have Gamestops and other stores like them, dedicated to videogames only.  We didn't have this in the 1980s.  You start to worry if Gamestop ends up folding up.

5. We have a cable network dedicated to videogames.

 

We have gone through an economic meltdown and videogames still are relevant, and selling.  They are not fads, or believed they may be fads, they way they were in the 1980s.  Contraction and retrenchment may be possible, but not a crash. 

A few clarifications need to be made to your list:

 

1.  I remember renting videogames back in the 80's for my Atari and, later, my NES.  Rentals have been around for a long time and renting was widespread back in the 80's.

2.  Videogames were part of the culture before the crash-- everyone knew about Pac-man and Donkey Kong and most people had played them.  My father and mother both played Pac-Man, in fact my father bought an Atari for himself (the only videogame system he has ever owned).  The NES also become a cultural icon (and still is, I see t-shirts about the nes and its games, I don't see T-shirts for any other videogame system)-- and I believe you are forgetting the movies Super Mario Bros. and The Wizard (the first based on a videogame and the second about videogames, though I will forgive you for forgetting Super Mario Bros., I wish I could forget that movie).

3.  Nintendo lets just about anything on their systems.  The licensing is just a royalty fee for using Nintendo's hardware and the Seal of Quality means the software won't kill your system.  I have to bring up games like Ninja Bread Man-- those are utter crap.

4.  Gamestop was founded in 1984 (The NES would be released one year later in 1985).  So, technically you are correct on this point (the crash occured around 1983).  But I don't see what this has to do with preventing a crash.  If a crash occurs then Gamestop could very well be out of business.  I do find it intersting that Gamestop was founded when videogames were supposedly dead, however.  I actually believe that having dedicated stores will actually hurt the industry-- I remember Atari games being sold in supermarkets (my local IGA sold Atari games) and this helped keep videogames on the mind of the public. 

5.  I don't see how this has any relevance on preventing a crash. 



Avinash_Tyagi said:
^Sorry Yushire, the Wii is far from over, what Nintendo is doing is admitting to their mistakes of the past year, and acknowledging that they need to rectify them. What they need to do is release software that regains and keeps the momentum, as for the price cut, well it helped, not as much as they would have liked, but to really get back on form, they need to have the software.

Regaining momentum is much harder than that.

It's really hard to become a hot electronic product and very few companies have been able to regain momentun with the same product that lost it.

That doesn't mean Wii sales will tank to GC level, but you shoudn't expect Wii sales to come anywhere near last year number this gen...

You're analyzing Wii sales as if the majority of those sales were made in the gaming community while they were actually made to the mass public at large.

The purchasing pattern of the general customer out there is a lot different from the one of a traditional gamer who follows closely the software releases.

The Wii got where it was because it became the hot item to have for parties or to play with friends...

That is the momentum it needs to get back and I don't think it will happen with the same hardware, no matter the software..

 

Basically you all keep talking about Blue Ocean and extending the market and then you apply the same old recipe that mainly work to bring success in the traditionnal gaming community...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !