grapeape said:
Kenology said:
grapeape said: Dead Space failed on HD? It sold over 1.5 million copies between the 360 and PS3, thats more than No More Heroes, Tales of Symphonia, Madworld, The Conduit and Okami combined...its the bigger question here why very few wii owners buy good 3rd party exclusives or perhaps why 3rd parties even bother?? |
1.5 across both platforms isn't exactly steller. And it didn't meet EA's expectations, that's what people are basing that off of. But the BIGGEST question is why people who have no interest in Wii care so much about 3rd party game sales on that console. Not to mention that the term "good game" is subjective. But I think Eric Alston's answered you question in the OP: remember everybody, nobody cares what you think various games "deserve" to sell! People buy games based on their tastes, not yours. So if you want to go "OH BOO HOO CARNIVAL GAMES OUTSOLD DEADLY CREATURES," you can find plenty of hardcore sob fest threads on other websites!
|
Ok so lets base it on your "tastes" with the exception of Metroid Prime...the combined sales of every single Wii game mentioned in your sig totals less than 900,000 sales. Thats over half a million less than a game the OP called a failure....1). and that doesnt bother you? 2). The issue isnt that carnival games outsold deadly creatures its that there has not been a single 3rd party game that would be concidered a "hardcore" or traditional game that has been successful. For what its worth I do own a Wii and happen to be one of the 14,000 that bothered with Valhalla Knights and one of the 52,000 that bothered with Cursed Mountain. It really doesnt concern you that games like Pimp My Ride and Bullet Witch outsell things like Klonoa? I would like to see 3rd parties continue to support the console but im starting to think its pointless since going to the wii is almost like ensuring that the developer will loose money.
|
1). Not at all! I like the games I like and I play and enjoy them. If others don't like those games, that's fine. Doesn't upset me one bit and why should it?
2). Wow. I'd really like to know what games you consider to be "hardcore". Because by what I perceive to be the standard definition, I can think of quite a few...
3). Dude, you're gonna get that in every industry. More people watch Fox News than Democracy Now!, more people buy GamePro than Play Magazine, more people buy 50 cent and Lil' Wayne albums than Talib Kweli, Mos Def, Little Brother, or Immortal Technique. Some products cater to niche markets and/or like-minded individuals while others are more mainstream and can reach more people.
4). But these 3rd parties are continuing their support. Let's take the games you mentioned earlier:
A. No More Heroes - Getting a sequel and Suda 51's best selling game to date
B. Tales of Symphona - Getting Tales of Graces, a mothership Tales title (unlike the DotNW spinoff), in just a few short months
C. MadWorld - Sega's John Clark says that MadWorld sold well enough that Sega is ready to "invest in high quality, new IP."
D. The Conduit - as we speak, Gladiator and The Grinder, are deep in development...
E. Okami - This game exceeded Capcoms expectations and they're pleased with sales - pretty decent for a game that flopped on PS2. Just released in Japan and sold 25k first week. Nice numbers for a 3 year old port.