patapon said:
Uncharted 2 (and 1) is (are) completely story driven. I think this saves it from over-hype.
From my experience, super hyped games tend to be low in the storytelling area. So when it comes time to play, I sit down, play for a half hour and say "This is it?" The amount of anticipation is boiled down into fifteen minuets of game-play. And no matter what, NO game can live up to massive hype with only a few hours of game play alone. (I'm talking single player here) My personal examples include: Killzone 2, Halo 3, GTA4. All highly rated but all disappointing for me.
As of now, Uncharted 2 sits at 97 on meta critic. This puts it (I think) 3rd highest rated game of all time. I can tell you that if it wasn't for story and characters, U2 would have definetly disappointed me.
Thank The Almighty Patapon that it's awesome though!
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I c wut u did thar.
I kind of agree with your analysis of hype failing to meet expectations. Sometimes the story is lackluster, and the gameplay too repetitive, to warrant all the hype loaded up onto a game prior to release. Sometimes the only way I can agree with the hype is to find a gameplay element that really appeals to me in the previews/reviews, and then pin my hopes on that gameplay element being really enjoyable (i.e. I was only hyped for KZ2 because of the enemy AI on harder difficulty levels, which is excellent).
I think that a big reason U2 is able to avoid the overhype is because the story-telling really pushes you forward, much like the first Uncharted. For whatever reason, there's always a huge desire to find out what happens next. I think a big part of it is that the environments are so varied, unlike a lot of other current-gen games.
Currently playing: Uncharted: Drake's Fortune, NBA2k11, Metal Gear Solid, Picross 3d