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Forums - Gaming Discussion - Turn 10: "Difficult" to replicate Forza 3

DaBuddahN said:
If PD pulls off that angle deformation engine they working on, Forza 3's physcs has nothing on GT5.


You realise it takes a combination of many physics like, Aero dynamic physics, tyre deformation, heat deformation, weight distribution concerning fuel. etc. All of which Forza 3 has. Forza 3 has had this said about it's physics.

"simply the best physics ever seen on Consoles"

"First console game to ever cut it with PC Sims, and alot of the time beats them".



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inverted3reality said:
RAZurrection said:
inverted3reality said:

Er.. David Jaffe might have a big mouth..

But not once has he ever displayed such complete disregard for morals and respect like this man. He would never call down his competetion like that.

Yeah, he lied about god of war 3 having really impressive graphics.

inverted3reality said:

Im not saying they will, point is, the game isn't out yet. How about we wait?

Still? Forza 2 had the same physics in 2007. If GT5P had it they probably would have played it up.

JerCotter7 said:

Anyone care to explain what 360mhz physics is? And what does GT5:P or NFS use?

Forza 2 & 3's frame rate is 60 frames per second, that's 60 seperate frames of visuals displayed in 1 whole second.

Forza 2 & 3's physics updates 6 times every frame, so in a single screenshot, the physics system would have re-calibrated 6 times.

 

 

 

 

er.. what?

The only game looking better than god of war 3 right now is uncharted 2. And i'm pretty sure god of war 3 will surpass it when it releases.

Firstly lets be real. GOW3 is no graphics showcase. It certainly is nowhere near top 10 best looking games imo.

2nd to answer the question about physics updates. Forza 3 360hertz, is effectively that Forza 3 updates the physics 360 times every second. For example GT5P updated 62 hertz/second. Basically at 180 mph in the game in 1 second Forza 3 can update the physics every 5 inches. the less updating, the less accurate the physics ( and reaction to the player input. )



selnor said:
inverted3reality said:
RAZurrection said:
inverted3reality said:

Er.. David Jaffe might have a big mouth..

But not once has he ever displayed such complete disregard for morals and respect like this man. He would never call down his competetion like that.

Yeah, he lied about god of war 3 having really impressive graphics.

inverted3reality said:

Im not saying they will, point is, the game isn't out yet. How about we wait?

Still? Forza 2 had the same physics in 2007. If GT5P had it they probably would have played it up.

JerCotter7 said:

Anyone care to explain what 360mhz physics is? And what does GT5:P or NFS use?

Forza 2 & 3's frame rate is 60 frames per second, that's 60 seperate frames of visuals displayed in 1 whole second.

Forza 2 & 3's physics updates 6 times every frame, so in a single screenshot, the physics system would have re-calibrated 6 times.

 

 

 

 

er.. what?

The only game looking better than god of war 3 right now is uncharted 2. And i'm pretty sure god of war 3 will surpass it when it releases.

Firstly lets be real. GOW3 is no graphics showcase. It certainly is nowhere near top 10 best looking games imo.

2nd to answer the question about physics updates. Forza 3 360hertz, is effectively that Forza 3 updates the physics 360 times every second. For example GT5P updated 62 hertz/second. Basically at 180 mph in the game in 1 second Forza 3 can update the physics every 5 inches. the less updating, the less accurate the physics ( and reaction to the player input. )

Dude. GOD OF WAR 3 looks amazing. You said it was your opinion, so don't let it come out as fact.

The lightning alone in the game is amazing.

 

Some of the best in any game. You can't deny that this is one of the most beautiful games out there. And at 1080p 60fps none the less..

 

And 2.. DUDE ! who cares about their ability to update physics 360 times if it sucks ? I mean from what i've seen (now i'm not saying it sucks..) their engine has trouble detecting the bounding boxes of the vehicles leading to clipping issues.



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@Selnor

Link for that "62Hz"? I ask because shouldn't the physics update frequency be a multiple of 60Hz, since that's the graphic update frequency?

BTW: Hz=second^-1 so it's either 62Hz or 62 times/second - they are exactly the same thing, but you shouldn't use them both.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

Staude said:
selnor said:
inverted3reality said:
RAZurrection said:
inverted3reality said:

Er.. David Jaffe might have a big mouth..

But not once has he ever displayed such complete disregard for morals and respect like this man. He would never call down his competetion like that.

Yeah, he lied about god of war 3 having really impressive graphics.

inverted3reality said:

Im not saying they will, point is, the game isn't out yet. How about we wait?

Still? Forza 2 had the same physics in 2007. If GT5P had it they probably would have played it up.

JerCotter7 said:

Anyone care to explain what 360mhz physics is? And what does GT5:P or NFS use?

Forza 2 & 3's frame rate is 60 frames per second, that's 60 seperate frames of visuals displayed in 1 whole second.

Forza 2 & 3's physics updates 6 times every frame, so in a single screenshot, the physics system would have re-calibrated 6 times.

 

 

 

 

er.. what?

The only game looking better than god of war 3 right now is uncharted 2. And i'm pretty sure god of war 3 will surpass it when it releases.

Firstly lets be real. GOW3 is no graphics showcase. It certainly is nowhere near top 10 best looking games imo.

2nd to answer the question about physics updates. Forza 3 360hertz, is effectively that Forza 3 updates the physics 360 times every second. For example GT5P updated 62 hertz/second. Basically at 180 mph in the game in 1 second Forza 3 can update the physics every 5 inches. the less updating, the less accurate the physics ( and reaction to the player input. )

Dude. GOD OF WAR 3 looks amazing. You said it was your opinion, so don't let it come out as fact.

The lightning alone in the game is amazing.

 

Some of the best in any game. You can't deny that this is one of the most beautiful games out there. And at 1080p 60fps none the less..

 

And 2.. DUDE ! who cares about their ability to update physics 360 times if it sucks ? I mean from what i've seen (now i'm not saying it sucks..) their engine has trouble detecting the bounding boxes of the vehicles leading to clipping issues.

Sorry but I dont see GOW3's graphical wow factor. Looks good but not amazing. :) Anyway GOW is about gameplay.

Also in case you havent noticed Forza 3 is said to be the best physics ever seen on consoles. As well as being better than PC sims according to the excellent Inside SimRacing. A very small number of occasional glitches ( which every game has ) is what you use to hate on  game?



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selnor said:
Staude said:
selnor said:
inverted3reality said:
RAZurrection said:
inverted3reality said:

Er.. David Jaffe might have a big mouth..

But not once has he ever displayed such complete disregard for morals and respect like this man. He would never call down his competetion like that.

Yeah, he lied about god of war 3 having really impressive graphics.

inverted3reality said:

Im not saying they will, point is, the game isn't out yet. How about we wait?

Still? Forza 2 had the same physics in 2007. If GT5P had it they probably would have played it up.

JerCotter7 said:

Anyone care to explain what 360mhz physics is? And what does GT5:P or NFS use?

Forza 2 & 3's frame rate is 60 frames per second, that's 60 seperate frames of visuals displayed in 1 whole second.

Forza 2 & 3's physics updates 6 times every frame, so in a single screenshot, the physics system would have re-calibrated 6 times.

 

 

 

 

er.. what?

The only game looking better than god of war 3 right now is uncharted 2. And i'm pretty sure god of war 3 will surpass it when it releases.

Firstly lets be real. GOW3 is no graphics showcase. It certainly is nowhere near top 10 best looking games imo.

2nd to answer the question about physics updates. Forza 3 360hertz, is effectively that Forza 3 updates the physics 360 times every second. For example GT5P updated 62 hertz/second. Basically at 180 mph in the game in 1 second Forza 3 can update the physics every 5 inches. the less updating, the less accurate the physics ( and reaction to the player input. )

Dude. GOD OF WAR 3 looks amazing. You said it was your opinion, so don't let it come out as fact.

The lightning alone in the game is amazing.

 

Some of the best in any game. You can't deny that this is one of the most beautiful games out there. And at 1080p 60fps none the less..

 

And 2.. DUDE ! who cares about their ability to update physics 360 times if it sucks ? I mean from what i've seen (now i'm not saying it sucks..) their engine has trouble detecting the bounding boxes of the vehicles leading to clipping issues.

Sorry but I dont see GOW3's graphical wow factor. Looks good but not amazing. :) Anyway GOW is about gameplay.

Also in case you havent noticed Forza 3 is said to be the best physics ever seen on consoles. As well as being better than PC sims according to the excellent Inside SimRacing. A very small number of occasional glitches ( which every game has ) is what you use to hate on  game?

I don't hate. I merely state a fact.

And no GoW is not just about the gameplay. It's also about the graphics and story, both in which it shines. In my opinion. Although you are of a different opinion most associated gaming press disagrees with you.



Check out my game about moles ^

Staude said:
selnor said:
Staude said:
selnor said:
inverted3reality said:
RAZurrection said:
inverted3reality said:

Er.. David Jaffe might have a big mouth..

But not once has he ever displayed such complete disregard for morals and respect like this man. He would never call down his competetion like that.

Yeah, he lied about god of war 3 having really impressive graphics.

inverted3reality said:

Im not saying they will, point is, the game isn't out yet. How about we wait?

Still? Forza 2 had the same physics in 2007. If GT5P had it they probably would have played it up.

JerCotter7 said:

Anyone care to explain what 360mhz physics is? And what does GT5:P or NFS use?

Forza 2 & 3's frame rate is 60 frames per second, that's 60 seperate frames of visuals displayed in 1 whole second.

Forza 2 & 3's physics updates 6 times every frame, so in a single screenshot, the physics system would have re-calibrated 6 times.

 

 

 

 

er.. what?

The only game looking better than god of war 3 right now is uncharted 2. And i'm pretty sure god of war 3 will surpass it when it releases.

Firstly lets be real. GOW3 is no graphics showcase. It certainly is nowhere near top 10 best looking games imo.

2nd to answer the question about physics updates. Forza 3 360hertz, is effectively that Forza 3 updates the physics 360 times every second. For example GT5P updated 62 hertz/second. Basically at 180 mph in the game in 1 second Forza 3 can update the physics every 5 inches. the less updating, the less accurate the physics ( and reaction to the player input. )

Dude. GOD OF WAR 3 looks amazing. You said it was your opinion, so don't let it come out as fact.

The lightning alone in the game is amazing.

 

Some of the best in any game. You can't deny that this is one of the most beautiful games out there. And at 1080p 60fps none the less..

 

And 2.. DUDE ! who cares about their ability to update physics 360 times if it sucks ? I mean from what i've seen (now i'm not saying it sucks..) their engine has trouble detecting the bounding boxes of the vehicles leading to clipping issues.

Sorry but I dont see GOW3's graphical wow factor. Looks good but not amazing. :) Anyway GOW is about gameplay.

Also in case you havent noticed Forza 3 is said to be the best physics ever seen on consoles. As well as being better than PC sims according to the excellent Inside SimRacing. A very small number of occasional glitches ( which every game has ) is what you use to hate on  game?

I don't hate. I merely state a fact.

And no GoW is not just about the gameplay. It's also about the graphics and story, both in which it shines. In my opinion. Although you are of a different opinion most associated gaming press disagrees with you.

I'll be honest this is the first time Ive ever heard anyone talk about GOW3 as a graphical masterpiece.

Ive heard U2, LP2, Ac2, AW, GT5, FM3, SCC all impressing. But not GOW3. Sorry. :)

 



WereKitten said:

@Selnor

Link for that "62Hz"? I ask because shouldn't the physics update frequency be a multiple of 60Hz, since that's the graphic update frequency?

BTW: Hz=second^-1 so it's either 62Hz or 62 times/second - they are exactly the same thing, but you shouldn't use them both.


Sorry. Woops. The 2 is right, but for some reason I typed it as 62 instead of 120hrtz. WTF?

To be honest there is no official press release. It's based on calculayions by Sporting websites. For noteing:

RFactor on PC does 420hrtz.

NFS Shift does 120 hertz.

Grid does 60hertz.

FM2 does 360hertz.



selnor said:
WereKitten said:

@Selnor

Link for that "62Hz"? I ask because shouldn't the physics update frequency be a multiple of 60Hz, since that's the graphic update frequency?

BTW: Hz=second^-1 so it's either 62Hz or 62 times/second - they are exactly the same thing, but you shouldn't use them both.


Sorry. Woops. The 2 is right, but for some reason I typed it as 62 instead of 120hrtz. WTF?

To be honest there is no official press release. It's based on calculayions by Sporting websites. For noteing:

RFactor on PC does 420hrtz.

NFS Shift does 120 hertz.

Grid does 60hertz.

FM2 does 360hertz.

Thanks, 120Hz makes more sense.

Btw, in this link the same guy says "we simulate our physics at two hundred and fifty frames per second;"

Of course both could be true, as in having a clock ticking at 360Hz, some physics calculations being performed at each tick while others are not. So basically you'd have some physics models updated at 360Hz, others at 250Hz (weird number, maybe it's a 240Hz rounded to something easier to remember by the listener).



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

selnor said:
Staude said:
selnor said:
Staude said:
selnor said:
inverted3reality said:
RAZurrection said:
inverted3reality said:

Er.. David Jaffe might have a big mouth..

But not once has he ever displayed such complete disregard for morals and respect like this man. He would never call down his competetion like that.

Yeah, he lied about god of war 3 having really impressive graphics.

inverted3reality said:

Im not saying they will, point is, the game isn't out yet. How about we wait?

Still? Forza 2 had the same physics in 2007. If GT5P had it they probably would have played it up.

JerCotter7 said:

Anyone care to explain what 360mhz physics is? And what does GT5:P or NFS use?

Forza 2 & 3's frame rate is 60 frames per second, that's 60 seperate frames of visuals displayed in 1 whole second.

Forza 2 & 3's physics updates 6 times every frame, so in a single screenshot, the physics system would have re-calibrated 6 times.

 

 

 

 

er.. what?

The only game looking better than god of war 3 right now is uncharted 2. And i'm pretty sure god of war 3 will surpass it when it releases.

Firstly lets be real. GOW3 is no graphics showcase. It certainly is nowhere near top 10 best looking games imo.

2nd to answer the question about physics updates. Forza 3 360hertz, is effectively that Forza 3 updates the physics 360 times every second. For example GT5P updated 62 hertz/second. Basically at 180 mph in the game in 1 second Forza 3 can update the physics every 5 inches. the less updating, the less accurate the physics ( and reaction to the player input. )

Dude. GOD OF WAR 3 looks amazing. You said it was your opinion, so don't let it come out as fact.

The lightning alone in the game is amazing.

 

Some of the best in any game. You can't deny that this is one of the most beautiful games out there. And at 1080p 60fps none the less..

 

And 2.. DUDE ! who cares about their ability to update physics 360 times if it sucks ? I mean from what i've seen (now i'm not saying it sucks..) their engine has trouble detecting the bounding boxes of the vehicles leading to clipping issues.

Sorry but I dont see GOW3's graphical wow factor. Looks good but not amazing. :) Anyway GOW is about gameplay.

Also in case you havent noticed Forza 3 is said to be the best physics ever seen on consoles. As well as being better than PC sims according to the excellent Inside SimRacing. A very small number of occasional glitches ( which every game has ) is what you use to hate on  game?

I don't hate. I merely state a fact.

And no GoW is not just about the gameplay. It's also about the graphics and story, both in which it shines. In my opinion. Although you are of a different opinion most associated gaming press disagrees with you.

I'll be honest this is the first time Ive ever heard anyone talk about GOW3 as a graphical masterpiece.

Ive heard U2, LP2, Ac2, AW, GT5, FM3, SCC all impressing. But not GOW3. Sorry. :)

 

Well I have no doubt that must have been because you haven't been anywhere where any screens were posted after the first original trailer... Including here :)

 

It's not concept art: New God of War III pics are that pretty

God of War creator David Jaffe once said that the third game in the series looks "like a painting come to life." After seeing the new screens of the game Sony delivered at Gamescom, we're more inclined than ever to agree. The image above may look like a conceptual painting, but one click and you'll see a larger version that you can just tell is in-game. The rest of the batch show off a new helmet-wearing miniboss that Kratos will battle in his war against the gods. Seems a shame to destroy something so fantastic looking, doesn't it?

http://www.joystiq.com/2009/08/18/its-not-concept-art-new-god-of-war-iii-pics-are-that-pretty/

 

New God of War III screens look divine

The shots show dark, brooding clouds swirling in the atmosphere with god rays breaking through to give the game a foreboding, apocalyptic edge tinged with some stunning lighting effects.

Other highlights include a glowering, blood-soaked Kratos, a goat-horned demon beast and Kratos sporting a pair of huge black-feathered wings, which is just plain cool.

Kratos is also pictured stabbing a huge Chimera in the chest, which also looks awesome.

So, awesome, cool and apocalyptic it is then. God of War III is fast becoming our most anticipated game of 2010.

March 2010 to be precise is when we should be seeing the gore-laden return of GoW III, delays notwithstanding.

http://play.tm/news/25628/new-god-of-war-iii-screens-look-divine/

 

Well while I could keep going, I think i've proven my point.

 



Check out my game about moles ^