angrypoolman said:
noname2200 said: They took the risk that the market insisted on Blu-Ray now.
They took the risk that tilt controls would entice the populace.
They took the risk that the market is willing to support a purely DD handheld.
They took the risk that third-parties would continue to make exclusives for their system without extensive moneyhatting.
They took the risk that their first and second party studios could carry their systems single-handedly.
They took the risk of consumers getting a second job just to buy their system.
They took the risk that the rest of the corporation was willing to subsidize them even if they lost all the money they've assembled in the past decade.
They're about to take the risk that people will want to pay for and play with the Wand.
Nintendo, by contrast, does extensive research about almost every aspect of gaming and gamers before they commit to any move. This includes the DS and the Wii. They also take moves to minimize any harm that results if they read the market incorrectly.
No, I'd say he's being pretty accurate. |
Nintendo has done that for 13 years. And will continue to do it for the remainder of the Wii's lifetime.
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Both yes and no. Just look at the sales of games with Mario in the title and it can hardly be called a risk anymore =p Nintendo's 1st party titles stopped being risky business years ago. "Everyone" will buy a new Mario or Zelda.
And to this Jesus dude; no innovation? Blu-Ray? Cell processor? $600 price tag. Even though technical and financial aspects, they are still innovations/risks(price tag). Also some of their games are different than other games as well. MAG has 256 players, LBP focuses heavily on user creation, etc... A "new way" to control games is not the only way to innovate.
Sony only copies a lot of you say. Well, I can say something like that too! Look how easy it is:
"Nintendo took light gun games, dance dance revolution and EyeToy and put them together. They clearly only focused on adding a new shiny coat of paint in the graphics department and added some small motion elements to their controllers.
Nintendo did not risk for the sake of innovation. Actually they did not risk that much at all. A cheap piece of hardware at an "expensive" price, expensive and a lot of mandatory extra equipment, cheap dev costs on games.... Now, they are just riding on the waves of the novelty factor."
Now, to be clear, I love Nintendo and what I wrote earlier is not my opinion! I'm not that much of a fan of the Wii, but it is OK. But I certainly know how Nintendo makes their money. *looks at my not-played-in-over-a-year, dust collecting Wii with 4 motes, 4 nunchucks, 4 classic controllers, 30+ games on the VC and 8 retail games.*
Actually, only thing Nintendo is risking is losing all their core gamers.. They have catered their old school fanbase extremely bad this generation. That is actually an enormous risk !