angrypoolman said:
Nintendo has done that for 13 years. And will continue to do it for the remainder of the Wii's lifetime. |
Both yes and no. Just look at the sales of games with Mario in the title and it can hardly be called a risk anymore =p Nintendo's 1st party titles stopped being risky business years ago. "Everyone" will buy a new Mario or Zelda.
And to this Jesus dude; no innovation? Blu-Ray? Cell processor? $600 price tag. Even though technical and financial aspects, they are still innovations/risks(price tag). Also some of their games are different than other games as well. MAG has 256 players, LBP focuses heavily on user creation, etc... A "new way" to control games is not the only way to innovate.
Sony only copies a lot of you say. Well, I can say something like that too! Look how easy it is:
"Nintendo took light gun games, dance dance revolution and EyeToy and put them together. They clearly only focused on adding a new shiny coat of paint in the graphics department and added some small motion elements to their controllers.
Nintendo did not risk for the sake of innovation. Actually they did not risk that much at all. A cheap piece of hardware at an "expensive" price, expensive and a lot of mandatory extra equipment, cheap dev costs on games.... Now, they are just riding on the waves of the novelty factor."
Now, to be clear, I love Nintendo and what I wrote earlier is not my opinion! I'm not that much of a fan of the Wii, but it is OK. But I certainly know how Nintendo makes their money. *looks at my not-played-in-over-a-year, dust collecting Wii with 4 motes, 4 nunchucks, 4 classic controllers, 30+ games on the VC and 8 retail games.*
Actually, only thing Nintendo is risking is losing all their core gamers.. They have catered their old school fanbase extremely bad this generation. That is actually an enormous risk !







