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Forums - Nintendo - Sony makes RIDICULOUS comment

noname2200 said:
Conner52 said:
Nintendo isn't the giant corporation that Sony is. They don't have profits from thousands of other products to fall back on. Nintendo can't take many risks financially.

Actually, Nintendo has far more cash in reserves than the entire Sony corporation. I believe Nintendo has over $10 billion in their war chest (and by that I mean money that's just sitting around gathering interest, not their market cap). I once heard that Nintendo could literally keep making the exact same amount of payments to their employees, partners, and creditors, not sell a single product, and still stay in business for fifteen years. For all its size and divisions, Sony doesn't even come close to Nintendo's financial strength.

I don't think there's much exaggeration in saying that Nintendo can take more risks than nearly any other company in the world. They can certainly do more than Sony as a whole, let alone Sony Computer Entertainment.

sony it's huge though, bigger than microsoft in assets, but to buy thigns they would have to sell divisions.



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i just dont get it...



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Carl2291 said:
Sony launched the PS3 at $600.

PS3 at the time took ~$800 to make.

Losing $200 per console is a pretty big risk...

Sony said that they cater to the mass market. That is wholly delusional. They cater to a section of the gaming community and secondly launched a $600 console that took three years to be cut down to half price. Mass market demand forced them to do this....not their truest intentions.



S.T.A.G.E. said:
Carl2291 said:
Sony launched the PS3 at $600.

PS3 at the time took ~$800 to make.

Losing $200 per console is a pretty big risk...

Sony said that they cater to the mass market. That is wholly delusional. They cater to a section of the gaming community and secondly launched a $600 console that took three years to be cut down to half price. Mass market demand forced them to do this....not their truest intentions.


Btw carl, it wasn't $200 loss per console, infact it was above $300 and maybe getting close to $400

 

$800 spent on components (iSuppli estimates)

$50 given to retailer

$25? for shipping costs

$40? for assembley costs

There's a few other costs that I've forgotten atm

 

Then of course you can include a share of the advertising costs and the costs of fixing/replacing bricked consoles if you really want, the costs have to be put somewhere afterall



"In an industry that's certainly had its challenges this year, we like to say that the environment where ___________ wins is best for this industry. We have a brand that can play on a worldwide basis, young and old, male and female, where our competition tends to be relegated to either select regions or to select consumer audiences. ...We don't have unlimited money, we cater to a more mass market audience. I think we're willing to take a little bit more risk than a competitor like ____________ is and ultimately we deliver to the masses on a worldwide basis and that's what we've done."

Read it like this and I would have guessed that Nintendo said this.  Nintendo, Wii, and DS are just much stronger brands across all ages and genders.  Nintendo also caters to a more mass market audience.

Is Sony in complete denial?



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Ronster316 said:
Here's what really happened between Sony and Nintendo.

The first conceptions of the PlayStation date back to 1986. Nintendo had been attempting to work with disc technology since the Famicom, but the medium had problems. Its rewritable magnetic nature could be easily erased (thus leading to a lack of durability), and the discs were a copyright infringement danger. Consequently, when details of CDROM/XA (an extension of the CD-ROM format that combines compressed audio, visual and computer data, allowing all to be accessed simultaneously) came out, Nintendo was interested. CD-ROM/XA was being simultaneously developed by Sony and Philips. Nintendo approached Sony to develop a CD-ROM add-on, tentatively titled the "SNES-CD". A contract was signed, and work began. Nintendo's choice of Sony was due to a prior dealing: Ken Kutaragi, the person who would later be dubbed "The Father of PlayStation", was the individual who had sold Nintendo on using the Sony SPC-700 processor for use as the eight-channel ADPCM sound synthesis set in the Super Famicom/SNES console through an impressive demonstration of the processor's capabilities.

Sony also planned to develop another, Nintendo compatible, Sony-branded console, but one which would be more of a home entertainment system playing both Super Nintendo cartridges and a new CD format which Sony would design. This was also to be the format used in SNES-CD discs, giving a large degree of control to Sony despite Nintendo's leading position in the video gaming market.

The SNES-CD was to be announced at the June 1991 Consumer Electronics Show (CES). However, when Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo, he realized that the earlier agreement essentially handed Sony complete control over any and all titles written on the SNES CD-ROM format. Yamauchi decided that the contract was totally unacceptable and he secretly canceled all plans for the joint Nintendo-Sony SNES CD attachment. Instead of announcing a partnership between Sony and Nintendo, at 9 a.m. the day of the CES, Nintendo chairman Howard Lincoln stepped onto the stage and revealed that Nintendo was now allied with Philips, and Nintendo was planning on abandoning all the previous work Nintendo and Sony had accomplished. Lincoln and Minoru Arakawa had, unbeknown to Sony, flown to Philips headquarters in Europe and formed an alliance of a decidedly different nature—one that would give Nintendo total control over its licenses on Philips machines.

After the collapse of the joint project, Sony considered halting their research, but ultimately the company decided to use what they had developed so far and make it into a complete, stand alone console. As a result, Nintendo filed a lawsuit claiming breach of contract and attempted, in U.S. federal court, to obtain an injunction against the release of the PlayStation, on the grounds that Nintendo owned the name. The federal judge presiding over the case denied the injunction and, in October 1991, the first incarnation of the new Sony PlayStation was revealed. However, it is theorized that only 200 or so of these machines were ever produced.

By the end of 1992, Sony and Nintendo reached a deal whereby the "Sony Play Station" would still have a port for SNES games, but Nintendo would own the rights and receive the bulk of the profits from the games, and the SNES would continue to use the Sony-designed audio chip. However, Sony decided in early 1993 to begin reworking the "Play Station" concept to target a new generation of hardware and software. As part of this process the SNES cartridge port was dropped and the space between the names was removed.

So Ken "Theif" Kutaragi sold Nintendo the Sony SPC-700 processor then went on to work for Sony.

If theres one "Corporation" who DOES NOT DESERVE to be in this buiseness............ it's Sony.

The sad thing is that sony fans are mostly not even aware that sony looked down upon their favourite hobby prior to Ken Kutaragi approaching them with the Hardware and Software ideas that he stole from Nintendo.

Read between the lines Sony fans....................... "This was also to be the format used in SNES-CD discs, giving a large degree of control to Sony despite Nintendo's leading position in the video gaming market"

Your fave brand is a PHONY........... Bottom line________________________

Not only is this completely off-topic (trolling) but I still amazes me how personal you take that.... seriously... get over it....



4 ≈ One

Thank goodness for Sony execs and PR, if it wasn't for their constant missteps and stupid comments this generation, I think the rest of us would have run out of reasons to mock Sony

In honor of this I shall link to the greatest E3 video ever

http://www.youtube.com/watch?v=IH2w2l1JTs4



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Sony - risk
Nintendo - innovation

And to say the Wii was a risk for Nintendo is a bit false; they didn't have much to lose. They were practially shown the way out of the industry back in the GC days.



You have to look at it in the perspective he said it in, you have completely over-reacted and jumped outside the parameters. Nintendo made the Ds and the Wii and sold them as a profit from the get-go, the ps3...sold at a loss, heavy losses. And they decided to incorporate Blu-ray, which could have flopped majorly. And we can not forget about UMD. So take those things into consideration and then yes sony, "we're willing to take a little bit more risk than a competitor like Nintendo"



routsounmanman said:
Sony - risk
Nintendo - innovation

And to say the Wii was a risk for Nintendo is a bit false; they didn't have much to lose. They were practially shown the way out of the industry back in the GC days.

Except you can make the argument that Nintendo took the risk of saving the gaming industry (again), or watching it collapse, like in the Atari days



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)