First, I'm a big 360 fan and Forza Fan. I bought a MS wheel to play it... My PS3 plays second fiddle most of the time generally because I haven't had it as long and have fewer games. No fanboy here -- just a gamer. I just downloaded the Forza 3 demo and played some of the cars and raced a few times. I must say that I'm really disappointed. After all the talk from T10, I was expecting quite a bit more from the game overall. I had the game pre-ordered on Amazon with the $10 GC deal. I just canceled it and will probably wait until it is cheap. Dang, I was so looking forward to this being epic. I buy VERY few games on release at $60 but this was going to be my first in a while. Not any more.
The background on the demo track is pretty impressive and overall the car models have improved (cockpit view is just so-so IMO), but the full experience in just incremental rather than revolutionary IMO.
The damage modeling is not any better than Forza 2. In fact, it may be worse. I thrashed the porshe and it took multiple rollovers to finally knock the rear wing off and bend some of the sheet metal. I had it set to simulation mode... The "detailed bottoms" of the cars are mostly flat black panels with a couple of tube-looking things sticking out of the bottom. Perhaps they should have left rollovers out of the game and not touted the realism of that aspect because it isn't.
The sense of speed is better in F3 than in F2 so that's a plus. More cars and tracks certainly would be a plus in the final game, but, honestly, I was fine with the number of cars and tracks in F2 so that's really just bonus content as far as I'm concerned. Perhaps I'm in the minority here, but F3 feels more like an expansion pack with some graphics tweaks rather than a new game. I'm going to go out on a limb here and say that there are going to be a whole lot of sub 90's reviews calling this game evolutionary rather than revolutionary.
I know diehard fans are going to flame me -- so be it. I'm just calling it like I see it from a disappoined fan's view.