Did i just read through a thread where somebody said Link's Crossbow Training was classed as a core game?
Why, yes. Why do you ask?
Now, before you answer: will it be with a dismissal out of hand, or will you try to reason with me on that front?
I would actually like to know what is "core" about it.
Links Crossbow training is no less of a core game than Yoshi's story, which was also used as a game against Wii's lineup along with diddy kong racing.
Even so, I didn't put it as a core game in my list since it's kind of border line. If i made a N64 list I would leave out Diddy Kong and Yoshi's Story.
trestres said: Wii is definitely not ahead of GC, lol. You should really check the GC lineup before making such claim.
I see a role reversal here. I coughed up the list when I was in the hot seat, now you need to backu up your claims.
No, you were wrong on your first claim. Even if you worded poorly, it was your own fault. You have been proven wrong and then decided to make another claim, which is that Nintendo has released more core games on the Wii than on any other system before it for the first 3 years.
I'm telling you, that's not true. You have to provide all the evidence before making another claim.
Proud poster of the 10000th reply at the OfficialSmash Bros Update Thread.
tag - "I wouldn't trust gamespot, even if it was a live comparison."
Bets with Conegamer: Pandora's Tower will have an opening week of less than 37k in Japan. (Won!) Pandora's Tower will sell less than 100k lifetime in Japan. Stakes: 1 week of avatar control for each one.
trestres said: Wii is definitely not ahead of GC, lol. You should really check the GC lineup before making such claim.
I see a role reversal here. I coughed up the list when I was in the hot seat, now you need to backu up your claims.
No, you were wrong on your first claim. Even if you worded poorly, it was your own fault. You have been proven wrong and then decided to make another claim, which is that Nintendo has released more core games on the Wii than on any other system before it for the first 3 years.
I'm telling you, that's not true. You have to provide all the evidence before making another claim.
You have yet to come up with any worthy evidence against my original claim, until you do, stop making other ridiculous claims.
I would actually like to know what is "core" about it.
Oh, do excuse me. I'll be glad to explain.
First, we have to agree on one point: being a budget title does not preclude a game from being core. It is perfectly imaginable that a $20 game could be a core title. Are we agreed?
I dont know the $ to £ rates so i dont know how much that would cost over here, but sure. Go on...
Could you also give me your definition of "core" aswell, please?
Instead of trying to define core, I will describe the game, its goals, and show some gameplay, and hope that it speaks for itself.
Link's Crossbow training takes place in several modes, namely an on-rail shooter (ala Starfox), a "defend your spot" mode where you have to hold off hordes of enemies, a gallery shooter in the vein of Hogan's Alley, and free-roaming sections where you take out targets inside of a base.
There are nine different levels, each with three stages, each with different locales and goals - well, often very similar goals, just with different presentation. But it's a shooter. There isn't a lot you can do.
Link's Crossbow Training has a lot in common with Star Fox 64 in that it is short, it is a shooter, it's fairly linear, and th primary value of the game comes from replayability. How does it encourage replay, you ask? Simple: you can play for score, and earn medals according to how well you score, and compare your score to other players. There are different scenarios, boss fights.... whatever you want.
Arguing against a blinded person is worthless. That who never accepts his wrong is not capable of arguing, as there will be no arguing going on with a rock.
Proud poster of the 10000th reply at the OfficialSmash Bros Update Thread.
tag - "I wouldn't trust gamespot, even if it was a live comparison."
Bets with Conegamer: Pandora's Tower will have an opening week of less than 37k in Japan. (Won!) Pandora's Tower will sell less than 100k lifetime in Japan. Stakes: 1 week of avatar control for each one.
trestres said: Arguing against a blinded person is worthless. That who never accepts his wrong is not capable of arguing, as there will be no arguing going on with a rock.
Funny, I was about to say the same with you.
Unfortunately we will have to continue this debate at another time as I have to be heading out.
I'll be glad to continue with the "arguing" whenever the time is right, as long as you prove what you are saying.
I know the definitions of core or casual will make it impoossible, but I have already compared the releases side by side as fairly and unanimously as you could get, and GC still has more core games released on the same timeframe.
Proud poster of the 10000th reply at the OfficialSmash Bros Update Thread.
tag - "I wouldn't trust gamespot, even if it was a live comparison."
Bets with Conegamer: Pandora's Tower will have an opening week of less than 37k in Japan. (Won!) Pandora's Tower will sell less than 100k lifetime in Japan. Stakes: 1 week of avatar control for each one.
Your description of the game was good and did indeed describe a good, core game. Kudos for that.
The video on the other hand... reminded me why i never want to touch the game.
If this game is classed as core, then Point Blank is the most hardcore game i have ever played. Wii Sports and Wii Sports Resort are more "core" than LCT.
That is all i have to say on this. Its 20 to 3 in the morning... im grumpy, and im going to bed.
Why are y'all ignoring the GameCube? I swear, the GameCube is the most underrated console ever.
List of "core" Nintendo games on the GameCube in the first three years (published - I'm too lazy to look up developers):
Luigi's Mansion Pikmin Super Smash Bros. Melee Wave Race Eternal Darkness Metroid Prime Star Fox Adventures Super Mario Sunshine Doshin the Giant (Japan/Europe only) 1080 Avalanche F-Zero GX Kirby's Air Ride The Legend of Zelda: The Wind Waker (plus Master Quest, etc.) Mario Golf: Toadstool Tour Mario Kart: Double Dash!! Wario World Donkey Konga The Legend of Zelda: Four Swords Mario Power Tennis Metroid Prime 2: Echoes Paper Mario: The Thousand Year Door Pikmin 2 Pokemon Colosseum
23
Yes, ALL of those games were released before the end of 2004, and I even left out a few like Mario Party, WarioWare, and Animal Crossing. Nintendo has only grown each generation, and that's why their N64 titles outpaced their SNES titles, as shown above, and why their GC titles outpaced their N64 titles.
That's my main issue with Nintendo this gen. Despite being larger (and richer) than ever, their release list is smaller than ever. I mean, seriously, only Punch Out, Wii Sports Resort, and New Super Mario Bros. Wii for this whole year? Are you kidding me?
Look at the GameCube. By this point in its life, we had seen a new Paper Mario, Super Mario, Smash Bros., Mario Kart, etc., PLUS new IPs like Pikmin, reinventions of old favorites like Metroid Prime, and new iterations of franchises like F-Zero, Mario Golf, Mario Tennis, and WaveRace. We've gotten half of that on Wii.
Why haven't we gotten more WaveRace, Mario Tennis, or Mario Golf? Those franchises would be PERFECT for the Wiimote, but instead we get tech demos like Wii Sports Resort. They're demos of what *could* be in something like WaveRace. Why not give us WaveRace?
Why are y'all ignoring the GameCube? I swear, the GameCube is the most underrated console ever.
List of "core" Nintendo games on the GameCube in the first three years (published - I'm too lazy to look up developers):
Luigi's Mansion Pikmin Super Smash Bros. Melee Wave Race Eternal Darkness Metroid Prime Star Fox Adventures Super Mario Sunshine Doshin the Giant (Japan/Europe only) 1080 Avalanche F-Zero GX Kirby's Air Ride The Legend of Zelda: The Wind Waker (plus Master Quest, etc.) Mario Golf: Toadstool Tour Mario Kart: Double Dash!! Wario World Donkey Konga The Legend of Zelda: Four Swords Mario Power Tennis Metroid Prime 2: Echoes Paper Mario: The Thousand Year Door Pikmin 2 Pokemon Colosseum
23
Yes, ALL of those games were released before the end of 2004, and I even left out a few like Mario Party, WarioWare, and Animal Crossing. Nintendo has only grown each generation, and that's why their N64 titles outpaced their SNES titles, as shown above, and why their GC titles outpaced their N64 titles.
That's my main issue with Nintendo this gen. Despite being larger (and richer) than ever, their release list is smaller than ever. I mean, seriously, only Punch Out, Wii Sports Resort, and New Super Mario Bros. Wii for this whole year? Are you kidding me?
Look at the GameCube. By this point in its life, we had seen a new Paper Mario, Super Mario, Smash Bros., Mario Kart, etc., PLUS new IPs like Pikmin, reinventions of old favorites like Metroid Prime, and new iterations of franchises like F-Zero, Mario Golf, Mario Tennis, and WaveRace. We've gotten half of that on Wii.
Why haven't we gotten more WaveRace, Mario Tennis, or Mario Golf? Those franchises would be PERFECT for the Wiimote, but instead we get tech demos like Wii Sports Resort. They're demos of what *could* be in something like WaveRace. Why not give us WaveRace?
Nintendo loves $$$, thats my guess.
Wii Sports Resort will sell 10 times the amount of what Wave Race would likely sell. Why spend resources on Wave Race, when you can spend them on a game that will sell so many more copies and generate so much more profit?
The way i see it is, if Nintendo really listened to the "core" audience, we would have Kirby Wii, StarFox Wii, Pikmin 3 and maybe even Zelda Wii all already released or nearing release (Q4 2009/ Q1, Q2 2010).