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Forums - Gaming - Project natal PS3 killer? or 360 killer?

Kantor said:
pterodactyl said:

Definitely a PS3 killer. It'll bring the casual crowd towards the 360 and make them see the PS wand as nothing but a cheap knockoff.

Do you mean the casual crowd as in the crowd who already own 360s (many casuals do- they consider themselves hardcore but they're not), or the "casuals" that the Wii appeals to? If the latter, you're setting yourself up for massive disappointment. Because they're too busy playing their Wiis.

If Microsoft were to launch Natal next generation, that might make a significant difference. If it was bundled with the console. And thus completely ruined it. You do need buttons and D-pads and analog sticks for some experiences, and Nintendo remembered that even when designing motion control. To be honest, there isn't a lot you can do with "voice recognition" and...for lack of a better description, waving your arms and hands about. Certainly, it would work in some games, like the 3D breakout that was demoed, or maybe some mini-games. But let's have a look.

SHOOTER: Okay, how would this work? Perhaps you point your finger to shoot. Okay. How do you move? Reload? Change weapon? Jump? Take cover? Crouch? Roll? (unless you're planning to do a forward roll into your TV).

FIGHTER: We've all seen the cute little ad from E3 with the guy doing a ninja kick against the kung fu master. Seriously? Do you really think people are going to punch and kick and slide like in Tekken or Soulcalibur? And what about special moves?

RACING: We saw this to a certain extent with Burnout Paradise on...was it Jimmy Kimmel? (celebrity endorsement, of course). He steered very accurately. He was also going extremely slowly. How would he boost? Brake? E-brake? Change to rear view? Reverse? Change gears?

In fact, I'd like to know which games currently available on 360 could possibly work with Natal, and failing that, an idea of a good, deep game, that would work solely with Natal.

The best case scenario I can see for Natal is it becoming a secondary mechanic, like Sixaxis. You are playing Gears of War 3, you select your grenade, raise your arm, and throw. It can't be used as a sole control method like a gamepad, Wiimote+Nunchuk or, now that I think about it, a PS Motion (depending on what the PSMotion ends up looking like).

To summarise that relatively long post, Natal doesn't really have that many practical uses in gaming.

 

I think your looking at the Natal and Sony's wand in the wrong light.  They don't have to be geared toward every game made.   I am 99% CERTAIN microsoft isn't stupid enough to leave out an actual controller pad in their next console or in the new Natal 360.  Nintendo has an entire lineup of games that work well with its motion sensing and this has completely taken it to Sony and Microsoft this gen.  To simply write off its success or appeal to people is ludicrus. 

 

If Natal works properly and there are a few good titles when it launches, it will be huge.  I can see microsoft completely ripping off Nintendo's entire lineup and making it work better.  Just like they did for windows.



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Quote by- The Imortal John Wayne, the original BADASS!

 

 

 

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I think both Microsoft and Sony are too late with their motion technology to change the path of this generation. The reason this stuff is launching now is so that they can familiarize themselves with it before the next generation rolls around. That way, the kinks can be ironed out.

I'm going to be interested to see how the core 360 fan and core PS3 fan react when the games using this technology come out. It will also be interesting to see if the expanded audience goes for this over the Wii.



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Kantor said:
damndl0ser said:
Kantor said:
I think people are overestimating Natal. Sure, people are excited about it now. But then it'll release, it'll be expensive, it'll be ignored. At the end of the day, no amount of advertising or celebrity endorsements will make consumers buy something they see no use for at a ridiculously high price (what was it finally, $150?)

The PS Motion won't do any better. Actually, it'll do much worse.

 

 

Natal will be included in every new 360 sold, probably at the same price as the system is now.  So I don't understand where you think the price will be ridiculously high (fairly certain your pulling numbers out of thin air).   For everyone who already owns a 360, I would imagine the cost will be held well under $100.  If it were any higher people would just go and buy another 360 with the natal inside.

 

Natal doesn't have to be a big seller to the installed base.  Microsoft is looking at this basically as a relaunch and thats where the extra sales will come in.  From the people who are excited about this new device already inside the system.

I believe they said the price would be "under $200", and that's the last official word we had. There are rumours of it being bundled with 360s (or an entirely new console which happens to have the same hardware), but those are only rumours. It certainly wouldn't be the same price as the current 360 because a piece of technology as (admittedly) incredible as Natal would take money to create. If the PS Eye is $50 (right?) and Natal is so superior in every way, surely it should be at least $100?

It could sell if there were conceivable uses for it, but have a look at my other post and see if you can tell me what exactly Natal would work with.

I don't have the links but everything I have read seems to point to the natal being in every 360 sold.  And there is no way the thing will be over $100.  



"If you've got them by the balls their hearts and minds will follow."

Quote by- The Imortal John Wayne, the original BADASS!

 

 

 

ODST is the future. F#$% natal :D











or not



damndl0ser said:
Kantor said:
pterodactyl said:

Definitely a PS3 killer. It'll bring the casual crowd towards the 360 and make them see the PS wand as nothing but a cheap knockoff.

Do you mean the casual crowd as in the crowd who already own 360s (many casuals do- they consider themselves hardcore but they're not), or the "casuals" that the Wii appeals to? If the latter, you're setting yourself up for massive disappointment. Because they're too busy playing their Wiis.

If Microsoft were to launch Natal next generation, that might make a significant difference. If it was bundled with the console. And thus completely ruined it. You do need buttons and D-pads and analog sticks for some experiences, and Nintendo remembered that even when designing motion control. To be honest, there isn't a lot you can do with "voice recognition" and...for lack of a better description, waving your arms and hands about. Certainly, it would work in some games, like the 3D breakout that was demoed, or maybe some mini-games. But let's have a look.

SHOOTER: Okay, how would this work? Perhaps you point your finger to shoot. Okay. How do you move? Reload? Change weapon? Jump? Take cover? Crouch? Roll? (unless you're planning to do a forward roll into your TV).

FIGHTER: We've all seen the cute little ad from E3 with the guy doing a ninja kick against the kung fu master. Seriously? Do you really think people are going to punch and kick and slide like in Tekken or Soulcalibur? And what about special moves?

RACING: We saw this to a certain extent with Burnout Paradise on...was it Jimmy Kimmel? (celebrity endorsement, of course). He steered very accurately. He was also going extremely slowly. How would he boost? Brake? E-brake? Change to rear view? Reverse? Change gears?

In fact, I'd like to know which games currently available on 360 could possibly work with Natal, and failing that, an idea of a good, deep game, that would work solely with Natal.

The best case scenario I can see for Natal is it becoming a secondary mechanic, like Sixaxis. You are playing Gears of War 3, you select your grenade, raise your arm, and throw. It can't be used as a sole control method like a gamepad, Wiimote+Nunchuk or, now that I think about it, a PS Motion (depending on what the PSMotion ends up looking like).

To summarise that relatively long post, Natal doesn't really have that many practical uses in gaming.

I think your looking at the Natal and Sony's wand in the wrong light.  They don't have to be geared toward every game made.   I am 99% CERTAIN microsoft isn't stupid enough to leave out an actual controller pad in their next console or in the new Natal 360.  Nintendo has an entire lineup of games that work well with its motion sensing and this has completely taken it to Sony and Microsoft this gen.  To simply write off its success or appeal to people is ludicrus. 

 

If Natal works properly and there are a few good titles when it launches, it will be huge.  I can see microsoft completely ripping off Nintendo's entire lineup and making it work better.  Just like they did for windows.

I understand that, and if Microsoft releases their NATAL 360 with no controller, they are doomed to failure. The problem is, while I can think of uses for the PS Motion (since it's basically a Wii Motion Plus but more accurate and with a coloured orb!), I can't think of many for Natal. There's the usual EyeToy stuff, and EyePet, but really, what can NATAL do that the PS Eye can't? That isn't a rhetorical question, I really do want to know.



(Former) Lead Moderator and (Eternal) VGC Detective

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Kantor said:
damndl0ser said:
Kantor said:
pterodactyl said:

Definitely a PS3 killer. It'll bring the casual crowd towards the 360 and make them see the PS wand as nothing but a cheap knockoff.

Do you mean the casual crowd as in the crowd who already own 360s (many casuals do- they consider themselves hardcore but they're not), or the "casuals" that the Wii appeals to? If the latter, you're setting yourself up for massive disappointment. Because they're too busy playing their Wiis.

If Microsoft were to launch Natal next generation, that might make a significant difference. If it was bundled with the console. And thus completely ruined it. You do need buttons and D-pads and analog sticks for some experiences, and Nintendo remembered that even when designing motion control. To be honest, there isn't a lot you can do with "voice recognition" and...for lack of a better description, waving your arms and hands about. Certainly, it would work in some games, like the 3D breakout that was demoed, or maybe some mini-games. But let's have a look.

SHOOTER: Okay, how would this work? Perhaps you point your finger to shoot. Okay. How do you move? Reload? Change weapon? Jump? Take cover? Crouch? Roll? (unless you're planning to do a forward roll into your TV).

FIGHTER: We've all seen the cute little ad from E3 with the guy doing a ninja kick against the kung fu master. Seriously? Do you really think people are going to punch and kick and slide like in Tekken or Soulcalibur? And what about special moves?

RACING: We saw this to a certain extent with Burnout Paradise on...was it Jimmy Kimmel? (celebrity endorsement, of course). He steered very accurately. He was also going extremely slowly. How would he boost? Brake? E-brake? Change to rear view? Reverse? Change gears?

In fact, I'd like to know which games currently available on 360 could possibly work with Natal, and failing that, an idea of a good, deep game, that would work solely with Natal.

The best case scenario I can see for Natal is it becoming a secondary mechanic, like Sixaxis. You are playing Gears of War 3, you select your grenade, raise your arm, and throw. It can't be used as a sole control method like a gamepad, Wiimote+Nunchuk or, now that I think about it, a PS Motion (depending on what the PSMotion ends up looking like).

To summarise that relatively long post, Natal doesn't really have that many practical uses in gaming.

I think your looking at the Natal and Sony's wand in the wrong light.  They don't have to be geared toward every game made.   I am 99% CERTAIN microsoft isn't stupid enough to leave out an actual controller pad in their next console or in the new Natal 360.  Nintendo has an entire lineup of games that work well with its motion sensing and this has completely taken it to Sony and Microsoft this gen.  To simply write off its success or appeal to people is ludicrus. 

 

If Natal works properly and there are a few good titles when it launches, it will be huge.  I can see microsoft completely ripping off Nintendo's entire lineup and making it work better.  Just like they did for windows.

I understand that, and if Microsoft releases their NATAL 360 with no controller, they are doomed to failure. The problem is, while I can think of uses for the PS Motion (since it's basically a Wii Motion Plus but more accurate and with a coloured orb!), I can't think of many for Natal. There's the usual EyeToy stuff, and EyePet, but really, what can NATAL do that the PS Eye can't? That isn't a rhetorical question, I really do want to know.

 

Kantor quote "The PS Motion won't do any better. Actually, it'll do much worse."

So, if you can't think of any uses for Natal, why do you think it will do better than PS Motion?  It will be a full functional motion control device.   Which should be able to do nearly everything Nintendo or Sony's can do Pluss so much more.

 

 



"If you've got them by the balls their hearts and minds will follow."

Quote by- The Imortal John Wayne, the original BADASS!

 

 

 

damndl0ser said:
Kantor said:
damndl0ser said:
Kantor said:
pterodactyl said:

Definitely a PS3 killer. It'll bring the casual crowd towards the 360 and make them see the PS wand as nothing but a cheap knockoff.

Do you mean the casual crowd as in the crowd who already own 360s (many casuals do- they consider themselves hardcore but they're not), or the "casuals" that the Wii appeals to? If the latter, you're setting yourself up for massive disappointment. Because they're too busy playing their Wiis.

If Microsoft were to launch Natal next generation, that might make a significant difference. If it was bundled with the console. And thus completely ruined it. You do need buttons and D-pads and analog sticks for some experiences, and Nintendo remembered that even when designing motion control. To be honest, there isn't a lot you can do with "voice recognition" and...for lack of a better description, waving your arms and hands about. Certainly, it would work in some games, like the 3D breakout that was demoed, or maybe some mini-games. But let's have a look.

SHOOTER: Okay, how would this work? Perhaps you point your finger to shoot. Okay. How do you move? Reload? Change weapon? Jump? Take cover? Crouch? Roll? (unless you're planning to do a forward roll into your TV).

FIGHTER: We've all seen the cute little ad from E3 with the guy doing a ninja kick against the kung fu master. Seriously? Do you really think people are going to punch and kick and slide like in Tekken or Soulcalibur? And what about special moves?

RACING: We saw this to a certain extent with Burnout Paradise on...was it Jimmy Kimmel? (celebrity endorsement, of course). He steered very accurately. He was also going extremely slowly. How would he boost? Brake? E-brake? Change to rear view? Reverse? Change gears?

In fact, I'd like to know which games currently available on 360 could possibly work with Natal, and failing that, an idea of a good, deep game, that would work solely with Natal.

The best case scenario I can see for Natal is it becoming a secondary mechanic, like Sixaxis. You are playing Gears of War 3, you select your grenade, raise your arm, and throw. It can't be used as a sole control method like a gamepad, Wiimote+Nunchuk or, now that I think about it, a PS Motion (depending on what the PSMotion ends up looking like).

To summarise that relatively long post, Natal doesn't really have that many practical uses in gaming.

I think your looking at the Natal and Sony's wand in the wrong light.  They don't have to be geared toward every game made.   I am 99% CERTAIN microsoft isn't stupid enough to leave out an actual controller pad in their next console or in the new Natal 360.  Nintendo has an entire lineup of games that work well with its motion sensing and this has completely taken it to Sony and Microsoft this gen.  To simply write off its success or appeal to people is ludicrus. 

 

If Natal works properly and there are a few good titles when it launches, it will be huge.  I can see microsoft completely ripping off Nintendo's entire lineup and making it work better.  Just like they did for windows.

I understand that, and if Microsoft releases their NATAL 360 with no controller, they are doomed to failure. The problem is, while I can think of uses for the PS Motion (since it's basically a Wii Motion Plus but more accurate and with a coloured orb!), I can't think of many for Natal. There's the usual EyeToy stuff, and EyePet, but really, what can NATAL do that the PS Eye can't? That isn't a rhetorical question, I really do want to know.

 

Kantor quote "The PS Motion won't do any better. Actually, it'll do much worse."

So, if you can't think of any uses for Natal, why do you think it will do better than PS Motion?  It will be a full functional motion control device.   Which should be able to do nearly everything Nintendo or Sony's can do Pluss so much more.

 

 

It'll do better than PS Motion because it will get better marketing, more ads, more endorsements, and more support. The technology is superior to that in the PS Eye, yes, but you can't really compare Natal to PS Motion, because Natal is a camera, and PS Motion is a controller. Releasing a controller to go with Natal would be a good move by Microsoft because, as Sony's R&D department (two people with a computer, a dev kit, and a camera in a basement ) said, buttons are necessary for some experiences.

And yes, it's a fully functional motion device. Like the PS Eye. There's a reason the PS Eye has so little support, and that's because there's so little you can do with it using today's technology. When the PS Motion (or Sixense or whatever they call it) launches, expect to see a huge surge in games supporting the PS Eye, only if you have the Sixense controller.



(Former) Lead Moderator and (Eternal) VGC Detective

Kantor said:
I think people are overestimating Natal. Sure, people are excited about it now. But then it'll release, it'll be expensive, it'll be ignored. At the end of the day, no amount of advertising or celebrity endorsements will make consumers buy something they see no use for at a ridiculously high price (what was it finally, $150?)

The PS Motion won't do any better. Actually, it'll do much worse.


I am completely baffled by most posters vast underestimation of NATAL.  Of course non-linear and strategic thinking (hell thinking of any sort) is not a strong suit of most people. 

Of the posts that I have read, maybe 5-10% don't vastly underestimate it, and MAYBE 1% have a reasonable expectation of the impact of NATAL - assuming a. MS delivers on its promises and b. it is bundled in every SKU at today's prices and available as an add-on for under $100 with a game.



Come on, the alpha version of Natal is already leaps and bounds better than what the eye is.



"If you've got them by the balls their hearts and minds will follow."

Quote by- The Imortal John Wayne, the original BADASS!

 

 

 

No its the ps3 killer.



 

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