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Forums - Sales - Famitsu sales (8/10 - 8/16)

mibuokami said:
johnsobas said:
Hammertime said:
If this was a flop in Japan then what on earth was MGS3????

I'd assume you're talking about 4.  If we go by what some people in this thread are saying Kojima said  he wanted 1 million first day in Japan and it wasn't even close.  Realistically, MGS4 sold almost on par with previous titles in Japan, pretty good.  There's many titles on PS3 that haven't been able to do that in Japan.

I thought the 1 million figure was worldwide?

yea actually i think you're right, although I don't think it got 1 million first day (no real way to prove it i guess).  Having said that judging any game by 1st day sales is silly.  Important thing is that the LTD is high.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

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johnsobas said:
mibuokami said:
johnsobas said:
Hammertime said:
If this was a flop in Japan then what on earth was MGS3????

I'd assume you're talking about 4.  If we go by what some people in this thread are saying Kojima said  he wanted 1 million first day in Japan and it wasn't even close.  Realistically, MGS4 sold almost on par with previous titles in Japan, pretty good.  There's many titles on PS3 that haven't been able to do that in Japan.

I thought the 1 million figure was worldwide?

yea actually i think you're right, although I don't think it got 1 million first day (no real way to prove it i guess).  Having said that judging any game by 1st day sales is silly.  Important thing is that the LTD is high.

http://news.vgchartz.com/news.php?id=1297

It sold 1.3 Million according to VGChartz, measuring 1st day sale is limited but still good data, but yes LTD is important which is why a company always try to keep a reasonable projection of lifetime sale to measure revenue and budget accordingly.




dolemit3 said:
bardicverse said:
Acevil said:
Wait some people are still going on about monster hunter 3 being a bomb?

Yeah, pissed off PS3 fans who wanted it on their system. They think if they keep calling it a bomb, it will magically stop selling, in hopes that Capcom will bring it to PS3 also.

It's sort of like watching a mouse caught in a glue trap slowly tearing away at its own flesh to be free.

MH3 will be released on a PlayStation, just not the PS3.

Oh? PS7? Classic retro ports on PSN in 2035?



So what..does this mean MGS4 flopped hard in Japan?



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Why people keep saying PS3 fans are the one saying the game flopped? I have seen 2 to 3 people questioning if the game is a flop or not. that's it.
And it's crazy to call a game that's about to sell over 1 million copies a flop, right , you guys would never do such a thing, you making threads after threads calling games that sold millions flop, that's insane.



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bardicverse said:
dolemit3 said:
bardicverse said:
Acevil said:
Wait some people are still going on about monster hunter 3 being a bomb?

Yeah, pissed off PS3 fans who wanted it on their system. They think if they keep calling it a bomb, it will magically stop selling, in hopes that Capcom will bring it to PS3 also.

It's sort of like watching a mouse caught in a glue trap slowly tearing away at its own flesh to be free.

MH3 will be released on a PlayStation, just not the PS3.

Oh? PS7? Classic retro ports on PSN in 2035?

No, whenever they port Monster Hunter 3 to the PSP. All of the PSP games have been more or less ports of the console versions. MHF2G was entirely unique to the PSP I believe.



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Soriku said:
When did Capcom say they want to ship 1.5 mil in JP only?

They said 1.5 millions before the western release, 2 millions by the end of the fiscal year...

Each time someone said games like House of the Dead overkill, Madworld or Conduit were failure we were told us the publishers were happy with the numbers shipped.

And now that numbers don't seem to match the publisher's expectations suddenly those don't matter anymore ?

Make up your mind...

 



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

it's true though, the conduit is widely considered a bomb on this site but Sega said they considered it a success, they didn't say that about madworld though.

I need a link to this site that says they want to ship 1.5 million to Japan. Yea i saw the 2 million WW but nothing about 1.5 million in Japan.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

I don't know where you guys are getting the 1.5m projection by the end of the year.

http://ir.capcom.co.jp/english/data/pdf/fy2010_1st_quarter_a.pdf

Page 8 shows that Capcom expects 2m MH3 units shipped by March 2010, and some of those units will be going to the west in the March 2010 year. Capcom doesn't seem to have ever expected to ship 2m MH3 copies in Japan in a single year, so any speculation is just a shot in the dark. Personally, I think Capcom expect the game to ship around 1.3m-1.5m in Japan. If the game releases in the West in say, February 2010 they'd have a chance at shipping the rest of the units by the March 2010.

We already know they shipped over 1m because page eight on that document says they did, and you have to figure they'll ship at least 200k in the west, particularly if Nintendo helps Capcom promote the game. Say Capcom shipped 1.05m week one in Japan. The initial shipment has seen 80% sell through, so some stores will have sold out. That means they can ship more to replenish supply.

I can't seem Japan shipments coming in under 1.25m in the fiscal year, and western shipments should be 200k or more. So it isn't like the game missed by a huge amount. Japan is probably on the low end of their expectations, but my feeling is it will actually hold up pretty well once it gets to 5,000-10,000/week. Then it will come back a bit when the big fall Wii games lift hw over Dec-Jan. Furthermore, there isn't a Wii game out there that can't make a profit on shipments of over a million units, and the game could have something like 100,000 users paying for online content by March 2010. Nintendo probably has also given Capcom a significant royalty break on the game because they included the classic controller pro and drove the online Wii adoption significantly in Japan.



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When there are more laws, there are more criminals.

- Lao Tzu

hardware numbers are late....



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X