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Forums - Gaming - High Voltage now making 360+PC games

http://kotaku.com/5335757/high-voltage-traps-ghostbusters-engine

High Voltage, the developers behind the Wii-exclusive first-person shooter The Conduit, have signed up for a lifetime license to the Ghostbusters-powering Infernal Engine, gearing up for some Xbox 360 and PC development.

With The Conduit out of the way and a couple more Wii projects being polished off, High Voltage Software is now ready to make the leap into the "next-generation." They've signed an agreement with developer Terminal Reality that grants them a lifetime license for the Infernal Engine, which was the driving force behind the extremely well-received Ghostbusters: The Videogame on the Xbox 360 and PlayStation 3. Joe Kreiner, VP Sales and Marketing at Terminal Reality, neatly dismisses the Wii as a current generation platform.

"With more than 75 titles shipped, High Voltage Software has a proven track record of developing quality products on all of the current platforms. Through the use of the Infernal Engine technologies, they are now able to extend that remarkable track record into the next-generation platforms."

Poor Wii. Still, considering how painful it was to read reviews for The Conduit, perhaps moving to a new platform is in order.

But compare to original source (courtesy of Superchunk):

With more than 16 years in the gaming industry, High Voltage Software chooses the Infernal Engine as its next generation development platform.

August 14, 2009 – HOFFMAN ESTATES, IL – High Voltage Software officially announced today a partnership with Terminal Reality. The two companies signed a long-term agreement with High Voltage Software, purchasing a lifetime license to use the Infernal Engine.

"With more than 75 titles shipped, High Voltage Software has a proven track record of developing quality products on all of the current platforms. Through the use of the Infernal Engine technologies, they are now able to extend that remarkable track record into the next-generation platforms." said Joe Kreiner, VP Sales and Marketing at Terminal Reality.

In business for more than sixteen years, High Voltage Software has made a name for itself with games like the acclaimed Hunter the Reckoning series and award-winning titles Go, Diego Go! Safari Rescue. Most recently High Voltage has earned headlines with an assortment of cutting edge Wii titles such as ‘The Conduit’, the newly announced cooperative monster hunting shooter ‘The Grinder’ and their mythically infused combat game codenamed “Gladiator A.D.”, all of which are powered by their proprietary Quantum 3 engine

“We already have the most advanced Wii technology available. By incorporating some of the best PS3/360 technology, we are able to really push the envelope with our next wave of titles.” said Kerry J. Ganofsky, founder of High Voltage Software.

 



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Yeah i hope they succeed.



 

   PROUD MEMBER OF THE PLAYSTATION 3 : RPG FAN CLUB

 

Sounds great. I would love to see what they can do on other platforms. This is as long as they keep supporting the Wii as well.



I hope they don't get Free Radical'd.



The Infernal engine is a very pretty engine with proper physics. Nice that they didn't choose the UE3.



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Nice for HVS.



 

 

 

 

 

The tone of this story is perfectly set against SaviorX's "Press: When are you ditching the Wii?" thread. This is the kind of shit we were talking about.



Monster Hunter: pissing me off since 2010.

nooooooooooooooooooooooo OK as long they produce wii and ignore ps3 I´m fine



That sounded really negative towards the Wii.

"High Voltage Software is now ready to make the leap into the 'next-generation.'"

Eh?

 

Although, good luck for HV, kinda interested on what they will make.



 Tag (Courtesy of Fkusumot) "If I'm posting in this thread then it's probally a spam thread."                               

They should produce what is profitable for them. That's probably a mix of Wii and 360 titles [not sure PS3 or PC are worth the development cost, for new IP].

The problem with third parties is avoiding or poorly porting for the Wii even when it could make them money.