By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Press: When are you ditching the Wii?

Arius Dion said:
 


So developers want one thing while the consumers want something else..What was that saying? The customers always right? No wonder many devs are seeing more red than Compton LA.

Or perhaps you're imagining a situation which doesn't exist.  If the foundation for making games in particular genres was there, the publishers would throw money at it.  But those numbers are not there, outside of a select few genres -- which basically means the typical Wii consumer doesn't want it.

Publishers are giving Wii owners exactly what they have bought in the past.  Games like The Conduit have no peers on the Wii -- why are Wii consumers not falling all over it, since it stands amongst a very few titles as one of the only good shooters on the Wii?  Maybe is it not because the game was poor, but rather... because they didn't want it?

There are plenty of party, card, fitness, character license titles, etc. games on the Wii -- the publishers are more than excited to fuel such endeavors, and the teams that pull them off are well... pretty uninspired, since they're not making anything really very original.  A few genres, like Horror, even have a following, and the publishers are more than willing to find (internal, i.e. the idea came from the publisher's marketing/sales division, not the team) devs to put pre-existing Horror franchises on the console, albeit in limited fashion.

Actually, there has been an interesting departure from this typical behavior recently, via WiiWare, which is right next to self-publishing, and inevitably low budget/high return per unit (without retail involvement).  There's lots of fun to be had there, for anyone wanting to make something on a small scale.

Publishers embrace the "Wii games are cheap to make" philosophy whole-heartedly.  That also means that Wii games are cheaply made, just in case you weren't aware.  That's why devs/media/etc. are always knocking the Wii -- they don't appreciate cheap entertainment, from any perspective, like the average Wii consumer does.



 

Around the Network
Procrastinato said:
Arius Dion said:
 


So developers want one thing while the consumers want something else..What was that saying? The customers always right? No wonder many devs are seeing more red than Compton LA.

Or perhaps you're imagining a situation which doesn't exist.  If the foundation for making games in particular genres was there, the publishers would throw money at it.  But those numbers are not there, outside of a select few genres -- which basically means the typical Wii consumer doesn't want it.

Publishers are giving Wii owners exactly what they have bought in the past.  Games like The Conduit have no peers on the Wii -- why are Wii consumers not falling all over it, since it stands amongst a very few titles as one of the only good shooters on the Wii?  Maybe is it not because the game was poor, but rather... because they didn't want it?


The same reason owners of other consoles aren't falling all over Bionic Commando or Wanted..Its an average game, nothing to write home about. But this is funny; When other games on other consoles don't sell what's the reason? "Oh it sucked" When a game on Wii doesn't do well what is the reason? "Oh the Wii demographics" double standards much?

But I think you are off on your logic..just a little bit. You see if you do what you've always done you'll get what you've always gotten. Many third parties tossed shit on a stick and tried to call it ice cream. Dedca Sports 1 sold well 2 did not. So maybe its not the best thing to only give Wii owners what they have bought in the past. HoTD 1/2 went platinum, overkill doesn't look like it will.

A well made big franchise game will sell on any platform, look at Monster hunter 3.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

Arius Dion said:
Procrastinato said:
Arius Dion said:
 


So developers want one thing while the consumers want something else..What was that saying? The customers always right? No wonder many devs are seeing more red than Compton LA.

Or perhaps you're imagining a situation which doesn't exist.  If the foundation for making games in particular genres was there, the publishers would throw money at it.  But those numbers are not there, outside of a select few genres -- which basically means the typical Wii consumer doesn't want it.

Publishers are giving Wii owners exactly what they have bought in the past.  Games like The Conduit have no peers on the Wii -- why are Wii consumers not falling all over it, since it stands amongst a very few titles as one of the only good shooters on the Wii?  Maybe is it not because the game was poor, but rather... because they didn't want it?


The same reason owners of other consoles aren't falling all over Bionic Commando or Wanted..Its an average game, nothing to write home about. But this is funny; When other games on other consoles don't sell what's the reason? "Oh it sucked" When a game on Wii doesn't do well what is the reason? "Oh the Wii demographics" double standards much?

But I think you are off on your logic..just a little bit. You see if you do what you've always done you'll get what you've always gotten. Many third parties tossed shit on a stick and tried to call it ice cream. Dedca Sports 1 sold well 2 did not. So maybe its not the best thing to only give Wii owners what they have bought in the past. HoTD 1/2 went platinum, overkill doesn't look like it will.

A well made big franchise game will sell on any platform, look at Monster hunter 3.


MH3, in Japan, is way too circumstancial of an example, at this point.  MH is huge... in Japan.  The Wii has more marketshare than the HD consoles combined... in Japan.  MH3 was made by a Japanese publisher... for Japan.  The MH franchise has also never had a HD iteration... yet.  MH3 is the best MH in existance.

I don't imagine MH3 will "flop" in the West, per se, but be careful in assuming it will outperform all the other MH games in NA and the EU, just because it does well in Japan.



 

Procrastinato said:
Arius Dion said:
Procrastinato said:
Arius Dion said:
 


So developers want one thing while the consumers want something else..What was that saying? The customers always right? No wonder many devs are seeing more red than Compton LA.

Or perhaps you're imagining a situation which doesn't exist.  If the foundation for making games in particular genres was there, the publishers would throw money at it.  But those numbers are not there, outside of a select few genres -- which basically means the typical Wii consumer doesn't want it.

Publishers are giving Wii owners exactly what they have bought in the past.  Games like The Conduit have no peers on the Wii -- why are Wii consumers not falling all over it, since it stands amongst a very few titles as one of the only good shooters on the Wii?  Maybe is it not because the game was poor, but rather... because they didn't want it?


The same reason owners of other consoles aren't falling all over Bionic Commando or Wanted..Its an average game, nothing to write home about. But this is funny; When other games on other consoles don't sell what's the reason? "Oh it sucked" When a game on Wii doesn't do well what is the reason? "Oh the Wii demographics" double standards much?

But I think you are off on your logic..just a little bit. You see if you do what you've always done you'll get what you've always gotten. Many third parties tossed shit on a stick and tried to call it ice cream. Dedca Sports 1 sold well 2 did not. So maybe its not the best thing to only give Wii owners what they have bought in the past. HoTD 1/2 went platinum, overkill doesn't look like it will.

A well made big franchise game will sell on any platform, look at Monster hunter 3.


MH3, in Japan, is way too circumstancial of an example, at this point.  MH is huge... in Japan.  The Wii has more marketshare than the HD consoles combined... in Japan.  MH3 was made by a Japanese publisher... for Japan.  The MH franchise has also never had a HD iteration... yet.  MH3 is the best MH in existance.

I don't imagine MH3 will "flop" in the West, per se, but be careful in assuming it will outperform all the other MH games in NA and the EU, just because it does well in Japan.

Ok so lets ignore the game that doesn't go along with your ideas or perspective? Fine let's do that.

And at the same time lets ignore the fact that NONE of the big name franchises were on the Wii at all, save for rail shooter spin offs, and somehoe Wii still sold the most third party software.

I'll say this, I think that many third parties have oversaturated the Wii with junk to the point where junk just won't cut it anymore. The thing about Wii titles is that companies have this idea that they need to "dumb down" a game for a perceived "retarded audience" on Wii. Then the gaming media takes this and decides to run with it and segment gamers into groups and categories.

Now I'm not a gamer who plays games casually, I'm a casual gamer who plays "casual games"

The point Savior brings up is a legit one; Since its inception the Wii has been the lightning rod for gaming media hate. There seems to be this seething rage given to the Wii. This is undeniable, how many articles have there been about Wii ruining gaming or "killing gaming" all together.

Re-reading our exchange it seems almost like a derailment of the thread. I'll take responsibility for that, initially but maybe our discussion or disagreement belongs in another place.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.


Arius Dion: "The point Savior brings up is a legit one; Since its inception the Wii has been the lightning rod for gaming media hate. There seems to be this seething rage given to the Wii. This is undeniable, how many articles have there been about Wii ruining gaming or "killing gaming" all together."

 

I was trying to explain that in my posts above.  Games media pros, like devs, got into the games industry for passionate reasons, not financial.  There's no real money to be made as an individual developer, unless you own the house you work for, and are, basically, screwing your employees out of a decent paycheck -- in other words, the same as with almost any business.  Publishers take the vast majority of income from all but the most successful titles, and publishers are owned by the public. 

Devs aren't in it for money.  Neither are the press.

Therein lies the rub.  Ask a passionate chef what he/she thinks of fast food.  Ask a passionate movie fan what he/she thinks of most summer blockbusters.  Ask someone who is passionate about wine, chocolate, art, etc. what they think of the commonplace iterations of those products.

I think the media's disdain for the Wii is pretty obvious.  Like it or not, the Wii is the McDonald's of the console industry -- cheap games, fast.  You don't sell quality meals at McDonald's, because people don't go to McDonald's for quality meals.  McDonald's is big money.  The Wii is big money.  That's about it.

And food critics?  They don't go to McDonald's very often, and when they do, they don't come out proclaiming how great it is to the rest of the world.



 

Around the Network

Oh Geez, Not again!!  He we go.  I'll expain it to you as simply as simpltons(fanboys) can understand.  Most 3rd party AAA  games "SUK ASS" Activition then E.A. rules that roost when it comes to 3rd party titles being sold on any system.  You guys with those HD system been fooling yourselves when the weaker but more popular syetem OUTSELLS you system even with 3rd party exclusives. So, screw some lame brain nonimportant developer if he dosent want to go with the more popular system (who wants to make money anyway?) Buy the way, for your infomation.  The BIGGEST 3rd party titles/series made by any/every campany(Activition) SELLS the MOST on the.................. wait for it................     3 letters.... Wii.  Guess which title/series?   "Guitar Heroes"  IT AIN'T HD  Bitches!!!  So SHUT THE F*K up and go play a game.. nuff said. 

 



Procrastinato said:


Arius Dion: "The point Savior brings up is a legit one; Since its inception the Wii has been the lightning rod for gaming media hate. There seems to be this seething rage given to the Wii. This is undeniable, how many articles have there been about Wii ruining gaming or "killing gaming" all together."

 

I was trying to explain that in my posts above.  Games media pros, like devs, got into the games industry for passionate reasons, not financial.  There's no real money to be made as an individual developer, unless you own the house you work for, and are, basically, screwing your employees out of a decent paycheck -- in other words, the same as with almost any business.  Publishers take the vast majority of income from all but the most successful titles, and publishers are owned by the public. 

Devs aren't in it for money.  Neither are the press.

Therein lies the rub.  Ask a passionate chef what he/she thinks of fast food.  Ask a passionate movie fan what he/she thinks of most summer blockbusters.  Ask someone who is passionate about wine, chocolate, art, etc. what they think of the commonplace iterations of those products.

I think the media's disdain for the Wii is pretty obvious.  Like it or not, the Wii is the McDonald's of the console industry -- cheap games, fast.  You don't sell quality meals at McDonald's, because people don't go to McDonald's for quality meals.  McDonald's is big money.  The Wii is big money.  That's about it.

And food critics?  They don't go to McDonald's very often, and when they do, come out proclaiming how great it is to the rest of the world.

Ok, NOW I see where you were going and I'll say that it is quite insightful what you've wrote, but few things I don't wholeheartedly agree with:

1) Devs not in it for the money, I'm sure there's love there but everyone needs to make a living, don't teachers and parents tell kids find something you enjoy doing and try to get paid doing it?

2) Wii is the Mickey D's: For many a third party publisher sure they threw shit on a shingle lol. But Nintendo themselves have really put out some quality efforts and Thirds are starting to come around. All of Mickey D's stuff is crap, not all of Wii's games are. Both are big money I'll give you that.

I think the gaming media is primed and ready for a disruption, myself.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

i really hate those kind of questions.



MY ZELDA COLLECTION
SaviorX said:

Whenever I'm reading an interview for a Wii game, I constantly see questions that strike me as inappropriate. Not in a vulgar or crude 'inappropriate', but questions that aren't relevant to the console. Here are some examples:

 

  • During an interview a few months before The Conduit's release, some guy in the video asked, 'So, is this coming to the 360"? The guy from High Voltage Software proceeded to say something along the bounds of, "If they moneyhat".
  • In an interview conducted with a member of the Tatsunoku vs Capcom team, he was asked "is this coming to the 360 or PS3?" It isn't like they have Street Fighter 4, Soul Calibur 4, Dead or Alive 4, Blazblue, King of Fighters, or the Marvel vs Capcom 2 games right? The guy being interviewed went on to say something along the lines of "we're trying to keep it Wii-only".
  • ***No More Heroes potentially going multiplatform is exciting, I'll admit, but it was supposed to be on the 360 in the first place. Personally, from what people I know in my daily life have told me, the Wii is a "glorified paperweight". But if the system sucks so bad, why do they want one of its exclusives? That is just in my life; it may be different for you.
  • Towards the end of 2008, (IGN especially) in reviews from the gaming press, they mentioned which 3rd party games are better than "the shovelware that's burying the console". For games that "set a bar", it is a nice compliment. However, after reading it in the review for every 3rd party game that was worth a damn, it has gotten redundant and annoying.
  • .........I have room for several more but,......etc,.

 

I am only interested primarily in Nintendo news, so when I scour the net for info, I only read Ninty-related material. I'm pretty sure Sony enthusiasts may have to read the same junk too, but I haven't noticed. 

 

I can't be the only person here that has noticed this course of action as well. If you have an example or disagree, be free to share.

 



Procrastinato said:

The worst part is, that Wii games are supposed to be "cheap" to make, and the last thing publishers want to do is throw a ton of money at an experienced dev to make a game which is utterly unproven in the wacky Wii demographic.

The Wii "traditional gaming" consumer is, by nature, screwed in this relationship. =(


Someone called us Wii owner wacky! I don't mind, 'cause I always consider myself wacky!

I'm the kind of gamer that I wouldn't mind try new ways to play, as long as it's done right! As to wich comes first or wich is cheaper, I go for the cheaper one, 'cause I'm a cheap bastard!

Now, there is a difference in "making cheap games with great execution" and "making cheap games with bad execution". For a cheap bastard like me, I know where the thin lines lie...

I don't mind the press badmouthing the game alone, but badmouthing the game because of the console (not just to the wii) is not what I call professional...



 And proud member of the Mega Mario Movement!