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Forums - Nintendo - Iwata: Nintendo's E3 not as good as it could have been

Their E3 in terms of what was shown was good. Metroid Other M and TWO new Mario (2D and 3D Galaxy sequel) both for Wii? Playable Sin & Punishment 2? Golden Sun for DS? They gave some good attention to third party stuff too. The main downer is a lot of those games were 2010, but that show was far better than last year where we got Wii Music and Animal Crossing and sales charts for the entire show and jack all after that. If they had shown even a 20-second teaser of Zelda it would've probably been their best show ever, content wise.

I think Iwata is right in terms of presentation it was bland. Cammie has to go, she just can't hold an audience. Reggie needs to be given a bigger role again, and just the stage presentation of what Nintendo does is becoming dull. They need to spice it up more.



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Zlejedi said:
They have rather slow reflex if it took them this long to realise their E3 sucked second year in a row.
Then again they are lucky that other E3 conferences this year sucked almost as much as their so it wasn't that visible.

Who said it sucked? "Not as good as it could have been" doesn't mean he thinks it sucks. Also, all the E3s this year were somewhat an improvement over last year. Last year was so horrible for everybody, it was thought that E3 was going to be done with once 2010 comes. At least this year we got something from everybody. Oh and two mario games, a golden sun game, and a metroid game is FAR from sucking.



Meh I am used to it from Nintendo. The last interesting one was when the new zelda was introduced.



 

Lostplanet22 said:
Meh I am used to it from Nintendo. The last interesting one was when the new zelda was introduced.

And it meant exactly squat for the Gamecube. Shows how much these actually matter.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

KylieDog said:

This gen hasn't even had its own Zelda yet. TP is a tweaked port from last gen.


It is now getting its second 3D Mario though.



New Zelda = high expectation.

That's the problem that Nintendo faces, though. People go into E3 with their own, very specific expectations (and expectations that are generally unfounded by anything Nintendo has said or done), and when Nintendo doesn't fulfill those specific expectations, even if they unveil some great stuff, then they fail. No other company really faces that kind of pressure

 

But i am very heartened by this. It was a real "no duh" moment when they came out last year and said that they could have done better, but this year was very good, from a content perspective. They are exactly right in saying that they need to work on presentation, on hype.

 

Microsoft's mastery of hype was what allowed them to "win" this E3 (i've come to realize that the victor is the one that walks away with the most positive buzz), but Nintendo could have easily rivaled Microsoft's showing if they got their presentation values in order, and it's very positive for the future that they understand this.



Monster Hunter: pissing me off since 2010.

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Golden Sun DS was enough to make me happy.



4 ≈ One

SHMUPGurus said:
We all know the best thing that happened was after the show: The reveal of a Zelda Wii official art!

ZING!!



The fact is that people were waiting for the new Zelda since E3 08, and 2 straight E3's in a row, and with only a drawing made the night before the show, shown "secretly" to a select few, it's obvious that people will end up disappointed. This at least shows that the new Zelda is far, far away from us, perhaps Holidays 2011 as early.

They showed good things but not many wanted another DS Zelda, another Metroid, or another 3D or 2D Mario before a new Wii Zelda. People were waiting for it anxiously, and they should have had something at the show. The show wasm't that bad, but it was highly disappointing for many.



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I don't think the content was that bad, I just think the poor reception of the conference was a result of poor presentation and a scattershot approach.

The conference felt flat, and rarely excited the audience or myself, watching it live. Galaxy 2, Golden Sun and Metroid were very pleasing trailers, but that accounts for only a few minutes of an hour. The NSMB Wii demo didn't convey the game particularly well, I don't think it was a good choice for an on stage demo. Impressions on the show floor were much more positive. Cammie and Reggie never really seemed particularly enthusiastic about their products, but I think Reggie did a better job than Cammie.

One massive problem Nintendo have with E3 is the massive audience they now have to appeal to-that's why I described it as a scattershot approach. They hit some targets, but definitely missed others. They veered from great games to games that didn't seem to belong in an E3 conference. The mixed DS titles come to mind as something better shown at a press briefing for investors, not E3, which is supposedly the gamer's show and supposed to be for the biggest and best content the industry has to offer. The show needs to be tighter-less emphasis on graphs, sales and demographics, and more about successfully demonstrating what products they have coming out. They may have failed to demonstrate NSMB Wii effectively, but I thought the Sports Resort demo (if you ignore Reggie's smack talk) was great. Those are the type of Wii demos that excite players: demonstration of a great, refreshing interface, examples of how a certain game will change the way you play.

Overall, I think the content was very good, much better than last year. Galaxy 2 was a pleasant surprise, NSMB Wii looks like a great local multiplayer game, Metroid has me very excited and I thought they'd given up on Golden Sun. The so called core montage at the end of the conference was disappointing-for me, they could have chosen much better games to demonstrate. Sin and Punishment 2, No More Heroes 2 come to mind-they were given no time at the conference.

And as others have said.... Zelda. Yes, details popping up the next day were welcome. But why not show the art work at the conference, just a tease? Why not announce the details there, before moving on to Galaxy 2 and Metroid? Or move onto Zelda from Galaxy 2 and Metroid?

The biggest low point was Iwata's ramble about the Vitality sensor. Don't get me wrong, I respect Iwata immensely. But the message was vague, and with no demonstration of software it seemed like a waste of time. You can bring out the Wii Fit comparisons, but that was unveiled as working software and was a clear demonstration of what to expect from the product. Vitality sensor was vague and detracted from Nintendo's better content.

So, much improved over E3 2008. Better, more varied content but flat presentation. They have many areas to tweak and improve on before their next conference. The good thing is they learned some lessons from last year, and with them again admitting the conference was disappointing, the signs are they'll learn some more lessons and improve again.

I have a feeling next year will be a very good year for Nintendo's fan base. Lessons will have been learnt, and a more consistent software lineup should be the result.