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Forums - Sony - Patent Filed for Playstation 2 Graphics Synthesizer Emulation on PS3

Patent Filed for Graphics Synthesizer Emulation?
By Alex C [nofi], PR

http://www.thesixthaxis.com/2009/08/03/patent-filed-for-graphics-synthesizer-emulation-on-ps3/

Mark this as a rumour just now, but according to Gigazine Sony appear to have filed a patent to emulate the Graphics Synthesizer using the Cell and RSX, unlocking the final barrier for full PS2 backwards compatibility on the PS3 – or, at least, that’s what this looks like to my untrained eyes.  You’ll remember our earlier story regarding the Emotion Engine, but this appears to be the real deal, with the patent demonstrating a method to emulate both the EE and the GS.

There was a link to the PDF, but that appears to have removed at the time of us publishing this story.  However, this link provides stacks of information (in Japanese) and shots of the patent for dissection from someone with a better grasp of the language that this author.  With surely concrete ‘Slim’ news on the way we’re hoping that this will be a firmware update for everyone, not just for any new models that launch in the future.

The patent, according to Gigazine, was filed in 2007 and was released publicly just days ago.



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Old news.

btw whats the Exclusive those guys been talking about before? i didn't catch up



Well, we've known for a long time that they've been working on it!



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@ pullus, do you mean the Xbox one going to PS3? Because I think that was Castle Crashers

Anyway, this is good news, good software BC with a slim = sales!



geez i hope this comes someday. all i want is to play SotC.



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Munkeh111 said:
@ pullus, do you mean the Xbox one going to PS3? Because I think that was Castle Crashers

Anyway, this is good news, good software BC with a slim = sales!


nah , they mentioned its not castle crashers.

its some niche game.



That would be sweet. However, how would one emulate a platform with greater memory bandwidth without latency? The embedded dram in the GS operates at 48Gbits/sec. which is more pipe than the PS3 has at its disposal. I am guessing that, for this to be possible, not much PS2 software actually USED that bandwidth.



^I think Braid was the exclusive game they were talking about.



  

It would be a good idea.



This would be great, hurry SONY!!!!



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