BenKenobi88 said: Yes...if it's long enough. It needs to be as long as Super Mario 64 at least...I must be one of the only people who didn't like NSMB because it was REALLY short. And being able to go back and get all the little collectibles is one thing...I want a lot of actual levels to go through. SM64 had plenty of levels, and plenty of unique things to do in each level. Sunshine had that too...though I feel it had less. SMG needs to have a lot of content...the more the better I say. |
Well, NSMB was about as long as a 2D mario can be.
There are 40 unique levels with 3 stars each to collect. So far, I haven't seen any red (or worse, blue) coins, so those may be gone. Then again, I have seen collecting of little white stars, such as in the Stard Dust Galaxy, to get a Star. I'm pretty sure the majority of starts will be acquired by finding paths to the Stars.
I'm not sure there will be secret levels, but there will definately be secret paths to take on certain levels; probably stemming from how you manipulate the unique gravity of certain planets/asteroids in the level.
@fkusumot,
I believe he was talking about NSMB, and I agree.