By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - Why Do Wii Games That Flop Mean More?

Arius Dion said:

I often wonder why sales on Wii games (and lesser extent on the DS, GTA) are always held under a larger microscope than its competitors are. Games are immediately called flops and used as 'evidence' that "Wii can't sell XYZ". Meanwhile, games such as Lair, or more recently Bionic Commando are largely ignored and not evidence of anything worth proving. The Godfather 2 hasn't been tearing up the charts lately but again games that underperform are ignored and never used to showcase a systems short comings. In fact many people argue that the game itself was lacking. It wasn't the systems fault for the game not selling, it wasn't the systems "demographics" fault for the game not selling, the game simply lacked something or just wasn't fun enough. This is the right attitude to have, but it seems the Wii games that underperform aren't because the games themselves fail to deliver something it is the Wii's fault, the casual gamers' fault.

Madworld is called a flop and shown as proof that mature games can't sell on Wii, but games like HOTD and RE4, CoD, and Red Steel are all platinum selling games...that happen to be rated mature.

I fail to see the logic in 'compared to userbase' arguments or the "Wii can't sell third party software" when inspite of the big third party franchises Wii still sells the most third party software. Maybe I'm missing something.

Deadly Creatures is a flop, its not the Wii's fault the game flopped. Perhaps the game was just lacking the same thing Bionic Commando lacked.

Funny thing about Wii flops though, is I guess these dumb developers don't know when to quit because games proclaimed by forum goers to be flops are seeing sequels, NMH2, Boom Blox, maybe even De Blob.

Again maybe I'm missing something. What do you all think? What is your perspective on all of this?

You're comparing a GTA game performing below expectations to Godfather II? Can you really not see why one of those is getting more attention than the other?



Around the Network

Rune Factory Frontier sold about 80k and Marvelus said the sales are "ok" !



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

I guess you missed all these fail thread:

Uncharted , LBP, Killzone 2, Resistance 2, motorstorm 2, Banjo, Too human, Infamous, Heavenly sword, I COULD GO ON.............

Please stop crying about this, learn to deal with it, GAMES ON THE WII FLOP TOO, it's just that most of you come up with so many excuses to deny it. Let it go.



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
BMaker11 said:
Arius Dion said:

I often wonder why sales on Wii games (and lesser extent on the DS, GTA) are always held under a larger microscope than its competitors are. Games are immediately called flops and used as 'evidence' that "Wii can't sell XYZ". Meanwhile, games such as Lair, or more recently Bionic Commando are largely ignored and not evidence of anything worth proving. The Godfather 2 hasn't been tearing up the charts lately but again games that underperform are ignored and never used to showcase a systems short comings. In fact many people argue that the game itself was lacking. It wasn't the systems fault for the game not selling, it wasn't the systems "demographics" fault for the game not selling, the game simply lacked something or just wasn't fun enough. This is the right attitude to have, but it seems the Wii games that underperform aren't because the games themselves fail to deliver something it is the Wii's fault, the casual gamers' fault.

Madworld is called a flop and shown as proof that mature games can't sell on Wii, but games like HOTD and RE4, CoD, and Red Steel are all platinum selling games...that happen to be rated mature.

I fail to see the logic in 'compared to userbase' arguments or the "Wii can't sell third party software" when inspite of the big third party franchises Wii still sells the most third party software. Maybe I'm missing something.

Deadly Creatures is a flop, its not the Wii's fault the game flopped. Perhaps the game was just lacking the same thing Bionic Commando lacked.

Funny thing about Wii flops though, is I guess these dumb developers don't know when to quit because games proclaimed by forum goers to be flops are seeing sequels, NMH2, Boom Blox, maybe even De Blob.

Again maybe I'm missing something. What do you all think? What is your perspective on all of this?

1st bolded: Demographics DO matter. MadWorld is being proclaimed as a great game, yet it's not selling. Yet Carnival Games has sold multiple millions of copies. You think demographics don't matter? I would say "it's the casual gamers' fault" because every time a decent third party game comes out, they don't buy it, but as soon as some crappy game like Cooking Mama comes out, they eat it up

2nd bolded: Look at Resident Evil 5, every CoD on the HD consoles, new IPs like Assassin's Creed and Bioshock. Do those "platinum selling" games on the Wii hold a candle, no...the DIMMEST LIGHT to the sales of those HD games?

3rd bolded: Inspite of the big third party games? Being a gamer, those games should matter. The Wii may sell the most third party software, but it isn't the Tekken's, the Final Fantasy's, the Fallout's, the Resident Evil's, the GTA's, etc. type games that give it title. It's the Cooking Mama's, the Carnival Games, the Game Party's, the Raving Rabbids, the High School Musical's, and the Deca Sports type games that are selling (ahem...crappy shovelware).

All in all, I think you're approaching this all wrong. Metal Gear Solid 4 is hailed as one of the best games this generation. If it didn't break 500k, would you blame the game, or the people who own PS3s? Don't act like your confused when the topic of demographics comes to play. In the attempt to gain the "expanded audience", Nintendo has succeeded. They've gotten every grandma, soccer mom, and average Joe to buy a Wii. But how many self proclaimed gamers own that system? Dare I say, not that many? Otherwise, MadWorld would've sold better. Despite getting a sequel, No More Heroes would have sold better. CoD:WaW would have sold in the same area as the HD consoles. Those three games alone cover a broad spectrum of genres of games, so don't try and pull the "niche" card. Because that happens all to often. Assassin's Creed is "niche", but that didn't stop it from selling nearly 8 million copies combined (that was sarcasm btw)

Anyone who's willing to blame the customers for not buying a game is on the wrong side. I'm sorry but it's not the customers fault if a game doesn't sell, it's the developers. Perhaps customers just didn't care for Madworld or No More Heroes? GASP!

Core gamers don't own the wii? Then how did Brawl, Mario Galaxy, Zelda: TP and the Resident Evils sell that much?



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

BMaker11 said:
madskillz said:
Face facts. No trolling or the like, but look at what's selling on the Wii. I can't tell you the number of folks who had absolutely no interest in a Playstation or Xbox talk about the Wii. They have bought Wiiplay for the extra controller - bought WiiFit and a few other titles. That's it. So when a new Wii game hyped by diehard fans fail or doesn't meet expectations, they are quick to defend it. Please.

Third-parties risk losing a grip of money during an economic downturn trying to find a winning formula. This site has tons of Wii fans who are more than vocal - but in the real world, not so much. You may think '________ (insert title here) is going to hit 1-2M' and opening week, it has 150K sold and downward from there. Then, folks are looking at each other, wondering what happened. It's not a shock to me (or others) at all.

And ask the average Wii owner what 'Conduit' is, what 'No more heroes' is and see what they say.

When a 360 or PS3 game flops, it's not hidden. It's talked about and ridiculed. It's not just Wii titles, folks. It's universal. If a game is a turd, it's a turd.

And that's coming from a Wii owner.

All of this

Then maybe you can explain the bolded.  If that is true, why are Wii owners buying software at a faster rate than 360 or PS3 owners?

http://www.vgchartz.com/forum/thread.php?id=66975



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)

Around the Network
Shadowblind said:

I would suppose its because 220k is considered a massive flop on its competitors game systems. I've heard people say that it "generates a healthy profit on the Wii, whos development costs are half HD consoles." If this is true, then no JRPG has ever flopped on the 360 or PS3 ether, bar Eternal Sonata

Exactly Jrpgs with no Final Fantasy, KH's, and Dragon Quest dont sell millions. So 360 JRPG sales are just fine.



 

   PROUD MEMBER OF THE PLAYSTATION 3 : RPG FAN CLUB

 

^But the production costs are...?



My collection of guides on GameFAQs: Read them here

My latest guide on GameFAQs, for Little King's Story! Read it here 

That's becouse most of flops on PS3/X360 are crap games like Haze, Lair, Bionic Commando
while on the Wii crap sells milions while good games flop.



PROUD MEMBER OF THE PSP RPG FAN CLUB

griffinA said:
BMaker11 said:
Arius Dion said:

I often wonder why sales on Wii games (and lesser extent on the DS, GTA) are always held under a larger microscope than its competitors are. Games are immediately called flops and used as 'evidence' that "Wii can't sell XYZ". Meanwhile, games such as Lair, or more recently Bionic Commando are largely ignored and not evidence of anything worth proving. The Godfather 2 hasn't been tearing up the charts lately but again games that underperform are ignored and never used to showcase a systems short comings. In fact many people argue that the game itself was lacking. It wasn't the systems fault for the game not selling, it wasn't the systems "demographics" fault for the game not selling, the game simply lacked something or just wasn't fun enough. This is the right attitude to have, but it seems the Wii games that underperform aren't because the games themselves fail to deliver something it is the Wii's fault, the casual gamers' fault.

Madworld is called a flop and shown as proof that mature games can't sell on Wii, but games like HOTD and RE4, CoD, and Red Steel are all platinum selling games...that happen to be rated mature.

I fail to see the logic in 'compared to userbase' arguments or the "Wii can't sell third party software" when inspite of the big third party franchises Wii still sells the most third party software. Maybe I'm missing something.

Deadly Creatures is a flop, its not the Wii's fault the game flopped. Perhaps the game was just lacking the same thing Bionic Commando lacked.

Funny thing about Wii flops though, is I guess these dumb developers don't know when to quit because games proclaimed by forum goers to be flops are seeing sequels, NMH2, Boom Blox, maybe even De Blob.

Again maybe I'm missing something. What do you all think? What is your perspective on all of this?

1st bolded: Demographics DO matter. MadWorld is being proclaimed as a great game, yet it's not selling. Yet Carnival Games has sold multiple millions of copies. You think demographics don't matter? I would say "it's the casual gamers' fault" because every time a decent third party game comes out, they don't buy it, but as soon as some crappy game like Cooking Mama comes out, they eat it up

2nd bolded: Look at Resident Evil 5, every CoD on the HD consoles, new IPs like Assassin's Creed and Bioshock. Do those "platinum selling" games on the Wii hold a candle, no...the DIMMEST LIGHT to the sales of those HD games?

3rd bolded: Inspite of the big third party games? Being a gamer, those games should matter. The Wii may sell the most third party software, but it isn't the Tekken's, the Final Fantasy's, the Fallout's, the Resident Evil's, the GTA's, etc. type games that give it title. It's the Cooking Mama's, the Carnival Games, the Game Party's, the Raving Rabbids, the High School Musical's, and the Deca Sports type games that are selling (ahem...crappy shovelware).

All in all, I think you're approaching this all wrong. Metal Gear Solid 4 is hailed as one of the best games this generation. If it didn't break 500k, would you blame the game, or the people who own PS3s? Don't act like your confused when the topic of demographics comes to play. In the attempt to gain the "expanded audience", Nintendo has succeeded. They've gotten every grandma, soccer mom, and average Joe to buy a Wii. But how many self proclaimed gamers own that system? Dare I say, not that many? Otherwise, MadWorld would've sold better. Despite getting a sequel, No More Heroes would have sold better. CoD:WaW would have sold in the same area as the HD consoles. Those three games alone cover a broad spectrum of genres of games, so don't try and pull the "niche" card. Because that happens all to often. Assassin's Creed is "niche", but that didn't stop it from selling nearly 8 million copies combined (that was sarcasm btw)

Anyone who's willing to blame the customers for not buying a game is on the wrong side. I'm sorry but it's not the customers fault if a game doesn't sell, it's the developers. Perhaps customers just didn't care for Madworld or No More Heroes? GASP!

Core gamers don't own the wii? Then how did Brawl, Mario Galaxy, Zelda: TP and the Resident Evils sell that much?

Did you just mention a bunch of staple first party games that have always sold a bunch on Nintendo platforms, no matter how much a Nintendo console sales? Oh..and RE4...one of the only game worth buying for the Wii at launch.

@Soriku: What cherries? Let me guess, you're going to start talking about Guitar Hero and Rock Band? Do me a favor, and go down the list of Nintendo games (based on sales) and prove me wrong. You'll find on that list 1. Nintendo 1st party games selling through the roof 2. Crappy 3rd party games that also sell ridiculous numbers for the type of game they are and 3. "Core" 3rd party games that just selling way below apparent expectations



BMaker11 said:
griffinA said:
BMaker11 said:
Arius Dion said:

I often wonder why sales on Wii games (and lesser extent on the DS, GTA) are always held under a larger microscope than its competitors are. Games are immediately called flops and used as 'evidence' that "Wii can't sell XYZ". Meanwhile, games such as Lair, or more recently Bionic Commando are largely ignored and not evidence of anything worth proving. The Godfather 2 hasn't been tearing up the charts lately but again games that underperform are ignored and never used to showcase a systems short comings. In fact many people argue that the game itself was lacking. It wasn't the systems fault for the game not selling, it wasn't the systems "demographics" fault for the game not selling, the game simply lacked something or just wasn't fun enough. This is the right attitude to have, but it seems the Wii games that underperform aren't because the games themselves fail to deliver something it is the Wii's fault, the casual gamers' fault.

Madworld is called a flop and shown as proof that mature games can't sell on Wii, but games like HOTD and RE4, CoD, and Red Steel are all platinum selling games...that happen to be rated mature.

I fail to see the logic in 'compared to userbase' arguments or the "Wii can't sell third party software" when inspite of the big third party franchises Wii still sells the most third party software. Maybe I'm missing something.

Deadly Creatures is a flop, its not the Wii's fault the game flopped. Perhaps the game was just lacking the same thing Bionic Commando lacked.

Funny thing about Wii flops though, is I guess these dumb developers don't know when to quit because games proclaimed by forum goers to be flops are seeing sequels, NMH2, Boom Blox, maybe even De Blob.

Again maybe I'm missing something. What do you all think? What is your perspective on all of this?

1st bolded: Demographics DO matter. MadWorld is being proclaimed as a great game, yet it's not selling. Yet Carnival Games has sold multiple millions of copies. You think demographics don't matter? I would say "it's the casual gamers' fault" because every time a decent third party game comes out, they don't buy it, but as soon as some crappy game like Cooking Mama comes out, they eat it up

2nd bolded: Look at Resident Evil 5, every CoD on the HD consoles, new IPs like Assassin's Creed and Bioshock. Do those "platinum selling" games on the Wii hold a candle, no...the DIMMEST LIGHT to the sales of those HD games?

3rd bolded: Inspite of the big third party games? Being a gamer, those games should matter. The Wii may sell the most third party software, but it isn't the Tekken's, the Final Fantasy's, the Fallout's, the Resident Evil's, the GTA's, etc. type games that give it title. It's the Cooking Mama's, the Carnival Games, the Game Party's, the Raving Rabbids, the High School Musical's, and the Deca Sports type games that are selling (ahem...crappy shovelware).

All in all, I think you're approaching this all wrong. Metal Gear Solid 4 is hailed as one of the best games this generation. If it didn't break 500k, would you blame the game, or the people who own PS3s? Don't act like your confused when the topic of demographics comes to play. In the attempt to gain the "expanded audience", Nintendo has succeeded. They've gotten every grandma, soccer mom, and average Joe to buy a Wii. But how many self proclaimed gamers own that system? Dare I say, not that many? Otherwise, MadWorld would've sold better. Despite getting a sequel, No More Heroes would have sold better. CoD:WaW would have sold in the same area as the HD consoles. Those three games alone cover a broad spectrum of genres of games, so don't try and pull the "niche" card. Because that happens all to often. Assassin's Creed is "niche", but that didn't stop it from selling nearly 8 million copies combined (that was sarcasm btw)

Anyone who's willing to blame the customers for not buying a game is on the wrong side. I'm sorry but it's not the customers fault if a game doesn't sell, it's the developers. Perhaps customers just didn't care for Madworld or No More Heroes? GASP!

Core gamers don't own the wii? Then how did Brawl, Mario Galaxy, Zelda: TP and the Resident Evils sell that much?

Did you just mention a bunch of staple first party games that have always sold a bunch on Nintendo platforms, no matter how much a Nintendo console sales? Oh..and RE4...one of the only game worth buying for the Wii at launch.

@Soriku: What cherries? Let me guess, you're going to start talking about Guitar Hero and Rock Band? Do me a favor, and go down the list of Nintendo games (based on sales) and prove me wrong. You'll find on that list 1. Nintendo 1st party games selling through the roof 2. Crappy 3rd party games that also sell ridiculous numbers for the type of game they are and 3. "Core" 3rd party games that just selling way below apparent expectations

Exactly, how dare he mention First Party games, those don't count.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.