| Arius Dion said: I often wonder why sales on Wii games (and lesser extent on the DS, GTA) are always held under a larger microscope than its competitors are. Games are immediately called flops and used as 'evidence' that "Wii can't sell XYZ". Meanwhile, games such as Lair, or more recently Bionic Commando are largely ignored and not evidence of anything worth proving. The Godfather 2 hasn't been tearing up the charts lately but again games that underperform are ignored and never used to showcase a systems short comings. In fact many people argue that the game itself was lacking. It wasn't the systems fault for the game not selling, it wasn't the systems "demographics" fault for the game not selling, the game simply lacked something or just wasn't fun enough. This is the right attitude to have, but it seems the Wii games that underperform aren't because the games themselves fail to deliver something it is the Wii's fault, the casual gamers' fault. Madworld is called a flop and shown as proof that mature games can't sell on Wii, but games like HOTD and RE4, CoD, and Red Steel are all platinum selling games...that happen to be rated mature. I fail to see the logic in 'compared to userbase' arguments or the "Wii can't sell third party software" when inspite of the big third party franchises Wii still sells the most third party software. Maybe I'm missing something. Deadly Creatures is a flop, its not the Wii's fault the game flopped. Perhaps the game was just lacking the same thing Bionic Commando lacked. Funny thing about Wii flops though, is I guess these dumb developers don't know when to quit because games proclaimed by forum goers to be flops are seeing sequels, NMH2, Boom Blox, maybe even De Blob. Again maybe I'm missing something. What do you all think? What is your perspective on all of this? |
You're comparing a GTA game performing below expectations to Godfather II? Can you really not see why one of those is getting more attention than the other?









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