Prototype 360 version alone outsold the inFamous PS3 version's first week sales. The Prototype PS3 version alone did not sell as well, but came to 175,000 for the first week.
Here are the official numbers:
Prototype 360:
1 | n/a | 216,914 | 67,300 | 284,214 |
Prototype PS3:
1 | n/a | 111,418 | 63,639 | 175,057 |
inFamous PS3:
1 | n/a | 174,149 | 79,068 | 253,217 |
Now I would have thought that inFamous would have sold better than this, or perhaps that Prototype would have sold worse. From reviews it appears that inFamous was the better game, and from friends who have played both that appears to be the case.
Was Prototype helped by being multiplatform and by having the larger fan base and stronger advertising power of Microsoft?
Obviously the PS3 version of Prototype was hindered by inFamous. It seems like if inFamous had gone multiplat, they would have easily doubled their total sales as of right now.
What are your thoughts on this? This is not a fanboy Prototype vs inFamous thread. They are both good games and I acknowledge that inFamous is better to the majority of people.