salaminizer said: I always thought of "SRPGs" as those games made in Japan (can't think of any western game that fits the following description) that give you a bunch of characters which will interact between battles that happen in a grid and the rules are defined by common "JRPG" aspects - items, levelling, spells/abilities. and, in these moments that you are not fighting, you will also "manage" your army. examples in this genre are: Fire Emblem, Luminous Arc, FF Tactics, Jeanne D'arc. so even though the name Strategy RPG is generic and you could say that most RPG games have a strategic component too, I'm happy with MY description and it allows me to separate games in genres in a nice way. with that said, I don't include Advance Wars in the genre. feel free to disagree, but I'm absolutely not going to discuss haha it's enough to watch Khuutra and Words of Wisdom arguing without even knowing if they agree or disagree |
All of those examples you mentioned existed in pen and paper turn-based strategy games before the home computer even existed. The first role-playing games were actually TBS games with role-playing elements incorporated, even though you only played the role of a CO in a big war (thanks, David Arneson).
"SRPG" is redundant as a genre classification.