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Forums - Nintendo - Malstrom explains how he would make his own 2d Mario game

@Theprof00:

it is exactly for this reason that it will never be done on a Nintendo platform. This reason also encompasses 10 or 20 other reasons why N would never do it.

At the moment it's a gargantuan hurdle for anyone.

So, since you are talking about the game like a step up from LBP, then you must be talking about large amounts of editing/creating, right?

I was thinking more in lines of advanced algorithms that alter, evolve and populate the levels by themselves.

For instance, tree-like platforms could grow out and develop a forest platform maze over time, and the game could move the stage goal according to this. Erosion (sped up dramatically) and landslides could open up new pathways to other regions, etc.

So yeah, it would still require quite a bit of work, but the game itself would handle the majority of "level evolution". And I can't say for sure, but I'm guessing Malstrom was going for something like this as well.

My initial argument was that it was impossible because if you left the game for a year, like Mal said, the game would probably want to download like 29 levels, or just swap out stuff on the old content like textures and rain, which in the end is no reason to play the game again.

I can see why that would be a nuisance, and would turn off many people, but why would it block everyone from playing the game completely?



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@ theprof00

Have you played much Animal Crossing?



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haha what you are talking about is literally impossible.
I know it's a great idea... but really years and years into the future.

This is really the only possible way this game could be made, the way you described. Even this though sounds very very expensive.

The fact of the matter is that, while being a great idea, I imagine if we sit around and think about Mario we can come up with some gameplay which is just as exciting but also feasible, or we could dream up other infeasible ideas that top Mal's in gameplay.

So when we reach the end of the argument it comes to this. It's an ok idea.



Oh yeah, it's a massive thing to pull off, though I'd really like to play a platformer like that someday. :p

I guess we can agree then - the idea itself is good, implementation is a bitch.



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theRepublic said:
@ theprof00

Have you played much Animal Crossing?


I was one of the only people I knew who bought it on Gamecube on opening day. I was pretty meh about it after a month. I know how it works.

I think my point is that the graphics are pretty bland, and you can't actually do a whole lot of things except buy new items or send mail to people or chores, or dig up stuff like treasure. While there is a lot to unlock and find, you can tell that the rest of the game took a hit in the graphix department and other areas as well in order to allow for additional content.

 

I did play it sometimes later when there was snow on the ground or other seasonal stuff, but I was dissatisfied that I had to weed the area and stupid other stuff. I remember spending like 8 minutes weeding one day and then I just stopped.

The fossils were pretty cool (at least I remember there being fossils) but that's only because I like dinosaurs, not fossils.