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Forums - Sony - PS3 attach rate my thoughts

It's amazing how much serious discussion can be generated without even bothering to check the data. I'm pretty sure the PS3 passed the Wii's tie ratio in early 2009. The data on the wiki page cited in the OP by MWJW doesn't seem to have been updated since early 2008! Did anyone actually see the graphs I posted up there ^^


I do agree that the blueray player push probably hurt the PS3's tie ratio early on, though. If you look at the graph I posted, you can see that right around that time the tie ratio curve started to go negative.



 

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aaand now that we're up to speed in 2009, let's just let the thread die.

Sweet. Really, no need to respond. "Hey Alic, thanks for posting that." Not necessary. Go about your business. Enjoy your day. Have a good one.



 

Alic0004 said:
aaand now that we're up to speed in 2009, let's just let the thread die.

Sweet. Really, no need to respond. "Hey Alic, thanks for posting that." Not necessary. Go about your business. Enjoy your day. Have a good one.


Well its really your fault this thread died,  you should know better than to bring facts to a discussion.  It can really be a mood killer.



Alic0004 said:

It's amazing how much serious discussion can be generated without even bothering to check the data. I'm pretty sure the PS3 passed the Wii's tie ratio in early 2009. The data on the wiki page cited in the OP by MWJW doesn't seem to have been updated since early 2008! Did anyone actually see the graphs I posted up there ^^


I do agree that the blueray player push probably hurt the PS3's tie ratio early on, though. If you look at the graph I posted, you can see that right around that time the tie ratio curve started to go negative.

Well this attach ratio discussion isn't a new one.

Vgchartz currently lists the Wii Tie ratio at 6.03 and the PS3 at 6.02, so roughly the same.

The more serious discussions about this issue ussually delve into why the PS3 has the same attach rate as the Wii when the Wii sells ~2 times the amount of hardware.  When statistically a system that sells less hardware should naturally have a higher attach rate.  I'm sure if I looked through some thread history I could find some real threads (with real data) that went down in flames.



Tie ratios and attach rates don't tell the whole story. It may look bad compared to the 360, but that is because the 360 has been out for so much longer. I did an analysis of that problem back in April. I will probably update my data in August, and add a regional breakdown.

http://www.vgchartz.com/forum/thread.php?id=66975

In case you don't feel like clicking the link, the data is current up to March 27.  The result was that 360 owners buy one piece of new retail software every 9.75 weeks, PS3 owners buy one every 9.47 weeks, and Wii owners buy one every 9.07 weeks.



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largedarryl said:
Alic0004 said:

It's amazing how much serious discussion can be generated without even bothering to check the data. I'm pretty sure the PS3 passed the Wii's tie ratio in early 2009. The data on the wiki page cited in the OP by MWJW doesn't seem to have been updated since early 2008! Did anyone actually see the graphs I posted up there ^^


I do agree that the blueray player push probably hurt the PS3's tie ratio early on, though. If you look at the graph I posted, you can see that right around that time the tie ratio curve started to go negative.

Well this attach ratio discussion isn't a new one.

Vgchartz currently lists the Wii Tie ratio at 6.03 and the PS3 at 6.02, so roughly the same.

The more serious discussions about this issue ussually delve into why the PS3 has the same attach rate as the Wii when the Wii sells ~2 times the amount of hardware.  When statistically a system that sells less hardware should naturally have a higher attach rate.  I'm sure if I looked through some thread history I could find some real threads (with real data) that went down in flames.

    That's weird that VGchartz has the PS3 still below, though I guess it's really not that far off from other peoples' data.  There were stories all over the internet three months ago about how the PS3 had passed the Wii.

 

   Are you sure a higher selling system usually has a lower attach rate?  Was that true of past generations?  It certainly isn't true of DS versus PSP.

 

    By the way, how do you check the lifetime software numbers on VGChartz?  I can't figure it out :)



 

@Alic0004

 

For software totals look under World Carts at the top and hit Totals. (I think this is what you're looking for)



Alic0004 said:
largedarryl said:
Alic0004 said:

It's amazing how much serious discussion can be generated without even bothering to check the data. I'm pretty sure the PS3 passed the Wii's tie ratio in early 2009. The data on the wiki page cited in the OP by MWJW doesn't seem to have been updated since early 2008! Did anyone actually see the graphs I posted up there ^^


I do agree that the blueray player push probably hurt the PS3's tie ratio early on, though. If you look at the graph I posted, you can see that right around that time the tie ratio curve started to go negative.

Well this attach ratio discussion isn't a new one.

Vgchartz currently lists the Wii Tie ratio at 6.03 and the PS3 at 6.02, so roughly the same.

The more serious discussions about this issue ussually delve into why the PS3 has the same attach rate as the Wii when the Wii sells ~2 times the amount of hardware.  When statistically a system that sells less hardware should naturally have a higher attach rate.  I'm sure if I looked through some thread history I could find some real threads (with real data) that went down in flames.

    That's weird that VGchartz has the PS3 still below, though I guess it's really not that far off from other peoples' data.  There were stories all over the internet three months ago about how the PS3 had passed the Wii.

 

   Are you sure a higher selling system usually has a lower attach rate?  Was that true of past generations?  It certainly isn't true of DS versus PSP.

 

    By the way, how do you check the lifetime software numbers on VGChartz?  I can't figure it out :)

Generally with higher selling systems, they will initially suffer from deciptively low attach ratios.  With systems like the PSone, PS2 and Wii they all have such high system sales initially that they often have attach ratios lower than their competitors (I think at one time the PS2 had an TR of ~6 when the GC and Xbox had >9).  I'm sure theRepublic's thread goes over this in pretty good detail, as it is an excellent thread and breaks down lifetime tie ratios into a more relavent time between purchase ratio.

When you are looking at the world weekly sales charts, there should be a section close to the bottom that has a running total software tally that has a tie ratio (I think each of the regional breakdowns have that too).

Based on the Wii's software selling rate, I wouldn't be suprised if the PS3 had a higher attach rate at the end of February this year.