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Forums - Sony - Activision threatens to "stop supporting" Sony consoles.

Non Sequor said:
JEDE3 said:
Non Sequor said:
Keep in mind that mid-way through last generation, a number of publishers withdrew support for the console that was in third place in the west.


Which Sony already past LT sales of that console so  that means absolute shit in this case

The western publishers make their decisions based primarily on the US market where the PS3 is far behind the 360.

Plus you have to consider that it's vastly easier to target PC and 360 than it is to support PC, 360, and PS3.

An economic downturn makes it even more likely that a business will have to focus on it's most profitable lines of business. I don't think it's reasonable to dismiss this as an empty threat. Nintendo fans dismissed this sort of thing as an empty threat last generation and look at what happened to the Gamecube.


whats ypour point? you werent even talking about 360. you were talking about this

Console PS3 GC
America
8,733,795
12,741,437
Total Others
10,770,414
4,749,621

Pick an arguement and stick with it.



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The way I see it unfolding if Activision sticks to there words

- CoD will be multi, GH will be multi.. basically all there big knows games will be Multi. But...
- 360 games would get priority over PS3
- More Timed exclusives for new Activision IP's
- More DLC for the 360



Proud Member of GAIBoWS (Gamers Against Irrational Bans of Weezy & Squilliam)

                   

JEDE3 said:
Non Sequor said:
JEDE3 said:
Non Sequor said:
Keep in mind that mid-way through last generation, a number of publishers withdrew support for the console that was in third place in the west.


Which Sony already past LT sales of that console so  that means absolute shit in this case

The western publishers make their decisions based primarily on the US market where the PS3 is far behind the 360.

Plus you have to consider that it's vastly easier to target PC and 360 than it is to support PC, 360, and PS3.

An economic downturn makes it even more likely that a business will have to focus on it's most profitable lines of business. I don't think it's reasonable to dismiss this as an empty threat. Nintendo fans dismissed this sort of thing as an empty threat last generation and look at what happened to the Gamecube.


whats ypour point? you werent even talking about 360. you were talking about this

Console PS3 GC
America
8,733,795
12,741,437
Total Others
10,770,414
4,749,621

Pick an arguement and stick with it.

 

@JED3

Highlighted = Non Sequor's point



Proud Member of GAIBoWS (Gamers Against Irrational Bans of Weezy & Squilliam)

                   

aren't Activision the one that is releasing like 5-6 games that will cost 100-200$ each? i want a ps3 pricecut, but not "cut the price so we can release more games for 100+$ each"



gebx said:
JEDE3 said:
Non Sequor said:
JEDE3 said:
Non Sequor said:
Keep in mind that mid-way through last generation, a number of publishers withdrew support for the console that was in third place in the west.


Which Sony already past LT sales of that console so  that means absolute shit in this case

The western publishers make their decisions based primarily on the US market where the PS3 is far behind the 360.

Plus you have to consider that it's vastly easier to target PC and 360 than it is to support PC, 360, and PS3.

An economic downturn makes it even more likely that a business will have to focus on it's most profitable lines of business. I don't think it's reasonable to dismiss this as an empty threat. Nintendo fans dismissed this sort of thing as an empty threat last generation and look at what happened to the Gamecube.


whats ypour point? you werent even talking about 360. you were talking about this

Console PS3 GC
America
8,733,795
12,741,437
Total Others
10,770,414
4,749,621

Pick an arguement and stick with it.

 

@JED3

Highlighted = Non Sequor's point

Highlighted my point... now whats yours?



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JEDE3 said:
Non Sequor said:
JEDE3 said:
Non Sequor said:
Keep in mind that mid-way through last generation, a number of publishers withdrew support for the console that was in third place in the west.


Which Sony already past LT sales of that console so  that means absolute shit in this case

The western publishers make their decisions based primarily on the US market where the PS3 is far behind the 360.

Plus you have to consider that it's vastly easier to target PC and 360 than it is to support PC, 360, and PS3.

An economic downturn makes it even more likely that a business will have to focus on it's most profitable lines of business. I don't think it's reasonable to dismiss this as an empty threat. Nintendo fans dismissed this sort of thing as an empty threat last generation and look at what happened to the Gamecube.


whats ypour point? you werent even talking about 360. you were talking about this

Console PS3 GC
America
8,733,795
12,741,437
Total Others
10,770,414
4,749,621

Pick an arguement and stick with it.

You're right, I realized my original statement was overly broad and refocused it.

I thought my original statement would imply that there is precedent for publishers withdrawing support from a console which has a lower potential sales to development cost ratio. I would like to further emphasize that such considerations are much more important during a recession when shareholders will be looking carefully to see if the company is using its resources efficently.



"Ho! Haha! Guard! Turn! Parry! Dodge! Spin! Ha! Thrust!" -- Daffy Duck
Non Sequor said:
JEDE3 said:
Non Sequor said:
JEDE3 said:
Non Sequor said:
Keep in mind that mid-way through last generation, a number of publishers withdrew support for the console that was in third place in the west.


Which Sony already past LT sales of that console so  that means absolute shit in this case

The western publishers make their decisions based primarily on the US market where the PS3 is far behind the 360.

Plus you have to consider that it's vastly easier to target PC and 360 than it is to support PC, 360, and PS3.

An economic downturn makes it even more likely that a business will have to focus on it's most profitable lines of business. I don't think it's reasonable to dismiss this as an empty threat. Nintendo fans dismissed this sort of thing as an empty threat last generation and look at what happened to the Gamecube.


whats ypour point? you werent even talking about 360. you were talking about this

Console PS3 GC
America
8,733,795
12,741,437
Total Others
10,770,414
4,749,621

Pick an arguement and stick with it.

You're right, I realized my original statement was overly broad and refocused it.

I thought my original statement would imply that there is precedent for publishers withdrawing support from a console which has a lower potential sales to development cost ratio. I would like to further emphasize that such considerations are much more important during a recession when shareholders will be looking carefully to see if the company is using its resources efficently.

This makes more sense... but was the Gamecube profitable for 3rd parties like ps3 is?



Non Sequor said:

The western publishers make their decisions based primarily on the US market where the PS3 is far behind the 360.

Plus you have to consider that it's vastly easier to target PC and 360 than it is to support PC, 360, and PS3.

An economic downturn makes it even more likely that a business will have to focus on it's most profitable lines of business. I don't think it's reasonable to dismiss this as an empty threat. Nintendo fans dismissed this sort of thing as an empty threat last generation and look at what happened to the Gamecube.

The numbers that float around are that making a PS3/360/PC game instead of a 360 game costs between 10% and 20% more at development time. Since the architecture of the 360 is much closer to the PC one, let's assume its 10% if you go PC/360 and 20% if you also include the PS3.

The differential of 10% in development costs must be compared with the extra sales granted by the PS3 version. I can't be bothered extracting the exact data, but a quick look at CoD and GH games' sales seems to indicate that developing a PS3 versions gives you a boost about 60-65%.

Even if each PS3 game sale turns up as less profit - because of higher license costs or higher support costs, say - including the PS3 in multiplats is still a greatly profitable investment.

Maybe this was not the case last gen with the GC, when costs of porting between the three machines were probably percentually higher and the market share of the GC was lower. But I don't see history repeating, here.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

Haven't read through this entire thread but it seems that he is just bluffing. Activision has more to lose since they will lose a considerable install base. Also if Sony drops the price on the PS3 Microsoft is guaranteed to match it or at least make the 360 skus attractive making both consoles drop in price and giving Activision a larger install base.





WereKitten said:
Non Sequor said:

The western publishers make their decisions based primarily on the US market where the PS3 is far behind the 360.

Plus you have to consider that it's vastly easier to target PC and 360 than it is to support PC, 360, and PS3.

An economic downturn makes it even more likely that a business will have to focus on it's most profitable lines of business. I don't think it's reasonable to dismiss this as an empty threat. Nintendo fans dismissed this sort of thing as an empty threat last generation and look at what happened to the Gamecube.

The numbers that float around are that making a PS3/360/PC game instead of a 360 game costs between 10% and 20% more at development time. Since the architecture of the 360 is much closer to the PC one, let's assume its 10% if you go PC/360 and 20% if you also include the PS3.

The differential of 10% in development costs must be compared with the extra sales granted by the PS3 version. I can't be bothered extracting the exact data, but a quick look at CoD and GH games' sales seems to indicate that developing a PS3 versions gives you a boost about 60-65%.

Even if each PS3 game sale turns up as less profit - because of higher license costs or higher support costs, say - it's still an incredibly profitable investment.

Maybe this was not the case last gen with the GC, when costs of porting between the three machines were probably percentually higher and the market share of the GC was lower. But I don't see history repeating, here.


Correct me if I'm wrong but you are saying...

if a game costs 20 million to make on the PC it would be 22 million with a 360 port. Then 26 million with a Ps3 port.