By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Dave Jones whines over Ruffian developing Crackdown 2

Write this in the "Are You making any sense?" book....

 

Kotaku writes

 

The original Crackdown was developed by Realtime Worlds. At the moment, they're busy with APB, so another developer, Ruffian, will be working on the sequel. Does that surprise you? It surprises Realtime.

CEO David Jones has told GI.biz that he's both surprised and "miffed" at...something.

'The bottom line is that what we thought would happen is that a sequel would be done by a studio somewhere... maybe one of the internal studios, or others that they've worked with, and that would be the way it went forward.

I think it was unfortunate that it had to be with a start-up in Dundee... it is challenging to get enough developers in one region as it is, so that was the only little big of negativity to the story.

It's just one of those awkward moments. In terms of the franchise, as always - as with anything we've created - we're always keen to see it do great things. This is like a bump in the road... was there really no way it could have been done by one of the studios Microsoft shut down...?

I was a bit miffed at Microsoft that it happened that way, but you live and learn."

Is he...jealous? Disappointed? Maybe neither. Maybe both!

 

 

Here's a nice question: Why are u pissed off that a studio is making the game you said previously you guys where gonna take a while to get started? Better yet...why are you pissed off at the studio that had the same people who worked on the first game?!



Around the Network

Seems like an odd fellow and I don't quite see what his dilemma is... if he has one...



Ruffian has members that made the original. I think he's just mad that his company isn't making it.



^that was the point of crackdown :) it was like GTAIV on steroids its alot of fun to climb buildings and jump 20+ feet in the air.

Back to origional topic: i dont care who makes it as long as its really fun to play



Long Live SHIO!

it looks like he wanted one of microsofts first party development houses to do it so it would be properly funded and have people with good credentials on board ,it also seemed to puzzle him why it couldn't have been handed to one of the studios they closed so keeping them going,he said it was a negative that  it went to a start up even a local one and then says how hard it is to get developers in one region that  bitdidn't make sense,it seems like when he left rockstar to form realtime he took people he trusted and feels let down by those that left . obviously microsoft wants it done as cheaply as possible we will see more and more of this in the future games contracted out especially games with a proven track record that way you dont pay for down time ,holidays and other on goings etc thats handled by the studio



Research shows Video games  help make you smarter, so why am I an idiot

Around the Network

Where did you get that from ? His comment had to nothing about funding. He is just pissed that Microsoft gave it to Ruffian games which was formed by former Real Time World people (some of the main people who worked on the first Crackdown). It's also in the same general location to Real Time Worlds. If he wanted to do crackdown so bad, they should have started a second team. There have to be enough people for that, if a second company formed.



Weird response. I could not understand what was being said.....at all.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

I can understand him being disappointed that Real Time Worlds isn't doing the game but he stated in the past that they were too busy with APB to work on Crackdown 2. I don't understand him being miffed at the game being developed by Ruffian Games. They are comprised of members of the original Crackdown team. If MS would have waited on RTW to finish APB, Crackdown 2 would most likely be a 2012 game or possibly a X-box 720 launch title.



axumblade said:
1337 Gamer said:
^that was the point of crackdown :) it was like GTAIV on steroids its alot of fun to climb buildings and jump 20+ feet in the air.

Back to origional topic: i dont care who makes it as long as its really fun to play

lol. touche.

I dunno. I guess I just didn't get far enough in the game. Are there projectiles besides guns? Because if there are then I might have to give the game another shot.

Lol yes.  You could pick up pretty much anything and throw it, including barrels, cinder blocks, people, cars, etc.



the 1st game was good, hopefully the 2nd one turns out good as well, will keep a eye out on it.



GAMERTAG IS ANIMEHEAVEN X23

PSN ID IS : ANIMEREALM 

PROUD MEMBER OF THE RPG FAN CLUB THREAD

ALL-TIME FAVORITE JRPG IS : LOST ODYSSEY

http://gamrconnect.vgchartz.com/thread.php?id=52882&page=1