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Forums - Nintendo - Malstrom: "I blame Mario Galaxy for the Wii´s problems in Japan".

A lot of you are missing the forest for the trees here... Malstrom is pointing out that Mario Galaxy didn't live up to the full expectations of Nintendo, in that it didn't drive hardware sales in the same way that the other evergreen titles did (Wii Fit, Mario Kart, etc.) Neither did Mario Sunshine for the Gamecube... but New Super Mario Brothers (and Super Mario Advance/Land) did for the portables. That's where he gets the 2D/3D mario argument. Yes, Mario Galaxy sold 8m units of software, but it was still a relative failure in that sense.

Here's a good similar example: Little Big Planet and Resistance 2 for the PS3. These games each sold well in the marketplace, turned big profits for Sony, etc. However, they were relative failures for Sony, because they were supposed to be the big holiday games for the PS3 and didn't end up moving a lot of hardware. (And we all know how that turned out - PS3 took a major beating.) So again, yes, Mario Galaxy was a relative failure because it didn't have the long-term impact Nintendo wanted. This has nothing to do with the quality of the game itself either - I thought Galaxy was excellent.

I don't have anything else to add, noname already typed some outstanding posts earlier.



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Usually Malstrom is pretty spot on about the market but even he makes mistakes. I think what he should have said is this did not become as popular in japan as a 2d mario would have been and that a 2d Mario would have pushed more sales. But the downturn is not due to SMG.



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Yeaaa... this seems like attention whore. I think you could blame a lot more than one of the wii's top titles.

 

I guess we'll have tos ee when new super mario bros wii comes out.



Now that I have read the whole blog from Malstrom, I want to add to things:

1. read noname2200's post. I have said that before, but it can't be said enough.

2. I think Malstrom is a bit of a douche here. Just because he doesn't like 3D Mario doesn't mean Nintendo shouldn't be making it. I mean, he says he doesn't like that games like Starfox or Pikmin 3 get delayed for it. However, it is the NSMBW team that is supposed to make Pikmin and making a 8 million selling game is probably more intelligent than making a 2 million selling game.
Also, his statement that making a 2D Mario is actually disruption lacks any reasoning.



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nintendo_fanboy said:


2. I think Malstrom is a bit of a douche here. 

Here? Like he isn't always one. :O



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nintendo_fanboy said:
Now that I have read the whole blog from Malstrom, I want to add to things:

1. read noname2200's post. I have said that before, but it can't be said enough.

2. I think Malstrom is a bit of a douche here. Just because he doesn't like 3D Mario doesn't mean Nintendo shouldn't be making it. I mean, he says he doesn't like that games like Starfox or Pikmin 3 get delayed for it. However, it is the NSMBW team that is supposed to make Pikmin and making a 8 million selling game is probably more intelligent than making a 2 million selling game.
Also, his statement that making a 2D Mario is actually disruption lacks any reasoning.

He said that he doesn't like that Pikmin 3 got delayed for it?  Really?  Not too long ago he said:

We know Pikmin 3 is going to be shown at E3. This is Miyamoto’s doing. I already know Pikmin 3 will not drive Wii growth because Pikmin 1 and 2 didn’t do much of a job of driving Gamecube growth. Instead of making a sequel to a Gamecube game, why not look more at the SNES and NES? Why not take inspiration from NSMB’s massive sales. If Nintendo puts out a 2d Mario for the Wii, I will guarantee you Wii growth.
From that, it sounds like he doesn't want Pikmin 3 at all.



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True. I'm too lazy to look it up again now, but he says something like "why is Nintendo releasing a second Mario game before they release a Zelda Wii, a Starfox Wii, a Donkey Kong Wii or Pikmin 3?".

I come to think that actually, he just doesn't like 3D gaming.



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This makes no sense. I know Galaxy wasn't a big hit (made the Japanese nauseous) but ONE game can't kill a system.



nintendo_fanboy said:
True. I'm too lazy to look it up again now, but he says something like "why is Nintendo releasing a second Mario game before they release a Zelda Wii, a Starfox Wii, a Donkey Kong Wii or Pikmin 3?".

I come to think that actually, he just doesn't like 3D gaming.

Found it, and it seems to make more sense in context:

When NSMB Wii was introduced, it was said it has been so long since a 2d Mario because Miyamoto wanted to do more than add in new items or levels, he wanted a new gameplay experience. In that same conference, the ‘sequel’ to Super Mario Galaxy is shown that is a similar gameplay experience with nothing more than new levels and power-ups (like Yoshi). Apparently, it takes two decades worth of time in order for a new 2d Mario to be made, yet a sequel to a 3d Mario is already in the making before Zelda Wii (Twilight Princess was more of a Gamecube game), before a Starfox Wii, before a Donkey Kong Wii, before a Pikmin 3, before a Kirby Wii, and so on. This is why I side on the theory that someone at Nintendo (maybe Miyamoto) absolutely loves 3d Mario and keeps cranking them out. If they wanted to bring out a core game, there are many other franchises to choose from. Core Nintendo gamers would have been satisfied seeing Pikmin 3 or Starfox Wii. Instead, we get yet more 3d Mario.

3d Mario is an excellent core game. It is not that I dislike 3d Mario, it is that I dislike all of Nintendo’s core games being 3d Mario. A sequel to a 3d Mario, on the same console, is fine. But a sequel to a 3d Mario, at the expense of Pikmin 3, of Starfox Wii, and other series fans are waiting for, is not fine.



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Super Mario Galaxy was hardly a failure in either Japan or America. As has been mentioned, it outsold Mario Sunshine. True, it didn't move hardware like Mario Kart Wii, but it was hardly a bomb by any means. Nintendo's terms notwithstanding, it was a success.