c0rd said:
Avinash_Tyagi said:
c0rd said:
Sorry, but Avinash_Tyagi's argument is so ridiculous that I just have to put my 2 cents in.
I'm not sure if you understand, but your theory of quality = sales must agree with one of two things:
- Marketing, popularity, price, (and some other factors) affect sales. We can then conclude that these 3 also affect quality. It's kind of strange that you think commercials and price cuts can make a game better, don't you think?
- Marketing, popularity, and price do not affect sales. This is even more ridiculous than the first point, so I'll assume you won't agree with this one.
Alright, on topic - I haven't yet tried Ico, but Shadow of the Colossus is one of my favorite games ever. It stands out from all other games - while the same can be said about the Zelda series, the same cannot be said about the most recent Zelda games. SotC had a bigger impact on me than TP, for example.
Even then, TP was an amazing game. The Team Ico series has a ways to go before it overthrows a series containing: Zelda 1, ALttP, OoT, to name a few.
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See your argument is flawed, because many games that have marketing and price cuts don't sell and many games continue to sell long after the marketing and price no longer matter, when was the last time starcraft had commericals? Still sells great even after all these years. Popularity occurs because people like a game so the market is making a decision in popularity based on what they prefer. Sales remin the only objective measure of the market's preference. What the market prefers, they will buy, even when the commercials are not there
An example, xbox 360 and PS3 get a lot of marketing, I see tons of commercials for 360 and PS3 games and hardware, much more than for Wii, but they are still getting slaughered by the Wii, even with price cuts they Wii continues to outsell them, even with the arcade dropping below the Wii's price, Wii keeps on selling. The popularity of the Wii is based on the market preferring the Wii. When the generation began 360 was already out and had tons of marketing and PS3 was expected to dominate. But what we have seen is the Wii has thundered into an insurmountable lead
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Are you going with option #2 then? Marketing / price don't affect sales?
What "many games" have done is irrelevent. It doesn't change the truth of the bullet points - your argument must agree with one of the two. If there's something wrong with the logic though, do let me know.
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No actually I don't have to agree with either bullet point, because neither is accurate, see the truth is it may have no effect, or it may have a small effect, as there are plenty of cases where marketing has little or no effect on sales, many games without commericals sell very well and many games with commercials sell very poorly, however, we can't be certain that marketing has no effect, since we can't compare the same game selling both with or without marketing, so the conclusion is that if it does have an effect, its a small one.
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)