megaman79 said: This is all irrelivent. Iwata had already looked at these other technologies so unless it was price alone Nintendo made the best choice. http://www.vgchartz.com/forum/thread.php?id=75756&page=1
Anyway who cares how precise it is, it was most likely the ease of use that attracted so many casuals to begin with, not the precision. |
The exact quote is "Satoru Iwata said his company had made experimental games controlled by camera-based sensors, but got better results with the accelerometers it eventually chose to use for its Wii console."
Good to know, because Sony's wands have their position tracked by the camera and their orientation tracked by accelerometers. So it's not a camera-only solution. And Natal works in an entirely different way, 3d imaging followed by a skeletal modelling, that at Nintendo haven't really experimented unless they've developed in secret the same kind of tech MS bought lately.
As to who cares about precision, WM+ says hi. Wouldn't it have been better if the Wiimotes came out with that precision right from the start instead of requiring an add-on device? Nintendo surely seems to think that it will be more and more needed for future game development.