Okay, I got a problem.
Turning up the brightness and contrast to 40 was necessary to make the RE4 pictures visible on older monitors, but Dead Rising has a brighter pallet, and turning them up that high causes any "sunlit" parts to wash out. The pictures I just posted don't have any (save for the ground picture, which is only partly sunlit, and looks a bit more washed out than it actually looks in the game), but posting pictures of the Entrance Plaza will not look right.
So I find that turning them up to 16 does the job, while leaving other parameters intact (same cropping and saturation level as the RE4 pics). But I want to make sure that is okay with you all, and that you would accept the comparison as still fair with this adjustment.
To see what I mean, this is the same picture at the two exposure levels:

So is it okay if I use the latter?
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs










Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."











