Torillian said:
gameman said: Star Ocean has been on the market for about 5 months less than VC. This is a testament of the atomic failure of that game. |
Y'know I was talking to Machina before about the increased sales of VC expressing my joy that it has gotten to a point where it is hard to think that Sega didn't make money. He told me that some people will always call it a failure for various reasons. I honestly didn't want to believe him.
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It's been a long time since I last talk about Valkyria Chronicle's sales. I was among the disappointed one. Feel reassured, my opinion has completely changed.
I don't remember who said "The distance between insanity and genius is measured only by success." (or something like that), but it think it really applies to this case.
When I first read about this game, and after it became apparent that it was a major effort from Sega, in either the graphical, gameplay or team-level department, I felt both very excited and anxious. Excited, as one of my favorite genre was about to get a new little gem. Anxious, as it felt like "Shenmue" all over again, maybe worse since it was quite a niche genre...
When the first day sales were published, I was quite disgusted (and have been pretty vocal about it). Considering previous sales from similar games, and most of the PS3 softwares sales-trend, it was very likely that the game would struggle to even reach 100k units in its life-time in Japan. And like most Japanese RPG, it would make a fraction of that in the USA and Europe.
Fact is that this game didn't have conventionnal sales at all : it nearly doubled its first day sales, had some unusual legs for the genre, and I certainly never expected it to sell 6k+ each week 1 year after its released (anime or not).
In the USA, I never thought the game would managed to rank higher than "Street Fighter IV" in the April NPD. Well, theorically, given that it was its 6th months on shelves, it shouldn't even have charted.
Though I think the comparison with "Star Ocean IV" is stupid (at least in its formulation : this is not a fight to know who sells the most, but a fight to rentability, and both can achieve it), it is actually illustrative of Valkyria Chronicle's great performance : "Star Ocean IV" doesn't chart this month (its 2nd or 3rd one, I think), nor did "Tales of Vesperia" or "Tales of Symphonia Wii" in their 2nd month (if I remember correctly).
Right now, VC is on its course to 500K units worldwide sales and has managed to reach a public outside of its niche. As it looks now, a sequel even could reach the million.
Well, I'm glad that 1 of my top 3 game of this generation didn't fail. I can only just hope "Little King's Story" and "Rune Factory Frontier" will know a similar positive fate.
NB: Still, I think it was initially quite suicidal from Sega's part.
NB 2: I'm really impressed by how long, boring and repetive my text is. Sorry...