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Forums - Nintendo - YES!! Tatsunoko Vs Capcom coming to North America

Darc Requiem said:
LordTheNightKnight said:
Darc Requiem said:
First day purchase, my hate of Capcom's Wii efforts has officially been nullified.

 

Half the hate came from what a lot of you expected, rather than what they promised. In this case, they did promise to try to get the game over here, and they tried and succeeded.

No, it comes from Capcom's BS excuses and half hearted efforts.

 

Bull. You just don't believe their words, which does not make them untrue. And their games are not halfhearted just because you all think those games are far easier to make than they actually are.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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LordTheNightKnight said:
Darc Requiem said:
LordTheNightKnight said:
Darc Requiem said:
First day purchase, my hate of Capcom's Wii efforts has officially been nullified.

 

Half the hate came from what a lot of you expected, rather than what they promised. In this case, they did promise to try to get the game over here, and they tried and succeeded.

No, it comes from Capcom's BS excuses and half hearted efforts.

 

Bull. You just don't believe their words, which does not make them untrue. And their games are not halfhearted just because you all think those games are far easier to make than they actually are.

Tell me how my assessment of Capcom's Wii games is "bull." They aren't half hearted because I think they are. They are half hearted because by in large they are ports or low budget games farmed out to less than stellar software houses. RE4 was a port. Okami a port handled by Ready at Dawn. Umbrella Chronicles limited scale title farmed out to Cavia. Darkside Chronicles farmed out to Cavia. Dead Rising: Chop Til You Drop farmed out to Tose, one of the least regarded developers in the industry, and wedged on to the RE4 engine. The only original internally developed games Capcom had released on Wii was the low budget but well conceived Zack & Wiki and the until now Japan only Tatsunoko vs. Capcom. Tell me my assessment of Capcom's efforts on Wii is less than accurate.

 



Darc Requiem said:
LordTheNightKnight said:
Darc Requiem said:
LordTheNightKnight said:
Darc Requiem said:
First day purchase, my hate of Capcom's Wii efforts has officially been nullified.

 

Half the hate came from what a lot of you expected, rather than what they promised. In this case, they did promise to try to get the game over here, and they tried and succeeded.

No, it comes from Capcom's BS excuses and half hearted efforts.

 

Bull. You just don't believe their words, which does not make them untrue. And their games are not halfhearted just because you all think those games are far easier to make than they actually are.

Tell me how my assessment of Capcom's Wii games is "bull." They aren't half hearted because I think they are. They are half hearted because by in large they are ports or low budget games farmed out to less than stellar software houses. RE4 was a port. Okami a port handled by Ready at Dawn. Umbrella Chronicles limited scale title farmed out to Cavia. Darkside Chronicles farmed out to Cavia. Dead Rising: Chop Til You Drop farmed out to Tose, one of the least regarded developers in the industry, and wedged on to the RE4 engine. The only original internally developed games Capcom had released on Wii was the low budget but well conceived Zack & Wiki and the until now Japan only Tatsunoko vs. Capcom. Tell me my assessment of Capcom's efforts on Wii is less than accurate.

 

 

RE4 wasn't a direct port. Aside from the control, all PS2 assest were recoded to fit on the Wii, including upgrading the textures, and rewriting the engine for the Wii. So using the engine on other Wii games is not limiting them to GC scale.

Capcom said Okami was ASKED for by fans. That's why they ported it. You're calling on Capcom for giving fans what they asked for? As for Ready At Dawn, it's not as though Clover was still around to do it.

But if you mean the outsourcing, Capcom HAS to. Capcom does not have as many employees as other big developers. They simply don't have the manpower to make all those games in house. If they don't outsource some games, they don't get made.

And Tose does a lot more work than you think. They've done more ports than just about every developer in the business, including the original developers doing their own games. And they've done original games, including some of the Mario games.

As for CTYD being "wedged", why are you implying the engine did the wedging, and not being put on the Wii? Do you actually think another engine would somehow make it look better? The original game on the 360 has some of the lowest texture resolution and polygon count of any HD game. Being consitent with that, and the art direction of the game, it's because the Wii is more powerful than the GC that the texture resolution is about the same as on RE4. If CTYD was on the GC, the graphics would be barely better than GTA.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

O my bloody hell freaking God!!! I just saw some of the G-Force characters fighting Capcom's?!?!?! I'm totally psyched for this game, I might actually start collecting games that are other than Mario, Zelda, Sonic NFS and Bond games!!! I missed most Vs. series, but I'm going try my best not to miss this one!!!

Edit, it's a shame Cammy wasn't included... -.-



 And proud member of the Mega Mario Movement!

*Warning, minor b****ing ahead*





So Capcom can take the time and effort to negotiate with several license holders in multiple countries just to localize and release a game with pathetic Japanese sales, but Nintendo can't be fussed to release a game that it owns outright and which is the best-selling installment in its franchise in the only territory it's been released in?

F***ing a**holes...



*End b****ing.*

Edit: And apologies for going off-topic. I needed to get that off my chest.



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We all think the same thing noname.



noname2200 said:

*Warning, minor b****ing ahead*





So Capcom can take the time and effort to negotiate with several license holders in multiple countries just to localize and release a game with pathetic Japanese sales, but Nintendo can't be fussed to release a game that it owns outright and which is the best-selling installment in its franchise in the only territory it's been released in?

F***ing a**holes...



*End b****ing.*

Edit: And apologies for going off-topic. I needed to get that off my chest.

is funny when you compare these japanese sales:

http://www.vgchartz.com/games/game.php?id=27320&region=All

http://www.vgchartz.com/games/game.php?id=16065&region=All

haha, can you imagine this second game only in the Japan? :X How "pathetic" would be?

 



noname2200 said:

*Warning, minor b****ing ahead*





So Capcom can take the time and effort to negotiate with several license holders in multiple countries just to localize and release a game with pathetic Japanese sales, but Nintendo can't be fussed to release a game that it owns outright and which is the best-selling installment in its franchise in the only territory it's been released in?

F***ing a**holes...



*End b****ing.*

Edit: And apologies for going off-topic. I needed to get that off my chest.

Which game is that?

 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Hisiru said:

is funny when you compare these japanese sales:

http://www.vgchartz.com/games/game.php?id=27320&region=All

http://www.vgchartz.com/games/game.php?id=16065&region=All

haha, can you imagine this second game only in the Japan? :X How "pathetic" would be?

You raise two solid points.

First, I'll admit I hadn't seen the game's sales sneak up like that (I read Mediacreate for the first three weeks, which is about when the game vanished off the face of the Earth, so assuming this site isn't overtracking it (I suspect it gives many games too long a pair of legs, especially when sales go under five thousand a week) color me stunned that it reached 100k. If that number is accurate, I stand corrected.

Second, I'm amazed that Street Fighter did so poorly in Japan. Aren't fighters still fairly big?

As an added question, do Capcom Vs. games tend to well in the West? I strongly suspect Street Fighter is a much bigger property here, although I have little but my own (outdated) impressions to support that.

 

@LordTheNightKnight: Fatal Frame IV's the one I'm thinking of.

 

And now I REALLY apologize for taking this off-topic.



noname2200 said:
Hisiru said:

is funny when you compare these japanese sales:

http://www.vgchartz.com/games/game.php?id=27320&region=All

http://www.vgchartz.com/games/game.php?id=16065&region=All

haha, can you imagine this second game only in the Japan? :X How "pathetic" would be?

You raise two solid points.

First, I'll admit I hadn't seen the game's sales sneak up like that (I read Mediacreate for the first three weeks, which is about when the game vanished off the face of the Earth, so assuming this site isn't overtracking it (I suspect it gives many games too long a pair of legs, especially when sales go under five thousand a week) color me stunned that it reached 100k. If that number is accurate, I stand corrected.

Second, I'm amazed that Street Fighter did so poorly in Japan. Aren't fighters still fairly big?

As an added question, do Capcom Vs. games tend to well in the West? I strongly suspect Street Fighter is a much bigger property here, although I have little but my own (outdated) impressions to support that.

 

@LordTheNightKnight: Fatal Frame IV's the one I'm thinking of.

 

And now I REALLY apologize for taking this off-topic.

actually I agree with all that  you said before, but I was showing that is possible to see better numbers for TvC in the West, and this shows one more point for Nintendo bring the game to us. I am also surprised to see SFIV selling so poorly in the Japan. I am sorry for my bad english, and sorry if I was not clear and it seemed that I was against what you said.