Soundwave said:
Or more to the point -- they need a balance. I think Nintendo now realizes they put all their eggs into Wii Music and they are now feeling a little bit of a pinch because of that. I think they also probably realize they need to increase their dev resources. If they had a Donkey Kong or Star Fox or Zelda game for this spring/summer ... a missed oppurtunity. |
I'm actually going to agree AND disagree with BOTH of you. How's that?! 
Seriously though, if we take Nintendo at their word (and they've been following through on it for years now) then Nintendo never intended to "go casual," or to balance "casual" and "hardcore" offerings. Remember, Nintendo's goal, as they themselves have often stated, is disruption, i.e. to make a market where the values are completely different than they were before, and in which the values of both the core and expanded audiences adapt to meet these new values.
In other words, they don't want games that appeal to "casual" gamers on the one hand, and "hardcore" gamers on the other. They want games that include both at once. And they're currently in the preliminary stage of bringing the two together, as they explained last April in their "bridge games" speech.
I have to admit, I'm deeply intrigued to see if/when/how they pull this off...









