This is a question I asked in another thread. But maybe someone not watching that thread could answer:
Why does everyone assume that consoles need to be drastically redesigned (ie. given a slim version)? What precedence do we have for this?
... NES, PS1, PS2 - All three were the market leader and all were developed so they could be sold at the end of (or even beyond) their generations. Right in the middle of a generation seems a strange time to spend the R&D on something like this. I understand die shrinking and some minor changes, but it seems to me that complete redesigns are not as important as developement of the next generation.
(Did I miss any examples?)
"You can never jump away from Conclusions. Getting back is not so easy. That's why we're so terribly crowded here."
Canby - The Phantom Tollbooth









