MikeB said:
I think this is important with regard to multi-platform development. A lot of 360 games sacrifice their assets to being no bigger than 6.8 GB (even a game like GTA IV). And like the Ghostbusters devs stated if the game would have been PS3 exclusive they could have acccomplished twice as much onscreen. Similar with regard to online, mutliplatform games provide less powerful online features than top PS3 exclusives.
If games like LittleBigPlanet, Motorstorm: Pacific Rift and Killzone 2 would have been multi-platform I think sacrifices would have been made with regard to online functionality.
I hope Microsoft's next gen console isn't too far away.
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Because MS can't have dedicated servers or user created content for download? Have you not seen the community games? If anything they would have seen improvements in online functionality given Xbox Live's added features and Microsoft can just as easily add dedicated servers to a game if they want (See: Frontline).
I'm sorry, but again your opinions are wrong.
Killzone 2 didn't have online co-op, a party system, or other alternative modes besides just the standard variants (no zombies or horde mode type things). Even multiplat games like CoD5 had these things... do you usually not think out your arguments or in your mind does every PS3 exclusive actually appear superior regardless of the facts?